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#4127763 - 06/02/15 06:33 AM Historical Markings & TF Mod  
Joined: Jun 2005
Posts: 2,003
Sluggish Controls Offline
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Sluggish Controls  Offline
Member

Joined: Jun 2005
Posts: 2,003
Hong Kong
Howdy All,

A year or so ago a small utility was made available to us all allowing historical markings to magically appear on Luftwaffe birds.
Does anyone know if it still works with the most updated TF Mod ?

I'm again enjoying CloD and want to ensure I don't mess up my install, and aiming at a rudder with the hakenkreuz always had an extra "feel-good" about it !

Cheers,
Slug


"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
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#4127778 - 06/02/15 07:48 AM Re: Historical Markings & TF Mod [Re: Sluggish Controls]  
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ATAG_Bliss Offline
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#4127780 - 06/02/15 08:00 AM Re: Historical Markings & TF Mod [Re: Sluggish Controls]  
Joined: Jun 2005
Posts: 2,003
Sluggish Controls Offline
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Sluggish Controls  Offline
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Joined: Jun 2005
Posts: 2,003
Hong Kong
Thx Bliss for the quick answer and link !
Exactly the answer I was hoping for.

Nearly forgot. Will this little miracle also work on Desatersoft campaigns, or needs of serious tweaking ?

Cheers,
Slug

Last edited by Sluggish Controls; 06/02/15 08:21 AM. Reason: tweaking or not clarification

"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
#4127920 - 06/02/15 02:53 PM Re: Historical Markings & TF Mod [Re: Sluggish Controls]  
Joined: Jul 2009
Posts: 738
BlueHeron Offline
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BlueHeron  Offline
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Joined: Jul 2009
Posts: 738
Ottawa, Canada
Yes, it seems to work no matter how you play. Strange how such a small omission as markings can be an immersion killer, but it really is.


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