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#4053495 - 12/20/14 12:26 AM Arena Commander 1.0 released - LOTS of updates  
Joined: Apr 2000
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K6_Scorpion Offline
Ruler of the Free World
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https://robertsspaceindustries.com/comm-link/transmission/14390-Arena-Commander-10-Released

"Arena Commander 1.0 is here! Todays release marks the most significant update to Arena Commander yet, adding both the long-awaited lobby system and more than tripling the number of flyable ships. Every variant of the Aurora, Mustang, 300 and Hornet are now flyable, as are the base models of the Cutlass and the Avenger. If youve been waiting to fly one of Star Citizens single-seaters, theres a good chance your ship has come in today!"


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#4053814 - 12/20/14 09:08 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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bogusheadbox Offline
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Well slightly tempted by the cutlasses being in there. But arena commander won't hold my fascination long.


Fighterops...

The only TRUE Stealth crowd funded game.

Devs said there was stuff there, but you just couldn't see it.
#4054166 - 12/21/14 08:39 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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K6_Scorpion Offline
Ruler of the Free World
K6_Scorpion  Offline
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Just as well, a lot of connection issues, but I just read that a server side fix has been put in place, but haven't tried it yet.


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#4054377 - 12/22/14 06:48 AM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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Mr_Blastman Offline
Hotshot
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Atlanta, GA
Did they ever fix the nose gun not charging problem in the 300i plus give us a way to earn UEC so we can get un-screwed from having our 300i weapons taken away?

#4054603 - 12/22/14 06:26 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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K6_Scorpion Offline
Ruler of the Free World
K6_Scorpion  Offline
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Can't speak to the nose gun issue, but earning UEC in AC is planned just not implemented yet.


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#4055652 - 12/24/14 09:33 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
Joined: Jun 2012
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tempusmurphy Offline
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the arena 1.0 broke something for me ... I now cannot even launch the game, I get an immediate "star citizen has stopped working" when i hit launch with a fault in the following module MSVCR120.dll


Dont think of it as being vastly outnumbered ... but just having a large target selection.

The only thing more accurate than incoming fire, is incoming friendly fire

Tracers work BOTH ways...

" I have a cunning plan my lord "
#4056070 - 12/25/14 09:43 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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Posts: 10,774
JimK Online hick
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JimK  Online Hick
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Since updating all I get is corrupted menu`s and using anything becomes impossible.




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#4056095 - 12/25/14 11:22 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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Moses Offline
I have a Rather Large
Moses  Offline
I have a Rather Large
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Tulsa, Ok, USA
go in on the launcher and make sure you pick english as your language and see if that fixes it.


Jeff "Moses" Malone
Proud Member of 195th Dambusters Virtual Squadron.
http://561stbms.enjin.com/
#4056135 - 12/26/14 03:36 AM Re: Arena Commander 1.0 released - LOTS of updates [Re: Moses]  
Joined: Aug 2001
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JimK Online hick
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Spokane,WA
Yes is was English, when I launched the first time it said something about install failure and if I
would like to try again or re-download the entire thing. I tried again 4 times without any luck and
chose the entire 20gb download after. Now I am stuck where it screwed me over. Until make another update.

Guess I am not alone.
https://forums.robertsspaceindustries.com/discussion/217440/menu-bug#latest


Erebus Full Tower:Windows 7 Ult 64bit:Intel� Core� i7
3930K Processor(6x 3.20GHz)32GB[4 GB X8] DDR3-1866:GPU
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#4091369 - 03/12/15 07:42 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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kestrel79 Offline
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kestrel79  Offline
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Wisconsin, USA
Just downloaded all the latest updates...my joystick STILL won't get recognized when I move it in the controls setup screen? What am I missing here?

I do have lots of other sim products plugged in (see sig) but my x52 and pedals have worked in the past in Star Citizen.


Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
#4105514 - 04/13/15 01:15 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
Joined: Jul 2004
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Master Offline
meh
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meh
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Alpha 1.1.1 was released last friday. They added a bunch of stuff including the very first pass at multi-crew and REC (rental equipment currency) You no longer have to buy anything with real money. You can earn REC in game and use it to rent ships and equipment to play the game.

The game is a lot better than the last time I played it. To be honest after a few hours of playing the game I cant see how anyone would thing this game is a scam / vaporware.

https://robertsspaceindustries.com/comm-link/transmission/14652-Star-Citizen-Alpha-111-Released

The combat is already much much better than ED IMO.

Last edited by Master; 04/13/15 01:16 PM.

And we as its creators don't feel ready to hear your annoyed jabber about it.
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#4105551 - 04/13/15 02:30 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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MojoFlow Offline
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MojoFlow  Offline
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Moose Jaw, SK Canada
Have they improved joystick support yet? Last time I tried it out I spent a LONG time just getting my x55 working in game.

#4105636 - 04/13/15 05:36 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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Master Offline
meh
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meh
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they have curves, deadzones and a bunch of other settings. It's not perfect yet but it is a lot better than most games out there already as far as joystick support.

Previously I couldnt play because I use a ch stick, ch peddals and Saitek throttles. Now it shows them all (lists them as joystick 1-4) and reads all input without having to dick around in an xml file.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com

Unofficial Sim Discord

Starcitizen Referal code: STAR-MKC2-CG4K
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#4105682 - 04/13/15 06:58 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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MojoFlow Offline
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MojoFlow  Offline
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Will try again.

Had problems with it using the joystick id, so when I unplugged and plugged in, it could change id between my throttle and stick and control mapping would be just broken.

I was having to manually edit the xml, it was a royal pain, and decided to leave it for now. I will give it a go and see how it is now.

Cheers!

#4105836 - 04/14/15 12:15 AM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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kestrel79 Offline
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kestrel79  Offline
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Wisconsin, USA
Had joystick issues as well with the last few builds. Will give it another go.


Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
#4105932 - 04/14/15 08:41 AM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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komemiute Offline
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I dunno, the more I read about SC...

I was looking into Combat dynamics.

http://www.reddit.com/r/starcitizen/comments/32euut/in_33_minutes_i_won_4_br_matches_with_34_kills/

Seem like this is mutating into Space War Thunder.
I'm not against the concept of grinding to buy a ship, Elite does this too- all fine and dandy- but real money for space credits?

I thought that 45$ price tag AND funding through ships AND weapons sale was enough.
Isn't this getting out of hands?

The Breathing Mechanics of the FPS is brilliant though, no Call of Duty in space- that I like.
I guess I'll play the waiting game some more.


Click to reveal..
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#4106044 - 04/14/15 01:40 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: komemiute]  
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Master Offline
meh
Master  Offline
meh
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Originally Posted By: komemiute

Seem like this is mutating into Space War Thunder.
I'm not against the concept of grinding to buy a ship, Elite does this too- all fine and dandy- but real money for space credits?

I thought that 45$ price tag AND funding through ships AND weapons sale was enough.
Isn't this getting out of hands?


You dont have to spend any money. You can "grind" to any ship current in a few hours of play time at which point you have that ship for 7 days (7 24 hour play tokens) and you can renew the rental for cheaper. You absolutely dont have to put more than 45 dollars into the game right now.

Can you? Yes, you can put as much as you want and many people do put a lot in but that is the exception not the rule. The ship sales are designed to discourage people buying them because they dont want people to buy all the ships before the game is released. That is why they are priced high or have very limited numbers.

You can buy UEC with real money which can be used to buy ship weapons and upgrades OR you can earn REC in game and buy it that way. You would be an idiot to use UEC to buy upgrades though because it is easy to get enough REC to get anything you want without putting a dime of real money into the game.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com

Unofficial Sim Discord

Starcitizen Referal code: STAR-MKC2-CG4K
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#4106969 - 04/16/15 04:11 AM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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FlyingMonkey Offline
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FlyingMonkey  Offline
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Down under in Adelaide
I'm personally just annoyed that they release a version with finally some basic multi crew to test but wait... what do they do with that? They advertise the fact that you can buy the said spaceships to test multi crew - you'd think that anyone with a bigger multi crew ship would get the current small multi crew ships for testing purpose while they can't fly the ships they've pledge for (Connie here), but instead they'd rather have you pay up some more money or just fly the same basic ship (or new! Now with grinding!). Not my idea of how early access and alpha testing would work. I wonder whether things will ever look more like the new Wing Commander/Privateer I was hoping I was paying for or whether it will continue to look more and more like we're heading indeed toward a monster Space War Thunder.

I think it will be a very very long time before I prefer this to E:D, if ever.

#4107266 - 04/16/15 04:40 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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Posts: 10,984
Master Offline
meh
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meh
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If you have a larger multicrew ship then your replacement ship in the game is the Hornet which is the best dogfighter currently in the game. Obviously you are not going to please everyone and if they replaced the ship that they lent everyone with a ship that is not as good at dogfights other people would complain.

Furthermore, you can take that hornet and earn enough REC in game in a few hours to rent whatever ship you want in game including the new Gladiator or Cutlass.

Most people only have the original starter aurora. I have a few friends like that who after a few hours rented better ships and are having fun with the game. I dont see how it is any different than having to earn credits in ED...

You are entitled to your opinion mind you but it just seems dumb to be upset of them "not giving us enough stuff that we didnt actually buy" and then in the next breath calling them a P2W game. :/n You are basically saying you are entitled to the new multicrew ships because you put a lot of money into the game... which is like the definition for P2W and then the next sentence you condemn them for being too much P2W :/


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com

Unofficial Sim Discord

Starcitizen Referal code: STAR-MKC2-CG4K
https://robertsspaceindustries.com/enlist?referral=STAR-MKC2-CG4K
#4107268 - 04/16/15 04:46 PM Re: Arena Commander 1.0 released - LOTS of updates [Re: K6_Scorpion]  
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MojoFlow Offline
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Moose Jaw, SK Canada
They haven't improved the joystick support so I am going to keep it on hold for now.

I have other things to keep me busy, so I am ok waiting smile

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