#4104687 - 04/11/15 11:58 AM
About the Ace_Redux_x mods:
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Joined: Jan 2001
Posts: 3,586
kaa
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 3,586
France
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Hi,
1/ Is it posible to ave a mod with only, let's say, the 20 #1 aces for every nation (à la Red Baron) ?
2/ when using these mods, do they make the HA vulnerable as ordinary AIs or do they delete them simply from the squadron roster (with their indinvidual skin) if not on the new HA list anymore?
thanks for your explanations.
"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him." Tom Cundall.
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#4104699 - 04/11/15 12:39 PM
Re: About the Ace_Redux_x mods:
[Re: kaa]
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Joined: Jan 2001
Posts: 3,586
kaa
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 3,586
France
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Thank you DIH for your very kind help and commitment...now..please for question 1: how ?
"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him." Tom Cundall.
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#4104736 - 04/11/15 02:05 PM
Re: About the Ace_Redux_x mods:
[Re: kaa]
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Joined: Jun 2014
Posts: 1,595
OldHat
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Member
Joined: Jun 2014
Posts: 1,595
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Also, there's a way to do it yourself. Open the Aces files Change the top most number to 20 (i.e. 934 -> 20) Delete all records below the 21st one and add an EOF at the end of the last record. So, the end result is that you'll have 20 as the top most number and EOF as the last part of the file.
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#4104764 - 04/11/15 02:51 PM
Re: About the Ace_Redux_x mods:
[Re: kaa]
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Joined: Mar 2009
Posts: 7,532
DukeIronHand
Hotshot
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Hotshot
Joined: Mar 2009
Posts: 7,532
High over the Front
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Just did a quick check. SOG's "Aces 01" is the stock files with just the number up top changed. I like the deletion though. Just an OCD thing.
EDIT: Sorry kaa I forgot. SOGriffin is now Banjoman in this forum for your check.
Last edited by DukeIronHand; 04/11/15 02:54 PM.
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#4105062 - 04/12/15 10:34 AM
Re: About the Ace_Redux_x mods:
[Re: kaa]
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Joined: Jan 2001
Posts: 3,586
kaa
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 3,586
France
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Oh very kind from you all and no I am not suffering from ocd but on the contrary from a mix of lazyness and procastination, that's why I am asking you this help I am doing it now, personalizing each aces file as I wish keeping only the most famous per nation !!!
"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him." Tom Cundall.
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#4105158 - 04/12/15 03:46 PM
Re: About the Ace_Redux_x mods:
[Re: kaa]
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Joined: Jan 2001
Posts: 3,586
kaa
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 3,586
France
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No worries, I've understood it that way ;-)! so you confirm me that all I have to do is (after having backed up the original files)to replace number of aces by 20 for instance ?
Last edited by kaa; 04/12/15 03:47 PM.
"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him." Tom Cundall.
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#4105276 - 04/12/15 09:25 PM
Re: About the Ace_Redux_x mods:
[Re: Banjoman]
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Joined: Jan 2001
Posts: 3,586
kaa
Senior Member
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Senior Member
Joined: Jan 2001
Posts: 3,586
France
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Yep, you can either do that manually or you can use either my Aces 1 mod or my Aces 0 mod. I created both mods so people wouldn't have to do the manual part, but the effect is the same. I hope you enjoy them, I've been using it for quite a while and it does create a different game. I feel like I care more for my flightmates because each one can now die. I would gladly, as I use already the 100 aces redux mod ...but as I'd like to still have the top scorers flying around , I mean , the 20 top aces for each nation.
"Anyone can shoot you down if you don't see him coming but it takes a wonderfully good Hun to bag a Camel if you're expecting him." Tom Cundall.
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#4120226 - 05/14/15 09:51 AM
Re: About the Ace_Redux_x mods:
[Re: kaa]
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Joined: Mar 2006
Posts: 224
CCIP
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Member
Joined: Mar 2006
Posts: 224
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Thank you for the handy mod, very useful!
Quick question: how difficult would it be to do a mod that removes HA's from the player squadron only? I gather the game treats the player squadron and other squadrons the same, so it'd have to be done by hand for any individual squadron...
I actually really like the HA feature combined with the wonderful skin pack, but dislike it for the "immortals" in my own squadron, which sort of hurts immersion when I see a squadmate go down in flames, only to be alive and well next mission. I might end up borrowing your insights so that I delete aces from my own squadrons before each new campaign!
If you're having trim problems, I feel bad for you son I got ninety-nine problems, but my pitch ain't one...
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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