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#4101788 - 04/05/15 02:59 AM Anti aliasing in 4.12?  
Joined: Jul 2006
Posts: 862
mugwump Offline
Member
mugwump  Offline
Member

Joined: Jul 2006
Posts: 862
Vancouver, Canuckistan
I stopped playing Il-2: 46 about 5-6 years ago when I updated to Win Vista and I couldn't get AA to work properly in the game any more.

I really wanted to do some Bomber Command type missions in a Lancaster so I updated the game to the big, new patch but I still can't get AA to work right.

I can't get it to work with OpenGL at all. It will work in Direct3D but now I'm getting a weird shutter-like pattern on the gauges inside the aircraft.

Any tips on how to fix this?



Win 7-64 bit Home ed
AMD Radeon R9 270X video card with 14.12 Omega Catalyst drivers

I've tried tweaking various Catalyst settings but I can't get rid of the shutter effect.




S = k ln W
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#4101840 - 04/05/15 10:22 AM Re: Anti aliasing in 4.12? [Re: mugwump]  
Joined: Sep 2004
Posts: 718
SkyHigh Offline
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SkyHigh  Offline
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Joined: Sep 2004
Posts: 718
Ireland
I can't tell you anything about the shuttering (stuttering ?) but if you're using TrackIR 5, there is a conflict with Il-2 1946 antialiasing which can be corrected by changing the following in your TrackIR settings file:

<NoGL>0</NoGL> to <NoGL>1</NoGL>.

This causes a few anomalies in my TrackIR5 interface, but it is still workable.

#4101850 - 04/05/15 11:22 AM Re: Anti aliasing in 4.12? [Re: mugwump]  
Joined: Jul 2006
Posts: 862
mugwump Offline
Member
mugwump  Offline
Member

Joined: Jul 2006
Posts: 862
Vancouver, Canuckistan
Thanks. I got it figured out. For whatever reason the game wasn't accepting my selection of stencilbuffer from the settings screen. I changed the conf.ini file and it's working now. I have AA and no more of the weird shutter effect on the gauges.


Now if only someone could walk through the steps for installing a new aircraft because I can't get that to work either.


S = k ln W

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