Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
#4096437 - 03/24/15 10:46 PM MWO Teamspeak - comms discipline  
Joined: Oct 2000
Posts: 6,842
Clydewinder Offline
Mach 2 Infrared Orangutan
Clydewinder  Offline
Mach 2 Infrared Orangutan
Hotshot

Joined: Oct 2000
Posts: 6,842
New Berlin, WI United States
Opinions? Lord knows I go off randomly from time to time but I won't get offended if somebody says to focus on the game at hand. I think there is a common consensus that we have a limited time to play together and we all want to have fun doing it.

I will certainly make a conscious effort to reel in the ramblings on stuff. Lets have fun, keep it light, but keep on target most of all.

transformer


Robots are stealing my luggage.
#4096456 - 03/24/15 11:26 PM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Apr 2008
Posts: 19,581
Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
Veteran

Joined: Apr 2008
Posts: 19,581
MS
I like the barroom banter, or you might as well play with the public. But once the shots start flying, time to get on topic.
I'd add:
Ongoing complaining about devs, state of development, this or that about the game for more than a comment or two may result in blue on blue weapons check. (Omega Protocol)
No one wants to put their night into a game just to listen to people complain and put it down. Complain about something specific, then move on and let it go.
I've done it too. Try to maintain a positive workspace.
Just my 2¢.


·Steam: Raw Kryptonite ·MWO & Elite Dangerous: Defcon Won ·Meager youtube channel
·Intel i5-9600K ·EVGA GTX1070 FTW 8GB ·EVGA CLC 120 Cooler
·16 GB Patriot Memory VIPER 4 3000MHz ·GIGABYTE Z390 AORUS PRO WiFi Mobo
· CORSAIR CARBIDE AIR 540 case ·BenQ BL3200PT monitor
#4096459 - 03/24/15 11:28 PM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Sep 2014
Posts: 27
paleohayduke Offline
Junior Member
paleohayduke  Offline
Junior Member

Joined: Sep 2014
Posts: 27
I would be happy with this. When folks are playing in small groups, open comms is fine but when we are all together, the chatter should be cut down. I don't mind idle banter, but when everyone is chatting on and on and no one seams focused on playing... and then start to complain about losing (wonder why).... it can get sort of annoying. The complaining is what bothers me most. I think there should be a 100,000 c-bill fine for whining.

Personally, I wish we would play some community warfare as a team smile.


Last edited by paleohayduke; 03/24/15 11:29 PM.
#4096470 - 03/24/15 11:47 PM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Apr 2013
Posts: 7
baron_von_boozletopf Offline
Junior Member
baron_von_boozletopf  Offline
Junior Member

Joined: Apr 2013
Posts: 7
I agree that the bigger the group, the more discipline is needed.

It would be good to have a short guide of agreed upon phrases/translation, as well as a list of what information is important.

#4096476 - 03/25/15 12:08 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Sep 2014
Posts: 27
paleohayduke Offline
Junior Member
paleohayduke  Offline
Junior Member

Joined: Sep 2014
Posts: 27
I think anything that is actually related to the battle would be fine to communicate about. I would not be against a drop commander during large games. We could round robin it to give everyone a chance at the helm as well as give perspective to everyone on how a team game can be played. The hardest part is getting people to volunteer for it. Perhaps use one of the rooms for casual and the other for serious playing to win? I don't know if my last suggestion is too against the grain or not but I don't mind playing casually or seriously with yall.

#4096483 - 03/25/15 12:21 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Oct 2000
Posts: 6,842
Clydewinder Offline
Mach 2 Infrared Orangutan
Clydewinder  Offline
Mach 2 Infrared Orangutan
Hotshot

Joined: Oct 2000
Posts: 6,842
New Berlin, WI United States
The group leader would be the de facto drop commander, IMO


Robots are stealing my luggage.
#4096493 - 03/25/15 12:42 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Feb 2007
Posts: 8,677
kludger Offline
Hotshot
kludger  Offline
Hotshot

Joined: Feb 2007
Posts: 8,677
SE Pennsylvania, USA
I agree with the proposals here too, I like the banter between rounds, toning it down when there's > 8 of us, and focusing on the fight once the shooting starts.

I noticed we improve our win loss ratio whenever we call out focus fire and strategy during rounds so any work towards that even while staying casual will pay off in fun and wins and c-bills for us.


i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
#4096494 - 03/25/15 12:43 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Apr 2008
Posts: 19,581
Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
Veteran

Joined: Apr 2008
Posts: 19,581
MS
Just don't expect me to know the proper
A=alpha
B=bravo
C=....cookie
D=....delta
E=....ah screw it.
I make them up as I go. Probably obvious by now. LOL

We have some good people that step up well for calling available targets, some good at strategy.
Designating roles might help though. Priority given to a spotter/narc mech. When mojo and weasel are running spotter, we do a crapload of fast damage over when everyone talks over each other calling targets.

So, again, one thing we're bad about is each calling out our own target and not a target the group can see. If we each callout a target, we're still just individuals. However,I do want to hear if someone needs special "I'm screwed" help to make a special effort to get over there. It would be good to have one guy calling targets, maybe two if spread out, followed by replies "not in range" if you can't see the target or "firing" if you can see them. I notice Phil (Ngng) is bad about calling his own target, and blocking others' view of it, and not holding back some positionwise to call good targets the team can see. That's what you see in good team videos.
We would also be well served to form lines rather than balls. Give em the broadside instead of shooting ourselves. We might have a pack of 4-6 mechs, but only 2-3 have a shot.
Just some random thoughts from watching game videos.



·Steam: Raw Kryptonite ·MWO & Elite Dangerous: Defcon Won ·Meager youtube channel
·Intel i5-9600K ·EVGA GTX1070 FTW 8GB ·EVGA CLC 120 Cooler
·16 GB Patriot Memory VIPER 4 3000MHz ·GIGABYTE Z390 AORUS PRO WiFi Mobo
· CORSAIR CARBIDE AIR 540 case ·BenQ BL3200PT monitor
#4096634 - 03/25/15 08:39 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Jun 2010
Posts: 1,181
DaBBQ Offline
Bug Stompe....Quisling
DaBBQ  Offline
Bug Stompe....Quisling
Member

Joined: Jun 2010
Posts: 1,181
Comm discipline is a must. If you start talking about not wearing assless chaps before, you're going to see a confused Mech looking for Atlases in B4.

#4096688 - 03/25/15 11:36 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Oct 2000
Posts: 6,842
Clydewinder Offline
Mach 2 Infrared Orangutan
Clydewinder  Offline
Mach 2 Infrared Orangutan
Hotshot

Joined: Oct 2000
Posts: 6,842
New Berlin, WI United States
biggrin


Robots are stealing my luggage.
#4096696 - 03/25/15 11:43 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Apr 2008
Posts: 19,581
Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
Veteran

Joined: Apr 2008
Posts: 19,581
MS
No, we determined Feet has assless chaps, although he doesn't have a cowboy hat, last night !ong before the firing started.


·Steam: Raw Kryptonite ·MWO & Elite Dangerous: Defcon Won ·Meager youtube channel
·Intel i5-9600K ·EVGA GTX1070 FTW 8GB ·EVGA CLC 120 Cooler
·16 GB Patriot Memory VIPER 4 3000MHz ·GIGABYTE Z390 AORUS PRO WiFi Mobo
· CORSAIR CARBIDE AIR 540 case ·BenQ BL3200PT monitor
#4096730 - 03/25/15 12:49 PM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Nov 2001
Posts: 1,690
Feetwet Offline
Son of Birmingham
Feetwet  Offline
Son of Birmingham
Member

Joined: Nov 2001
Posts: 1,690
Houston, Tx
This is true. And to clarify, I was talking about an atlas in B4, sometimes my accent is worse than others. biggrin


MWO callsign Feetwet
#4096828 - 03/25/15 03:52 PM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Feb 2007
Posts: 2,603
malibu43 Offline
Senior Member
malibu43  Offline
Senior Member

Joined: Feb 2007
Posts: 2,603
SoCal
Guys, I'm sorry for always tying comms up with my endless chatter. I'll try to tone it down.


Sager NP8671 17.3" Notebook, i74720HQ (3.6GHz), GTX 970M (3.0GB), 8GB DDR3 RAM, 1TB 7200RPM HD, TrackIR 4, CH HOTAS and rudder pedals
#4097036 - 03/26/15 12:10 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Sep 2000
Posts: 3,270
sinner6 Offline
Senior Member
sinner6  Offline
Senior Member

Joined: Sep 2000
Posts: 3,270
Fort Worth,TX
Despite my cranky post last week, you guys know I enjoy the banter we have and it's nice to see new players in the ranks! As mentioned previously, once the round starts we need immediate coordination if we intend to succeed, especially as group sizes increase.


A couple brevity things that may be of use (not suggesting militant adherence to any particular guidelines):

"Roger" - I heard and understood you. "Copy" means the same thing.
"tally" - I see a target. Follow this with a bearing (above the caret on the compass tape) ex. "tally 2 targets moving left to right, bearing 275" Keep in mind a bearing is from the person making the calls position. Or if someone else calls a target and you want them to know you see it too, just say "tally".
"wilco" - will comply with your directive. No need to say "roger wilco" as 'wilco' implies you heard the directive.


General group coordination-

When moving down a narrow corridor/canyon, try and stay to one side, so faster mechs can pass and to present more firepower at the "tip of the spear" when contact is made.

If you are following someone: let them know if you will be to their right or left, so they know to keep a fire lane open for you. Try not to get in a spot that will prevent the guy in from of you from backing up if needed. A staggered formation when moving in a column does much to mitigate this.

I agree that one thing we do is all call our own targets, leading to a lack of focus fire. Perhaps the lead element or even scouts should be the ones calling targets. If your target is an imminent danger, perhaps a call of "Help" would be reserved for actual emergencies.


Steam: Sinner6
Uplay: Sinner76028
MWO: Sinner6
#4097073 - 03/26/15 01:50 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Sep 2000
Posts: 3,270
sinner6 Offline
Senior Member
sinner6  Offline
Senior Member

Joined: Sep 2000
Posts: 3,270
Fort Worth,TX
...perhaps I've gone off the deep end. In which case, forgive me.


Steam: Sinner6
Uplay: Sinner76028
MWO: Sinner6
#4097096 - 03/26/15 02:52 AM Re: MWO Teamspeak - comms discipline [Re: Clydewinder]  
Joined: Feb 2002
Posts: 4,920
Moses Offline
I have a Rather Large
Moses  Offline
I have a Rather Large
Senior Member

Joined: Feb 2002
Posts: 4,920
Tulsa, Ok, USA
I enjoy playing with ya'll i like how its all business once everything starts getting serious


Jeff "Moses" Malone
Proud Member of 195th Dambusters Virtual Squadron.
http://561stbms.enjin.com/
#4097130 - 03/26/15 05:20 AM Re: MWO Teamspeak - comms discipline [Re: sinner6]  
Joined: Apr 2008
Posts: 19,581
Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
Veteran

Joined: Apr 2008
Posts: 19,581
MS
Originally Posted By: sinner6
...perhaps I've gone off the deep end. In which case, forgive me.


A loooong time ago, nothing to do with MWO. neaner


·Steam: Raw Kryptonite ·MWO & Elite Dangerous: Defcon Won ·Meager youtube channel
·Intel i5-9600K ·EVGA GTX1070 FTW 8GB ·EVGA CLC 120 Cooler
·16 GB Patriot Memory VIPER 4 3000MHz ·GIGABYTE Z390 AORUS PRO WiFi Mobo
· CORSAIR CARBIDE AIR 540 case ·BenQ BL3200PT monitor

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
Dickey Betts was 80
by Rick_Rawlings. 04/19/24 01:11 AM
Exodus
by RedOneAlpha. 04/18/24 05:46 PM
Grumman Wildcat unique landing gear
by Coot. 04/17/24 03:54 PM
Peter Higgs was 94
by Rick_Rawlings. 04/17/24 12:28 AM
Whitey Herzog was 92
by F4UDash4. 04/16/24 04:41 PM
Anyone can tell me what this is?
by NoFlyBoy. 04/16/24 04:10 PM
10 Years ago MV Sewol
by wormfood. 04/15/24 08:25 PM
Pride Of Jenni race win
by NoFlyBoy. 04/15/24 12:22 AM
It's Friday: grown up humor for the weekend.
by NoFlyBoy. 04/12/24 01:41 PM
OJ Simpson Dead at 76
by bones. 04/11/24 03:02 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0