#4095046 - 03/22/15 01:33 AM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: Brun]
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Tyco
ArmA3 Mission Maker
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ArmA3 Mission Maker
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Westerly
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It's a superb looking model but I very much doubt the one which ends up in DCS will be anywhere near as detailed. You say that but, remember this is the team whose Mig-21 model was so detailed it caused performance issues. I have no doubt when it is released to us it will be one of the best looking models in DCS.
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#4095051 - 03/22/15 01:49 AM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: Tyco]
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Flogger23m
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US
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It's a superb looking model but I very much doubt the one which ends up in DCS will be anywhere near as detailed. You say that but, remember this is the team whose Mig-21 model was so detailed it caused performance issues. I have no doubt when it is released to us it will be one of the best looking models in DCS. That is in part to the DCS engine being horribly outdated. If I place 10 F-15/Su-27s on a runway my frame rates drop to the 30s. It simply chokes on itself. That being said the MIG-21 looks good, but not as good (texture wise) as some of the FSX planes I see. ED's planes use 2K textures; I think the MIG-21 does to. Some FSX addons use 4K textures. Also keep in mind that in game development there are often two 3D models made. Only one (the low quality) will appear in game. All that being said, I do think the F-14 will push DCS module standards to the next level. Especially since they are likely targetting DCS World 2 and don't have to optimize for the antiquated engine we currently use.
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#4095105 - 03/22/15 09:21 AM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: Flogger23m]
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Penguran
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All that being said, I do think the F-14 will push DCS module standards to the next level. Especially since they are likely targetting DCS World 2 and don't have to optimize for the antiquated engine we currently use.
+1 Now, let's hope that ED will be able to deliver EDGE before early 2016.
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#4095177 - 03/22/15 01:29 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: heat2151]
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AggressorBLUE
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Jerz
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Disappointed to see they went with the camel-tone leather interior versus the charcoal. Shows more stains that way. -Alternatively- Ah yes, they properly captured the weight-saving particle-board cockpit panels used in the Turkey. But yes, pure plane pr0n.
My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case Other Assets Deployed: HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 TrackIR TIR 5 w/ TrackClip Pro Simpit: Obutto R3VOLUTION
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#4095292 - 03/22/15 07:15 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: AggressorBLUE]
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Joined: Aug 2009
Posts: 116
heat2151
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NY
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Disappointed to see they went with the camel-tone leather interior versus the charcoal. Shows more stains that way. -Alternatively- Ah yes, they properly captured the weight-saving particle-board cockpit panels used in the Turkey. But yes, pure plane pr0n. Hey AB, About the interior camel-tone leather make up. It's still early in the game and these are preliminary pictures. I would imagine that it is still subject to change. According to their feedback, they are still a long ways off before the beta release to the public. The ETA for this release is late 2015. To be honest I wish the beta release was by may 2015. The original LNS news feed below Key Features of DCS: F-14A & B include: - Highly Accurate 6-DOF (Degrees of Freedom) Cockpit - Highly Accurate avionics and weapons system modelling - including the vaunted AWG-9 Radar system and AIM-54 Phoenix missiles. - AIM-54 Phoenix Simulation with a CFD based AFM - 'JESTER AI' - A Proprietary AI System for fully voiced, dependable and smart RIO/WSO - Highly Accurate Flight Model - Based on Real Performance Data - Both -A and -B Model F-14's - Multiplayer Multicrew capability. Fly together as RIO and Pilot! - Animated Crew Members - Closely Integrated with JESTER AI - Highly Detailed External Model, Animations and Textures - Highly Accurate Aircraft System and Subsystem Modelling - One Free Theatre bundled with the Aircraft - Full, lengthy single-player campaign - Full Suite of Documentation, including game manual, quick start guides, and more. - Fully voiced and interactive training missions, teaching you to fly and fight. ...and much, much more! At Leatherneck Simulations we strongly believe in raising the bar. We have never been comfortable with adhering to the status quo. Currently we hope to complete development and enter BETA testing on the first version of the F-14 by the end of 2015. Subject to significant change. For the Development Team, the F-14 will represent the culmination of years of experience and dedication. Our passion is only rivaled by our ambition and we are pushing ourselves to be better than ever before. So strap in and enjoy the ride, and get ready to experience the definitive F-14 experience. Heat2151 USN Retired Mr, We could use a man like, Ronald Reagan again, those where the days".
Last edited by heat2151; 03/22/15 10:55 PM.
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#4095303 - 03/22/15 07:57 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: SkateZilla]
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AggressorBLUE
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#4095319 - 03/22/15 08:30 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: SkateZilla]
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SkateZilla
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dont worry about colors, nothing has diffuse textures yet.
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#4095398 - 03/23/15 01:34 AM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: SkateZilla]
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agentdarnell
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#4095655 - 03/23/15 06:44 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: SkateZilla]
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Cobra847
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I wouldn't expect much detail to be cut, if any. Some segments off cylindrical objects and that's it in terms of what you'll notice. Most of what you see and expect to be very high (like the seats, sidewalls, etc.) is just baked normal maps.
Both the cockpit and external are well on course to perform significantly better than the MiG-21 does at this current moment.
Last edited by Cobra847; 03/23/15 06:45 PM.
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#4095721 - 03/23/15 08:34 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: Cobra847]
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Remon
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Greece
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I wouldn't expect much detail to be cut, if any. Some segments off cylindrical objects and that's it in terms of what you'll notice. Most of what you see and expect to be very high (like the seats, sidewalls, etc.) is just baked normal maps.
Both the cockpit and external are well on course to perform significantly better than the MiG-21 does at this current moment. Will the Mig get the same treatment in the future?
Last edited by Remon; 03/23/15 08:37 PM.
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#4095783 - 03/23/15 10:03 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: Cobra847]
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AggressorBLUE
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Jerz
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I wouldn't expect much detail to be cut, if any. Some segments off cylindrical objects and that's it in terms of what you'll notice. Most of what you see and expect to be very high (like the seats, sidewalls, etc.) is just baked normal maps.
Both the cockpit and external are well on course to perform significantly better than the MiG-21 does at this current moment. How is that...possible? It has essentially "twice" the cockpit...And unlike the mig, it might actually have a computer or 3, versus the abacus and iron sites we need to make due with in the BIS (I'm pretty sure I saw a vacume tube somewhere in the cockpit...) Color me impressed
Last edited by AggressorBLUE; 03/23/15 10:04 PM.
My Rig:i5-3570k @ 4.2 GHZ W/ Corsair Hydro H110 Cooler / Asus Sabertooth Z77 Mobo / GTX 1070/ 16 Gigs DDR3 RAM / A Few SSDs, and a Bunch of HDDs / All held together by: Corsair C70 Case Other Assets Deployed: HOTAS: Thrustmaster Warthog SN#22621/CH Throttle Quad/MFG Crosswind Pedals SN#0004 TrackIR TIR 5 w/ TrackClip Pro Simpit: Obutto R3VOLUTION
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#4095821 - 03/23/15 11:32 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: AggressorBLUE]
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Joined: Jun 2011
Posts: 220
Cobra847
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I wouldn't expect much detail to be cut, if any. Some segments off cylindrical objects and that's it in terms of what you'll notice. Most of what you see and expect to be very high (like the seats, sidewalls, etc.) is just baked normal maps.
Both the cockpit and external are well on course to perform significantly better than the MiG-21 does at this current moment. How is that...possible? It has essentially "twice" the cockpit...And unlike the mig, it might actually have a computer or 3, versus the abacus and iron sites we need to make due with in the BIS (I'm pretty sure I saw a vacume tube somewhere in the cockpit...) Color me impressed We hide most of the second cockpit when you're in the other.
Director | Art Director
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#4095863 - 03/24/15 01:24 AM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: AggressorBLUE]
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GrayGhost
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How is that...possible? It has essentially "twice" the cockpit...And unlike the mig, it might actually have a computer or 3, versus the abacus and iron sites we need to make due with in the BIS Digital computers can be easier to simulate (often) compared to analog things. And, 3D optimization is black sorcery.
-- 44th VFW
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#4095888 - 03/24/15 02:20 AM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: SkateZilla]
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SkateZilla
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#4096191 - 03/24/15 05:35 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: AggressorBLUE]
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Jedi Master
Entil'zha
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Entil'zha
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Space Coast, USA
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Disappointed to see they went with the camel-tone leather interior versus the charcoal. Shows more stains that way. -Alternatively- Ah yes, they properly captured the weight-saving particle-board cockpit panels used in the Turkey. But yes, pure plane pr0n. What did you expect? You do remember the F-14 is a plane from the 1970s.I'm hoping for bell-bottomed tweed g-suits with those patches on the elbows and naugahyde cockpit panels, perhaps? The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#4098902 - 03/29/15 10:36 PM
Re: DCS: F-14A/A+/B By Leatherneck Simulations
[Re: ishbu]
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Genbrien
Stick to the plan man!
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Stick to the plan man!
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This bad boy gonna look awesome in 3D vision! simple as that
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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