#4092407 - 03/15/15 03:13 PM
Re: M60 vs T62 (In game)
[Re: PotatoPeeler]
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Joined: Nov 2013
Posts: 157
General_Sultan
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Posts: 157
Al-Ṭā’if, Mekkah Go...
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M60 is more handful and better.. but its easier to be hit
for the iran campaign the m60 is very good tank, you have big ammunition load and variety of different ammunition, one of the most important thing i found in the tank is the m2hb 12mm gun on the commanderer's cupola.. it's very effective when engaging infantrymen at hard weather, and its on the top of the tower, so you can see enemies easier..
i never ever liked the m60 in tank fighting especially in the hard terrain and weather, it is hard to lock the range.
t-62, when in doubt all u have to do is load the SABOTs and openfire. very supreme velocity = no miss. also the HEAT guntank of that tank is very good, even against infantries.
but i very much don't like the t-62 in facing infantries... it's very vulnerable, you have poorer situation awareness, poor vision abilities, you can't see from elevated, the tank is very low, and only have the 7.62mm gun for the tower to kill infantries (dont waste antipersonnel shells, only fire them on prepared enemy defenses, or where you think there is troopers, or to clear a trench or in night fighting, use them wisely). the t-62 i find good VS tank, but poor VS trooper, M60 is not-wise.
be careful in angola, be firecely on defensive during daytime, and dig in very quickly in thick brush and defend, at night-time, launch counterattacks, it's a hard life with the cuban legions in angola.
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#4092892 - 03/16/15 08:08 PM
Re: M60 vs T62 (In game)
[Re: General_Sultan]
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Joined: Jun 2011
Posts: 925
andrey12345
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yes.. i also forget to say that the t-62 depression of the gun is really bad. If you do not fight at distances closer than 500 meters, the -3 degrees almost not play anything.
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#4092893 - 03/16/15 08:11 PM
Re: M60 vs T62 (In game)
[Re: andrey12345]
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Joined: Nov 2013
Posts: 157
General_Sultan
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Al-Ṭā’if, Mekkah Go...
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yes.. i also forget to say that the t-62 depression of the gun is really bad. If you do not fight at distances closer than 500 meters, the -3 degrees almost not play anything. but if u are searching for a nice position to hide, or if u are fighting on the move and imagine you are behind a ridge and driving up to fire, then your gun cant depress to see the enemy you have to drive the whole tank over the ridge so you can fire, it's an issue personally i would not do it i would retreat and reposition or disengage, but the poor gun depression can put you in a scary situation sometimes
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#4092917 - 03/16/15 09:33 PM
Re: M60 vs T62 (In game)
[Re: PotatoPeeler]
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Joined: Apr 2011
Posts: 103
whukid
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Yea, with the T-62 I try to avoid heights. The ditches of Susangerd are perfect for it's small size, and its 115mm gun pokes holes in everything. Honestly, going head to head it's superior to the M60a1 in this game. I find I'm perfectly comfortable facing a numerically superior enemy in a T-62 but in an M60 you need to be on the ball and have perfect situational awareness. Especially in the attack, the M60 requires numbers to suppress and subdue an armored foe.
That being said, the rangefinder in the M60 is fantastic, and it's pretty easy to turn it into a Self Propelled artillery piece.
When dealing with infantry, the M60 really takes the cake. The canister rounds and enclosed .50 cupola really make it a maneater. The T-62 is generally better used against mechanized or armored targets.
At night I think the M60 still wins. The T-62 doesn't have a rangefinder, but is fantastic at close range. In the M60, however, ambushing unsuspecting armored vehicles 400 yards away can easily turn the tide of even the most lopsided battle, as long as the IR sights work.
While the urban environment in SABOW is almost non-existent, the high profile of the M60 really makes it easy to bypass the walls that surround the various villages.
In the end, the M60 is well rounded while the T-62 is an excellent tank killer, and boasts excellent armor and survivability. It never fails that I am forced to pump them full of HEAT rounds 5 or 6 times before they go up, while single hits on the M60 are just as likely to turn it into a roman candle as they are to be absorbed by the armor. It's a giant gamble
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CD WOFF
by Britisheh. 03/28/24 08:05 PM
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