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#4076835 - 02/11/15 12:36 AM Re: Unlock button - how to, and side effects [Re: Cloyd]  
Joined: Jan 2001
Posts: 18,549
piper Offline
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piper  Offline
Veteran

Joined: Jan 2001
Posts: 18,549
Raleigh,NC
Originally Posted By: Cloyd
If they made some more templates for it and called it a random mission generator, like the UQMG from IL2 days, they could provide some more content for us SP guys.

Cloyd



Was that the one made by a fellow called Demon? His was great, could generate entire battlefield scenarios. Really all I needed.

#4076844 - 02/11/15 01:05 AM Re: Unlock button - how to, and side effects [Re: piper]  
Joined: Feb 2002
Posts: 152
Cloyd Offline
Member
Cloyd  Offline
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Joined: Feb 2002
Posts: 152
Cape Cod
Originally Posted By: piper
Originally Posted By: Cloyd
If they made some more templates for it and called it a random mission generator, like the UQMG from IL2 days, they could provide some more content for us SP guys.

Cloyd

Was that the one made by a fellow called Demon? His was great, could generate entire battlefield scenarios. Really all I needed.

Usually went by UberDemon in the early days. He was a beta tester for the original IL2. He's the author of IL2Loader which allowed flying AI planes (from outside view), and The Uberdemon Quick Mission Generator. He's still active today, you can find him at SAS.

#4076858 - 02/11/15 01:59 AM Re: Unlock button - how to, and side effects [Re: Cloyd]  
Joined: Jan 2001
Posts: 18,549
piper Offline
Veteran
piper  Offline
Veteran

Joined: Jan 2001
Posts: 18,549
Raleigh,NC
Originally Posted By: Cloyd
Originally Posted By: piper
Originally Posted By: Cloyd
If they made some more templates for it and called it a random mission generator, like the UQMG from IL2 days, they could provide some more content for us SP guys.

Cloyd

Was that the one made by a fellow called Demon? His was great, could generate entire battlefield scenarios. Really all I needed.

Usually went by UberDemon in the early days. He was a beta tester for the original IL2. He's the author of IL2Loader which allowed flying AI planes (from outside view), and The Uberdemon Quick Mission Generator. He's still active today, you can find him at SAS.



Yep, UberDemon. Thanks for clarifying. His UQMG was the only way I played IL-2. Wish other sims had the same.

#4076861 - 02/11/15 02:18 AM Re: Unlock button - how to, and side effects [Re: HeinKill]  
Joined: Apr 2003
Posts: 3,806
Bearcat99 Offline
Senior Member
Bearcat99  Offline
Senior Member

Joined: Apr 2003
Posts: 3,806
USA
Crazy Schmidt had a nice mission generator too. Mission Mate. Something like either one would be great.. but I think the UQMG was more powerful...


Start where you are. Use what you have. Do what you can.
#4076944 - 02/11/15 10:52 AM Re: Unlock button - how to, and side effects [Re: HeinKill]  
Joined: May 2006
Posts: 3,744
HeinKill Offline
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HeinKill  Offline
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Joined: May 2006
Posts: 3,744
Cloud based
UQMG and Mission Mate were/are awesome. Still the gold standard quick mission generators.







[Linked Image]
#4076983 - 02/11/15 01:17 PM Re: Unlock button - how to, and side effects [Re: HeinKill]  
Joined: Apr 2000
Posts: 2,165
Revvin Offline
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Revvin  Offline
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Posts: 2,165
United Kingdom
Originally Posted By: HeinKill
Seems to be fixed now, your pilot level is back where it was. Not that I think it makes a smick of discernable difference. I just flew a Level 7 He111 campaign mission. Not intercepted. Zero enemy aircraft. One random flight of friendly fighters crossed our paths. AAA benign.

AI skill and difficulty is supposed to improve as pilot level increases. I don't see it. Not in bombers/ground attack missions anyway. Maybe it is noticeable if you are flying fighters?

H


That's good to know, I might try it in a little while. I've not noticed any increase in skill either, the aircraft all perform the same kind of defensive manoeuvre's and sequences to engage. Like the rest of the mission parameters it all still feels too much like a cookie cutter mission with a low number of parameters. They really need to add some more templates in to freshen it up and give a little more variety, it might just stave off the boredom of playing through the campaign a little.

#4077031 - 02/11/15 02:17 PM Re: Unlock button - how to, and side effects [Re: HeinKill]  
Joined: Jun 2005
Posts: 8,229
Trooper117 Offline
Hotshot
Trooper117  Offline
Hotshot

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Posts: 8,229
UK
Originally Posted By: HeinKill
UQMG and Mission Mate were/are awesome. Still the gold standard quick mission generators.







I'll second that! thumbsup

#4077056 - 02/11/15 02:42 PM Re: Unlock button - how to, and side effects [Re: HeinKill]  
Joined: Mar 2001
Posts: 1,914
JagerNeun Offline
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JagerNeun  Offline
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Joined: Mar 2001
Posts: 1,914
Shenandoah Valley, Virginia
That utility was just awesome! You know...we should honor all these third party guys....with a website highlighting their contributions to the CFS community. The list would be long.....especially including all the great campaign and missions builders out there......And what about the Hyperlobby guy....man was that cool or what?

#4077091 - 02/11/15 03:20 PM Re: Unlock button - how to, and side effects [Re: HeinKill]  
Joined: May 2006
Posts: 3,744
HeinKill Offline
Senior Member
HeinKill  Offline
Senior Member

Joined: May 2006
Posts: 3,744
Cloud based
IF we are lucky, BoS will inspire them...

This, for example is a little gem

http://forum.il2sturmovik.com/topic/13379-release-bosparser-bos-after-action-report-application/



[Linked Image]
#4077122 - 02/11/15 03:55 PM Re: Unlock button - how to, and side effects [Re: HeinKill]  
Joined: Feb 2000
Posts: 49,716
Jedi Master Offline
Entil'zha
Jedi Master  Offline
Entil'zha
Sierra Hotel

Joined: Feb 2000
Posts: 49,716
Space Coast, USA
That looks interesting. Most sims nowadays have given short shrift to debriefs/post mission analysis. Il-2 thru 1946 was miserable at that. Just a meaningless score (based on engine count).

One of the best I ever saw was MPS' F-19. A map with a position drawn on it and events superimposed as they happened.
19:00 Takeoff
19:24 MiG-29 takeoff from Bandar Abbas
20:11 Detected by SA-10
20:15 Fired AGM-65 at patrol boat
20:16 Patrol boat destroyed
20:17 MiG-29 fired AA-10
20:18 MiG-31 takeoff from Bandar Abbas

Yes, some others have given us this list format, but none with the moving map and little popups. It helped you relive all the highlights from the mission without requiring a space-consuming and/or unreliable tracking file.




The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#4077201 - 02/11/15 06:46 PM Re: Unlock button - how to, and side effects [Re: Jedi Master]  
Joined: Jul 2009
Posts: 885
Desode Offline
Ps3 & 360 GT : DESODE
Desode  Offline
Ps3 & 360 GT : DESODE
Member

Joined: Jul 2009
Posts: 885
I had to send a Support ticket , they finally got mine unlocked and corrected.

Totally agree on the old quick mission builder from il2 ! It was the Gold Standard !



Dez


Forumrunners.com When you crave teamwork at the Highest Level ! Were waiting for you !


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