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#4049522 - 12/12/14 11:11 AM Team Fusion Update - December 12th 2014 - Cause and effects  
Joined: Jan 2004
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Mysticpuma2003 Offline
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Hi everyone and welcome to what is most likely to be the last Team Fusion update before Christmas...so Merry Christmas from everyone at TF.

Today's video isn't going to need lots written about it as descriptions are given in the footage as to what is being shown smile

This update deals with work on the visible effects in the sim, which are still be worked on ad re-written in an attempt to bring as much realism as we can to what you see. Included are re-writes of the smoke and fire effects (still ongoing) including engine fires, ground explosions, bomb impacts, environmental smoke, flak, engine exhausts, ship wakes...just lots of new and improved effects.

Please note all work is subject to change and is not to be considered the final version.

In other news our 3D guys have been making some great advances on the models they are building and we now have even more shipping and submarines on the way, plus much more. Maybe a future update will give you a teaser about that work smile

The map team have also been getting their heads around some of the more challenging aspects of the creation process, which, even with a long way to go, has added a much easier way to add new features and ultimately a much better experience for those who'll get to fly over it smile

Edit. Here is some work that was just supplied to me late today and which I am squeezing in to the update, showing some of the new ground texture work over England:

















Allied to the map work, the FMB is steadily having new objects added to it, not just vehicles, and one of the features will be very cool, especially for those wishing to add variety to the cargo carried by vehicles or stored in bunkers/factories/hangars. It'll make a difference if you hit the right one.....more at a later date smile

As always we are on the look out for 3D modellers with UV mapping skills in their toolset smile
Please check out this thread if you think you can help:

http://theairtacticalassaultgroup.com/forum/showthread.php?t=9301


I'm sorry it's not a long drawn out update with lots of information and news, hopefully it'll suffice as we are all busy with real life as we get near to Christmas and it'll be nice to have a break and chill out, so hopefully the following video will give you a taste of what we have been working on and what they future may hold smile

Cheers, MP/TF

Video here:



http://youtu.be/tf4zV2gWL-c

Last edited by Mysticpuma2003; 12/12/14 02:19 PM.

[img]http://i41.tinypic.com/2yjr679.png[/img]
Inline advert (2nd and 3rd post)

#4049531 - 12/12/14 11:45 AM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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Lord Flashheart Offline
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Flippity flip Mystic!

That ship strafing footage looks exactly like RAF Beau/Mossie Coastal Command guncam footage...!

(And a brutal-looking mid-air!)

Great work.


There's nothing cushy about life in the Women's Auxiliary Balloon Corps!
#4049537 - 12/12/14 12:20 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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Chucky Online sosad
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I can't believe what you guys are doing with this game!

I've always wanted better effects for ground attack and strikes on targets. The ship strafing is the best I have seen in any game. If you have ever watched Beaufighters strafing ships,this is damn near what it looks like.


EV's are the Devils matchbox.
#4049580 - 12/12/14 02:34 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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the soupdragon Offline
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YAY we have our mirrors back and working properly too bananadance
Nice looking effects. excellent work thumbsup

MP, do you know if any work is being done to improve the voice commands in the came? This would be #1 on my wishlist woot

Cheers

SD


From the hills rebounding
Let this war cry sounding
Summon all at Cambria's call
The mighty force surrounding

Men of Harlech onto glory
This shall ever be your story
Keep these fighting words before ye
Welshmen never yield
#4049583 - 12/12/14 02:45 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: the soupdragon]  
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Mysticpuma2003 Offline
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Mysticpuma2003  Offline
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Birmingham, UK
It is something we are keen to do. I can't say as of yet whether that would make TF v5.00, but it is on our radar smile

Last edited by Mysticpuma2003; 12/12/14 02:45 PM.

[img]http://i41.tinypic.com/2yjr679.png[/img]
#4049591 - 12/12/14 03:02 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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the soupdragon Offline
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cool beans biggrin

SD


From the hills rebounding
Let this war cry sounding
Summon all at Cambria's call
The mighty force surrounding

Men of Harlech onto glory
This shall ever be your story
Keep these fighting words before ye
Welshmen never yield
#4049594 - 12/12/14 03:09 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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trindade Offline
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Awesome!!! yep Keep the great work cheers

#4049614 - 12/12/14 04:04 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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SneakyPete Offline
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Newark UK
Originally Posted By: the soupdragon
YAY we have our mirrors back and working properly too bananadance
Nice looking effects. excellent work thumbsup

MP, do you know if any work is being done to improve the voice commands in the came? This would be #1 on my wishlist woot

Cheers

SD


Originally Posted By: Mysticpuma2003
It is something we are keen to do. I can't say as of yet whether that would make TF v5.00, but it is on our radar smile


That's fantastic news! Thanks for your efforts guys beercheers


Intel I7 8700k @4,8
MSI GTX1070
16GB ram
Windows 10 64 bit
#4049638 - 12/12/14 05:03 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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gwalch Offline
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gwalch  Offline
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Absolutely wonderful.
Big thank you TF for transforming this game.
It keeps WW2 simms alive for me specially as I will not be buying BOS.

#4049652 - 12/12/14 05:26 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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HeinKill Offline
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Cloud based
Freaking awesum.

All that groundpounding goodness DEMANDS a flyable Beaufighter!

H


[Linked Image]
#4049659 - 12/12/14 05:35 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: HeinKill]  
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Chucky Online sosad
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Chucky  Online Sosad
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UK
Originally Posted By: HeinKill
Freaking awesum.

All that groundpounding goodness DEMANDS a flyable Beaufighter!

H


THIS yep


EV's are the Devils matchbox.
#4049675 - 12/12/14 06:02 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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KeyCat Offline
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Totally awesome!

Please do us another favor in the next TF update and get rid of that #@¤%%%¤%&¤# warning screen at startup, it drives me nutz! I don't need anyone to tell me whats good or bad for me everytime I start the sim - I'm a grown up FFS!

Thanks for keeping our dream alive!

/KC



>> It's all about teamwork! <<
#4049712 - 12/12/14 07:42 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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Sunchaser Offline
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Houston, Tx.
The damage to the scrambling planes, whether from shrapnel or shock waves, looks fantastic.

Hope all the TF crew and their families have a Merry Christmas and a really good 2015.

Thank you all for the work on Cliffs Of Dover, you have saved it from oblivion.

#4049723 - 12/12/14 08:06 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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SkullBiscuit Offline
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Great work! Thanks to all the TF crew for keeping Oleg's legacy not just alive...but moving forward! clapping


AMD 8 core at 4.7Ghz
16GB Ram
GTX 970 4GB
Sim on SSD
Win 7 64bit
#4049754 - 12/12/14 09:15 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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WalterNowi Offline
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thumbsup

#4049757 - 12/12/14 09:22 PM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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komemiute Offline
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That trailer is what dreams are made of. biggrin


Click to reveal..
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron
#4049860 - 12/13/14 03:33 AM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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Wedge Offline
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Wedge  Offline
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jawdrop I'm on my way right now to reinstall Clod!!! I haven't had this on my HDD in years - AMAZING!

#4049883 - 12/13/14 05:01 AM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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knightgames Offline
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Wonderful work Team Fusion. Thanks for the efforts. Have a Merry Christmas and Holiday Season!

#4049906 - 12/13/14 08:09 AM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: HeinKill]  
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Salmo Offline
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Salmo  Offline
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Originally Posted By: HeinKill
Freaking awesum. All that groundpounding goodness DEMANDS a flyable Beaufighter! H


Yes it does .... bananadance

Last edited by Salmo; 12/13/14 09:01 AM.
#4050655 - 12/15/14 02:53 AM Re: Team Fusion Update - December 12th 2014 - Cause and effects [Re: Mysticpuma2003]  
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Posts: 1,422
Wedge Offline
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Wedge  Offline
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The TF Mods have revitalized CLOD for me.

This game/sim has been just sitting on the shelf all this time due to the bugs and the disappointment I had after my initial install and experience with it. I had huge reservations about even attempting to fire this thing back up again after the huge let down.

Flash forward to this weekend after downloading/installing the TF Mods - I'm starting to experience the same type feeling of immersion I had with the original IL2 way back in the day!

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