#4032770 - 11/06/14 09:04 PM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: Oct 2014
Posts: 27
seany65
Junior Member
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Junior Member
Joined: Oct 2014
Posts: 27
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Thanks for the replies, AngKor, MajorMagee and cptroyce. @Polovski, If you'll gve me the £, I'll upgrade my PC so's I can get WOFF. Deal? Is there a version of OFF that is later than OFF3 that isn't actually WOFF? I nearly forgot to ask: Is the "Hat In The Ring" expansion still available for OFF3 and if so how big is it? I need to know thi, as I want it, but I don't really have fast broadband which could cope with big files.
Last edited by seany65; 11/06/14 09:13 PM.
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#4035540 - 11/13/14 08:59 PM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: Mar 2003
Posts: 8,148
Polovski
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Hotshot
Joined: Mar 2003
Posts: 8,148
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#4041084 - 11/25/14 08:11 PM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: May 2001
Posts: 1,828
Panama Red
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Member
Joined: May 2001
Posts: 1,828
Irmo, SC, USA
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I noticed in the new v2.0 that I get some strange shadows on the ground at low altitudes during Spring and Summer (lemon shapes that repeat themselves). These same strange shadows do not appear during Autumn or Winter.
I have tried it on two PC's (both NVidia cards) and these shadows appear in the same places in each PC.
Last edited by Panama Red; 11/25/14 08:30 PM.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4041114 - 11/25/14 08:49 PM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: Sep 2012
Posts: 418
AnKor
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Posts: 418
Russia
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Heh, didn't take long for this bug to show itself It is an odd glitch which I can't fully eliminate so far. I will check if it depends on the season, but I actually doubt it. However, I noticed that it seem to be very dependent of location - i.e. I see it more often in certain areas, but very rare in others, can you tell me where did you notice it? I also believe it appears more often if you use time compression. My code tries to eliminate these repeating shadow shapes after they appeared, but it happens gradually (and faster if you look around a lot instead of focusing on them ). It isn't a game breaking bug, but definitely annoying and I will be looking into it again soon.
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#4041182 - 11/25/14 10:31 PM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: May 2001
Posts: 1,828
Panama Red
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Member
Joined: May 2001
Posts: 1,828
Irmo, SC, USA
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First, I want to say that this is the "BEST" version you have put out so far. My FPS seldom ever drop below 60 and when they do, never below 50 with all 5's in the Workshop (and using your default DX9 settings). I can even land at my airbase with 60 FPS now. You are correct in that the bug is definitely not a show stopper, just a minor visual annoyance when down low. The two places I have found it so far (flying QC) is Brail-le-Sec, Marne and Abeele, Flanders. Thanks again for this great mod and I hope the above info helps.
CPU = i9 11900K GPU = RTX 3080 Ti Monitor = ASUS ROG Swift PG32UQX 2160p G-sync
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#4043177 - 11/29/14 04:54 PM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: Sep 2012
Posts: 418
AnKor
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Russia
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Thanks I always enabled vsync in driver's control panel, but then came across a few posts (even on this forum, but can't find now) which mentioned that d3dswapeffect_copy_vsync setting in cfs3 config overrides solves the stuttering issue. However this setting wasn't supported by my DirectX converter because it was no longer available in DX9. After some research (i.e. reading Direct3D help docs ) I found a way to enable vsync without bothering with swap effect setting and thought that it will be convenient to have this option available for everyone.
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#4044758 - 12/03/14 07:12 AM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: Dec 2013
Posts: 424
Rover_27
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Joined: Dec 2013
Posts: 424
Russia
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You mean we can disable all other Vsync settings and leave only Force on in the Workshops? Is it going to help reduce stutters? I mean, all PC's are different but theoretically...
i5 2320, 3.3 GHz GTX 560Ti, 4 GB graphics memory 8 GB RAM Windows 7 64x
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#4052112 - 12/17/14 04:35 PM
Re: DirectX 8 to 9 converter (August 30th) - USE AT YOUR OWN RISK
[Re: AnKor]
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Joined: Oct 2014
Posts: 27
seany65
Junior Member
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Junior Member
Joined: Oct 2014
Posts: 27
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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