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#4026266 - 10/23/14 08:32 PM Re: Coretex F-18E [Re: scrim]  
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Originally Posted By: scrim
Still no dynamic campaign, smart scaling or decently modeled AIM-120s, so not for me, no.


Those shortcoming's aren't deal breakers from my perspective, but they're very, very close to the top of my personal list of "must have" improvements (along with a complete revamp of AI fuel/afterburner management).

Back on topic, though, the F/A-18E does show a lot of promise.


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#4026303 - 10/23/14 10:31 PM Re: Coretex F-18E [Re: Silver_Dragon]  
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Looking forward to this! Nice progress!


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2) Runway behind you;
3) Fuel in the truck;
4) The airspeed you don't have.
#4026424 - 10/24/14 02:30 AM Re: Coretex F-18E [Re: Silver_Dragon]  
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Reserve 1 on the flight line for me.

#4026504 - 10/24/14 08:28 AM Re: Coretex F-18E [Re: scrim]  
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Originally Posted By: scrim
Originally Posted By: hannibal
i think this will retire alot of Falcon 4.0 pilots....


Still no dynamic campaign, smart scaling or decently modeled AIM-120s, so not for me, no.


People need to let go of the dynamic campaign. Falcon 4's was an anomaly and even Kevin Klemmick has admitted that it's difficult to develop and knowing what he knows now, with experience of creating that dynamic campaign, he wouldn't do it again.

You're not gonna see that type dynamic campaign again. Maybe something that seems that's part-dynamic but the F4 one again.

The other stuff can be fixed. So yeah, your choice if you want to fly DCS or not but if you're a serious combat simmer or even flight simmer you're doing yourself a disservice not to try DCS out of some perceived notions of fanboyism somewhere.

#4026517 - 10/24/14 10:04 AM Re: Coretex F-18E [Re: Silver_Dragon]  
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Penguran Offline
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Very nice! The cockpit looks like it's done on a professional level, not bad at all, coming from people that are doing this in their free time.
This will bring DCS to a new level. smile



And on the other hand...

17 May 2013 Update
Originally Posted By: Wags

As for our F/A-18C Hornet, the new external model can already be seen in DCS World and work on the cockpit has been ongoing for quite a awhile. Once the last of the FC3 avionics bugs have been squashed, much of our avionics programming staff will move on to the Hornet.


September 2014

Srsly, step it up ED.

Last edited by Penguran; 10/24/14 10:05 AM.
#4026519 - 10/24/14 10:16 AM Re: Coretex F-18E [Re: Silver_Dragon]  
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I hope this hud is just a placeholder, it rather reminds me Strike Fighters than DCS level.

#4026530 - 10/24/14 11:52 AM Re: Coretex F-18E [Re: Silver_Dragon]  
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Is dcs also producing a f18 or am I getting confused?

#4026533 - 10/24/14 12:01 PM Re: Coretex F-18E [Re: Silver_Dragon]  
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Yes, supposedly F/A-18C version.

#4026604 - 10/24/14 02:21 PM Re: Coretex F-18E [Re: Fulcrum85]  
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Originally Posted By: Fulcrum85
I hope this hud is just a placeholder, it rather reminds me Strike Fighters than DCS level.


They've already made it clear that the HUD is a work in progress and not yet collimated.


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Pizzicato
#4026629 - 10/24/14 02:51 PM Re: Coretex F-18E [Re: WynnTTr]  
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Originally Posted By: WynnTTr
Originally Posted By: scrim
Originally Posted By: hannibal
i think this will retire alot of Falcon 4.0 pilots....


Still no dynamic campaign, smart scaling or decently modeled AIM-120s, so not for me, no.


People need to let go of the dynamic campaign. Falcon 4's was an anomaly and even Kevin Klemmick has admitted that it's difficult to develop and knowing what he knows now, with experience of creating that dynamic campaign, he wouldn't do it again.

You're not gonna see that type dynamic campaign again. Maybe something that seems that's part-dynamic but the F4 one again.

The other stuff can be fixed. So yeah, your choice if you want to fly DCS or not but if you're a serious combat simmer or even flight simmer you're doing yourself a disservice not to try DCS out of some perceived notions of fanboyism somewhere.


It's not so-called "fanboys" when it comes to dynamic campaigns. A lot of us came from the Falcon community, where we've spent the last two decades (between Falcon 3.0 and Falcon 4) with a dynamic campaign. While the systems modeling of DCS is unparalleled, the single-player experience is a bit like spending the last fifteen years drinking a 21 year old Glenlivet, and now drinking Southern Comfort; it gets the job done, but the experience isn't nearly as satisfying.


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#4026653 - 10/24/14 03:16 PM Re: Coretex F-18E [Re: Silver_Dragon]  
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Let me just put this right here - Hornet Ball 2014:



BeachAV8R



#4026710 - 10/24/14 04:54 PM Re: Coretex F-18E [Re: Silver_Dragon]  
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I hope we get replay modes straight from some skate game in the module. That cannot be too difficult to arrange, rock music on and some view switching along with the music.

I'd like it to go like this:

Cold start complete -> into replay with button switching montage to some Beastie boys
Taxi to runway and hold complete -> Replay with saluting ground crew to some ballad stuff ... lots of mist
Take off and gear up complete -> Heavy metal with some rewinds and close ups of the burners lighting up
... and so it continues with big buttons to instantly upload to SimHQ.

I'm only half kidding too

-C-

#4026725 - 10/24/14 05:29 PM Re: Coretex F-18E [Re: Charlie_SB]  
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Originally Posted By: Charlie_SB
I hope we get replay modes straight from some skate game in the module. That cannot be too difficult to arrange, rock music on and some view switching along with the music.

I'd like it to go like this:

Cold start complete -> into replay with button switching montage to some Beastie boys
Taxi to runway and hold complete -> Replay with saluting ground crew to some ballad stuff ... lots of mist
Take off and gear up complete -> Heavy metal with some rewinds and close ups of the burners lighting up
... and so it continues with big buttons to instantly upload to SimHQ.

I'm only half kidding too

-C-


I think we'd need some dubstep with a good, heavy drop for some epic turning and burning scenes too.

And no, I swear I haven't spent countless hours finding just the right music for the perfect flying playists.

Last edited by NavyNuke99; 10/24/14 05:31 PM.

" And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the United States Navy.'"- John F. Kennedy

"NUKE-ular. It's pronounced NUKE-ular."- Homer Simpson

AMD FX-8350 Vishera @ 4.0 Ghz
ASUS Sabertooth 990FX R2.0
2x 8GB Corsair Vengeance DDR3 @ 1600
Sapphire Radeon HD 7850 2GB
CM Storm Series Trooper
Samsung 840 series 500 GB OS/ Game drive
WD Green 2TB Media Drive
Thermaltake Black Widow 850W PSU
#4026779 - 10/24/14 06:57 PM Re: Coretex F-18E [Re: BeachAV8R]  
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Originally Posted By: BeachAV8R
Let me just put this right here - Hornet Ball 2014:


Nice!


Fridge
----------
Things which do you no good in aviation:
1) Altitude above you;
2) Runway behind you;
3) Fuel in the truck;
4) The airspeed you don't have.
#4026817 - 10/24/14 07:56 PM Re: Coretex F-18E [Re: Silver_Dragon]  
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I'd put ZZ-Top lagrange for the power up sequence / cockpit button mashing.


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#4026877 - 10/24/14 10:33 PM Re: Coretex F-18E [Re: Penguran]  
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Originally Posted By: Penguran
Very nice! The cockpit looks like it's done on a professional level, not bad at all, coming from people that are doing this in their free time.
This will bring DCS to a new level. smile



And on the other hand...

17 May 2013 Update
Originally Posted By: Wags

As for our F/A-18C Hornet, the new external model can already be seen in DCS World and work on the cockpit has been ongoing for quite a awhile. Once the last of the FC3 avionics bugs have been squashed, much of our avionics programming staff will move on to the Hornet.


September 2014

Srsly, step it up ED.


3D Renders from MAX never really have the same lighting as in game shots., so they look different.

not to mention ED's is still early WIP.


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#4026912 - 10/24/14 11:53 PM Re: Coretex F-18E [Re: SkateZilla]  
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Originally Posted By: SkateZilla

not to mention ED's is still early WIP.


I think Penguran was pointing out that any "ED's is still early WIP" observation runs counter to Wags's own comments from May 2013 - "As for our F/A-18C Hornet ... work on the cockpit has been ongoing for quite a while."

Given that a year and a half has passed since Wags made that observation, I can understand a certain amount of "WTF?" around the state of the cockpit images in the September 2014 newsletter.


---------
Pizzicato
#4027043 - 10/25/14 11:03 AM Re: Coretex F-18E [Re: Pizzicato]  
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Originally Posted By: Pizzicato
Originally Posted By: SkateZilla

not to mention ED's is still early WIP.


I think Penguran was pointing out that any "ED's is still early WIP" observation runs counter to Wags's own comments from May 2013 - "As for our F/A-18C Hornet ... work on the cockpit has been ongoing for quite a while."

Given that a year and a half has passed since Wags made that observation, I can understand a certain amount of "WTF?" around the state of the cockpit images in the September 2014 newsletter.




Exactly, it just doesn't make sense. Why say something like that and then, 16 months later, post something that seems to be an early draft at best.

Either they have been pulling our noses and haven't been working on Hornet at all or ( I wish) they're hiding it's true level of completion.

#4027052 - 10/25/14 12:11 PM Re: Coretex F-18E [Re: BeachAV8R]  
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Originally Posted By: BeachAV8R
Let me just put this right here - Hornet Ball 2014:



BeachAV8R


That was fantastic, thanks for that!

#4027258 - 10/25/14 07:04 PM Re: Coretex F-18E [Re: WynnTTr]  
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Originally Posted By: WynnTTr
Originally Posted By: scrim
Originally Posted By: hannibal
i think this will retire alot of Falcon 4.0 pilots....


Still no dynamic campaign, smart scaling or decently modeled AIM-120s, so not for me, no.


People need to let go of the dynamic campaign. Falcon 4's was an anomaly and even Kevin Klemmick has admitted that it's difficult to develop and knowing what he knows now, with experience of creating that dynamic campaign, he wouldn't do it again.

You're not gonna see that type dynamic campaign again. Maybe something that seems that's part-dynamic but the F4 one again.

The other stuff can be fixed. So yeah, your choice if you want to fly DCS or not but if you're a serious combat simmer or even flight simmer you're doing yourself a disservice not to try DCS out of some perceived notions of fanboyism somewhere.


I have to disagree, dynamic campaign is difficult to make but it's not an anomaly. If you create a team specifically for creating such campaign and put money in you will get results.

Last edited by ObvilionLost; 10/25/14 07:13 PM.
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