#4023714 - 10/17/14 04:24 PM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Apr 2002
Posts: 5,503
Pooch
Hotshot
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Hotshot
Joined: Apr 2002
Posts: 5,503
Orlando, FL
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What am I doing wrong, here? The only thing I see is something about the 20th birthday of the ratings board.
"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace." Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia
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#4023717 - 10/17/14 04:31 PM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Jun 2011
Posts: 220
Cobra847
Member
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Member
Joined: Jun 2011
Posts: 220
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Society is offended way too easily these days.
Don't like it? Don't play it. Pretty simple concept. Can even avoid the trailer.
To the best of my knowledge, there has been no significant link made between violent video games and any sort of gun-wielding rampage to date. Not that the media will care.
Last edited by Cobra847; 10/17/14 04:34 PM.
Director | Art Director
Heatblur Simulations
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#4023725 - 10/17/14 04:47 PM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Oct 1999
Posts: 15,786
Haggart
I Fought Diablo
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I Fought Diablo
Veteran
Joined: Oct 1999
Posts: 15,786
The Lone Star State
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Just like movies .... there are good games and there is total rubbish.
"everything lives by a law, a central balance sustains all"
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#4023736 - 10/17/14 05:00 PM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Jan 2003
Posts: 28,506
Magnum
Lifer
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Lifer
Joined: Jan 2003
Posts: 28,506
Naples, Florida
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To the best of my knowledge, there has been no significant link made between violent video games and any sort of gun-wielding rampage to date. Not that the media will care.
Significant? Maybe not...but ultra violent games have caused troubled kids to snap, mostly not in mass shootings, but more for the individual communities, effecting behavior, violence towards parents, siblings, or even class mates... so violent games DO have a serious impact on already troubled kids... I've responded to a number of domestic calls where the troubled teenager is threatening themselves or others... my problem with all this is most of the time the parents say something like "he sits in his room and plays those killer video games all day", my Q. (which I'm not allowed to ask IRL, lol) Why the F are you letting him then? Take that crap away! Be a parent. I don't believe violent games cause normal kids to snap and go on killing sprees, but I do believe troubled kids who play these games, can and do snap and cause local or family issues. imo
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#4023740 - 10/17/14 05:07 PM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Apr 2001
Posts: 121,390
PanzerMeyer
Pro-Consul of Florida
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Pro-Consul of Florida
King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 121,390
Miami, FL USA
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Significant? Maybe not...but ultra violent games have caused troubled kids to snap, mostly not in mass shootings, but more for the individual communities, effecting behavior, violence towards parents, siblings, or even class mates... so violent games DO have a serious impact on already troubled kids... I've responded to a number of domestic calls where the troubled teenager is threatening themselves or others... my problem with all this is most of the time the parents say something like "he sits in his room and plays those killer video games all day", my Q. (which I'm not allowed to ask IRL, lol) Why the F are you letting him then? Take that crap away! Be a parent.
I don't believe violent games cause normal kids to snap and go on killing sprees, but I do believe troubled kids who play these games, can and do snap and cause local or family issues. imo
And your post addressed the fundamental issue. Parents need to be parents and step up and monitor what their kids are playing. This is not the responsibility of government but of parents.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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#4023801 - 10/17/14 06:31 PM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Aug 2000
Posts: 1,841
Hunedog
Member
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Member
Joined: Aug 2000
Posts: 1,841
Vancouver BC Canada
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It's a step above the GTA series in the violence animations department. Would I buy it? No, Am I shocked by it? Not really. The GTA's have a story-campaign to it. They call this pure no holds barred entertainment using the latest Unreal engine and Physx technologies. Pretty weak marketing technique IMHO. Don't see any sales records in the future.
"It's not about the money Son, It's about rules. You see without rules we all might as well live in trees and fling our crap at each other." Red Foreman on That 70's Show
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#4023811 - 10/17/14 07:17 PM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Jun 2011
Posts: 220
Cobra847
Member
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Member
Joined: Jun 2011
Posts: 220
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To the best of my knowledge, there has been no significant link made between violent video games and any sort of gun-wielding rampage to date. Not that the media will care.
Significant? Maybe not...but ultra violent games have caused troubled kids to snap, mostly not in mass shootings, but more for the individual communities, effecting behavior, violence towards parents, siblings, or even class mates... so violent games DO have a serious impact on already troubled kids... I've responded to a number of domestic calls where the troubled teenager is threatening themselves or others... my problem with all this is most of the time the parents say something like "he sits in his room and plays those killer video games all day", my Q. (which I'm not allowed to ask IRL, lol) Why the F are you letting him then? Take that crap away! Be a parent. I don't believe violent games cause normal kids to snap and go on killing sprees, but I do believe troubled kids who play these games, can and do snap and cause local or family issues. imo Believe it or not; the data and many studies strongly suggests the direct opposite is happening. Video games, violent or not, provide an outlet for frustration and boredom for many troubled kids. An example: http://www.telegraph.co.uk/technology/video-games/8798927/Violent-video-games-reduce-crime.htmlYou can actually observe the same effect with pornography and various instances of sexual crime (also backed by studies), where pornography provides a legal and safe outlet for deviant behaviour.
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Heatblur Simulations
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#4023915 - 10/18/14 12:02 AM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Dec 2003
Posts: 2,975
Brun
Senior Member
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Senior Member
Joined: Dec 2003
Posts: 2,975
London Town
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Studies? maybe so... but I know what I deal with, and trouble kids who are allowed to sink themselves in theses games most of the day, display and act out IRL, I know this because I handle the calls in my city. troubled kids playing violent video games != violent video games making kids troubled
Last edited by Brun; 10/18/14 12:04 AM.
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#4023922 - 10/18/14 12:23 AM
Re: Talk about violence in video games...
[Re: Brun]
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Joined: Apr 2013
Posts: 1,402
Zamzow
Member
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Member
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Posts: 1,402
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Studies? maybe so... but I know what I deal with, and trouble kids who are allowed to sink themselves in theses games most of the day, display and act out IRL, I know this because I handle the calls in my city. troubled kids playing violent video games != violent video games making kids troubled Well hello TIPPER GORE.
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#4023930 - 10/18/14 12:29 AM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Apr 2008
Posts: 19,581
Raw Kryptonite
Beat the Kobayashi Maru
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Beat the Kobayashi Maru
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MS
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You misunderstand what Brun is saying. Correct me if I'm wrong Brun.
He's saying that just because the kids play the games, they aren't the reason they're troubled. Basically the OPPOSITE of what Tipper's position on games and music. If these games didn't exist, these kids would still have their issues. They probably do find games like this attractive though, just like torturing animals or whatever their other hobbies are. The game/music isn't the cause of their issues.
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#4023934 - 10/18/14 12:35 AM
Re: Talk about violence in video games...
[Re: Haggart]
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Joined: Apr 2008
Posts: 19,581
Raw Kryptonite
Beat the Kobayashi Maru
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Beat the Kobayashi Maru
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MS
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-- What regulations are there for the game industry with regard to violent content besides the label -- Does the content violate any regulations No regulations, in the US at least. The video game industry self regulates. ESRB is their own creation to avoid regulation. There is NO penalty for selling an M or NC rated game to a kid. It's JUST a recommendation for parents. Any refusal to sell under a certain age comes from the retailer. If anything, retailers are the ones that regulate. This game could get created for consoles, but when Walmart, Amazon, Gametstop and Best Buy all refuse to stock it, for fear of tarnishing THEIR image, it will fail. And I doubt MS or Sony will put it up for digital distribution for the same reasons. That's one way consoles are a little superior to pc gaming in the eyes of a parent. If its a PC game, they can distribute freely on their own.
·Steam: Raw Kryptonite ·MWO & Elite Dangerous: Defcon Won ·Meager youtube channel·Intel i5-9600K ·EVGA GTX1070 FTW 8GB ·EVGA CLC 120 Cooler ·16 GB Patriot Memory VIPER 4 3000MHz ·GIGABYTE Z390 AORUS PRO WiFi Mobo · CORSAIR CARBIDE AIR 540 case ·BenQ BL3200PT monitor
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#4024034 - 10/18/14 07:58 AM
Re: Talk about violence in video games...
[Re: Magnum]
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Joined: Dec 2006
Posts: 418
SAPPER
Member
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Member
Joined: Dec 2006
Posts: 418
Portugal
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Studies? maybe so... but I know what I deal with, and trouble kids who are allowed to sink themselves in theses games most of the day, display and act out IRL, I know this because I handle the calls in my city. Actually Magnum, this studies have something you lack in your job. And that's the perspective to see things from a broader picture. Your job only lets you see the cases that you have to deal with. You never heve to deal with the kids that play the hell out of this games and have no issues at all. The ones you get to deal with are the already troubled ones that happen to play this games as well. And pherhaps becaused they are troubled this games hold a special appeal to them. Studies done with proper data size and gathering allow us to reach reliable conclusions, one person daily experiences do not, specialy when it's their job to deal with trouble.
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