#4013939 - 09/24/14 06:08 PM
Re: Dev Update 79
[Re: Jedi Master]
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Joined: Mar 2011
Posts: 322
MACADEMIC
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Malta
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Ah yes, once again people insist there are only TWO types of sims. They are hardcore or they are arcade, and all it takes is the omission or change of one feature for them to declare "arcade!!!!!!"
As we all know, people either live in holes in the ground or mansions. We all drive either a 40 yr old Pinto or a new Ferrari. People only eat rotten dog meat or 5 star meals.
There is no such thing as anywhere in the middle.
The Jedi Master Quoted for truth and style. MAC
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#4013950 - 09/24/14 06:42 PM
Re: Dev Update 79
[Re: Jedi Master]
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Joined: Jul 2006
Posts: 862
mugwump
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Member
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Vancouver, Canuckistan
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Ah yes, once again people insist there are only TWO types of sims. They are hardcore or they are arcade, and all it takes is the omission or change of one feature for them to declare "arcade!!!!!!"
As we all know, people either live in holes in the ground or mansions. We all drive either a 40 yr old Pinto or a new Ferrari. People only eat rotten dog meat or 5 star meals.
There is no such thing as anywhere in the middle. Well, not in terms of the campaign [sic] options at any rate.
S = k ln W
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#4013985 - 09/24/14 07:52 PM
Re: Dev Update 79
[Re: Sokol1]
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Joined: Oct 2007
Posts: 421
_michal
poly pusher
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poly pusher
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Poland
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As I jeard it, maybe I heard wrong, the aircraft and weapon unlocks are for those who pay less for the game? 'Premium' buyers get the planes and weps? In SP campaign "unlocks" planes is for "Standard" editon owners. "Premium" have all planes. You start flying in Bf 109F and based on earned "XP" "unlock" Ju 87 and Bf 109-G (video at ~7:10). After, playing with Ju-87 or Bf 109-G you "unlock" his weapons upgrates and skins. Etc. In the next fase you are able to unlock He 111... later Fw 190 (this if bought as standalone)... etc. Probable 90% of Early Access buyers have the "Premium" edition. What ones that bought "Premium" edition until specific have as exclusivity is the Sturmovik rear gunner, supposed for use in MP - what is unlock for "Standard" - plus some custom skins (selected by vote on forum) and the gold tag icon. The polemic point in this system is, to use some Bf 109 gun pack or LaGG rockets in MP, is need "unlock" then in SP campaing, that lead MP crowd complain that they dont want waste time in SP mode... But none of these "unlocks" are a win factor. Sokol1 I am the Standard edition owner, and I regret I've bought it right now. I am a bomber aircraft fan and I've bought the game to fly the Heinkel exclusively, and now I have to unlock it? Seriously? If I'd want any XP grinding and unlocks I'd play War Thunder, it's cheaper. Lesson learned, never preorder anything anymore from you. I'll wait for final feature list and sales in the future.
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#4013999 - 09/24/14 08:32 PM
Re: Dev Update 79
[Re: 777 Studios - Jason]
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Joined: Jul 2004
Posts: 10,984
Master
meh
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meh
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No you do not have to unlock any plane you purchased. This is completely FALSE.
Jason Is the HE111 a purchase plane or are you referring to just the 190 and LA5... which was completely unrelated to what he was talking about.
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#4014029 - 09/24/14 09:28 PM
Re: Dev Update 79
[Re: AnKor]
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Joined: Jun 2001
Posts: 11,234
LukeFF
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Redlands, California
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They did the same thing to Rise of Flight several updates ago. I never bothered with RoF campaign mode too much, but it was really annoying that if you want full-realism with external views the game punishes you by not awarding any points. The difficulty settings in ROF only affect the points one can earn in multiplayer. It has nothing to do with career mode.
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#4014031 - 09/24/14 09:33 PM
Re: Dev Update 79
[Re: lokitexas]
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Joined: Jun 2001
Posts: 11,234
LukeFF
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Jason, quick question then to put peoples mind at ease, WHAT DO YOU MEAN BY POSSIBLY CORRESPONDING MISSIONS? DOES THIS MEAN YOU CAN FLY THE HE111 MISSIONS STRAIT AWAY, OR DO YOU STILL NEED TO UNLOCK THE MISSIONS FOR THE HE111? THE PART IS A TAD CONFUSING. It means you can't fly ground attack missions until your plane can carry bombs and/or rockets.
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#4014104 - 09/25/14 12:52 AM
Re: Dev Update 79
[Re: LukeFF]
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Joined: Feb 2010
Posts: 560
lokitexas
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Jason, quick question then to put peoples mind at ease, WHAT DO YOU MEAN BY POSSIBLY CORRESPONDING MISSIONS? DOES THIS MEAN YOU CAN FLY THE HE111 MISSIONS STRAIT AWAY, OR DO YOU STILL NEED TO UNLOCK THE MISSIONS FOR THE HE111? THE PART IS A TAD CONFUSING. It means you can't fly ground attack missions until your plane can carry bombs and/or rockets. If that is correct then why have an unlocked HE111? Whats the point? You have all planes unlocked, but still cant just choose to do bomber missions? Its like someone sells me a car, but I have to drive a motorcycle around until they give me wheels.
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#4014180 - 09/25/14 08:30 AM
Re: Dev Update 79
[Re: Sim]
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Joined: Jan 2001
Posts: 8,771
Para_Bellum
Oberkriegkaboomführer
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Germany
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I doubt you'll need to unlock "ground attack" missions for the He-111 (or the Sturmovik, or the Stuka, or the Peshka), it's probably something meant for fighter-bombers.
"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"
Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm
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#4014218 - 09/25/14 12:01 PM
Re: Dev Update 79
[Re: Para_Bellum]
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Joined: May 2009
Posts: 7,033
komemiute
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I doubt you'll need to unlock "ground attack" missions for the He-111 (or the Sturmovik, or the Stuka, or the Peshka), it's probably something meant for fighter-bombers. Yep, probably you unlock some sort of "tank plinking" for the stuka only after you have unlocked the 37mm underwing pods. Makes sense, in this context. I really can't see this unlocking thing as a problem. It's not like it's going to take 6 months of heavy grinding to unlock all the stuff... Probably. ^ By this I only mean, ain't it a bit too early to cry wolf and being all scared about the future of flight sims? Yeah it's a departure from most common games. So? So it was RoF, so it was DCS, and so it was Steel Beasts. There can be no advance without someone trying something different. Will it be a disaster or a new renaissance? Who knows- the future us, probably- but I deeply suggest everyone to try and approach this with a little patience and an open mind. It can't hurt that bad, isn't it? Look, Elite (1984) was a deviation from EVERYTHING games were so far. No lives, no score- GASP! It also was MERCILESS! OMG! And yet still- 30 years later there are so many people still loving it that a whole new sequel was not only wanted but it became reality. Let's just give these people a little faith. I can't see anything that can't be eventually fixed somehow. Ditching the boat does noone any good. As does stomping feet. Few precious ones managed to argument their point without resorting to name calling and outright insults- It can be done Peace.
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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#4014267 - 09/25/14 01:53 PM
Re: Dev Update 79
[Re: Sim]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
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Posts: 49,716
Space Coast, USA
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Some people are willfully confusing themselves in order to be obstinate. The idea that an He111 would be flyable but the bombs would be locked till some point is so supremely stupid it defies reply. If it's not instantly obvious that you would be unlocking alternative loadouts for less common/late campaign missions, but that standard loadouts (like bombs on a bomber!) would be there from the start, you shouldn't be complaining about the lack of complexity in this sim because you are incapable of handling a basic idea. I can imagine trying to walk one of these people through making a change to their computer over the phone. "Go into Control Panel and change your desktop resolution to your monitor's native one and the picture will be clearer for your LCD." "I don't see Control Panel on my desktop." "It's under the Start Menu." "I don't see it there." "It's on the right side." "Ok, I'm in it. I don't see anything that says desktop resolution." "It's under Hardware and Sound." "Ok. I still I don't see anything that says desktop resolution. WHY IS THIS SO DIFFICULT TO CHANGE??" "Uh, it's under display...it says 'screen resolution'?" "But YOU said DESKTOP resolution." The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#4014285 - 09/25/14 02:38 PM
Re: Dev Update 79
[Re: Jedi Master]
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Joined: Feb 2010
Posts: 560
lokitexas
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San Antonio, TX.
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Some people are willfully confusing themselves in order to be obstinate.
The idea that an He111 would be flyable but the bombs would be locked till some point is so supremely stupid it defies reply. If it's not instantly obvious that you would be unlocking alternative loadouts for less common/late campaign missions, but that standard loadouts (like bombs on a bomber!) would be there from the start, you shouldn't be complaining about the lack of complexity in this sim because you are incapable of handling a basic idea.
The Jedi Master So stupid, yet obviously does not defy a response.....you know since you provided one. I dont think the main concern is a bomber without bombs. In response to Jasons post about ALL planes being unlocked, yet corresponding mission might not be, makes the point of having all planes unlocked moot. Thats where some clarity is needed. Dont have to unlock planes...ok...but still cant fly them in a mission until you unlock the missions by doing ______. Or is a person who just wants to fly HE111 missions able to from the start? Again about the complexity of this game, its not complex, just a lot of really oddball decisions that make users scratch their heads. What happened to pick your plane, pick your load out and go fly the missions you are interested in? Instead bring up XP points and unlocks, and restrictions on what you can an cannot fly, and expect people that are into sims to enjoy and not question the arcade take on it? Come on now....
Last edited by lokitexas; 09/25/14 02:38 PM.
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#4014303 - 09/25/14 03:09 PM
Re: Dev Update 79
[Re: Sim]
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Joined: Jun 2001
Posts: 11,234
LukeFF
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I dont think the main concern is a bomber without bombs. In response to Jasons post about ALL planes being unlocked, yet corresponding mission might not be, makes the point of having all planes unlocked moot. Thats where some clarity is needed. Dont have to unlock planes...ok...but still cant fly them in a mission until you unlock the missions by doing ______. Or is a person who just wants to fly HE111 missions able to from the start? Dude, you are making this way more hard than it needs to be. He 111s have bombs right from the start, so bombing missions are open for that plane from the very beginning. It's the very large, high-caliber bombs that are not available from the very beginning and must be unlocked. My previous statement, "It means you can't fly ground attack missions until your plane can carry bombs and/or rockets" was referring to fighters. That's it. The idea that one could fly any of the bombers but would have to unlock all the bomb loadouts is utterly absurd.
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#4014382 - 09/25/14 05:35 PM
Re: Dev Update 79
[Re: Sokol1]
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Joined: Jun 2001
Posts: 11,234
LukeFF
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The idea that an He111 would be flyable but the bombs would be locked...
Well this is not really a problem, one can start done RECON missions in then. Come on, do you really think people fly the He 111 primarily to fly recon missions?
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#4014429 - 09/25/14 07:09 PM
Re: Dev Update 79
[Re: LukeFF]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
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The idea that an He111 would be flyable but the bombs would be locked...
Well this is not really a problem, one can start done RECON missions in then. Come on, do you really think people fly the He 111 primarily to fly recon missions? Hep...
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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