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#4177563 - 10/05/15 12:53 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Nietzsche Offline
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Great Research, Olham clapping
...just grabbed the Pics - this will make Skinning so much easier!

#4177756 - 10/05/15 06:46 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Olham Offline
Barmy Baron from Berlin
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Thanks, Nietzsche!


Vice-President of the BOC (Barmy OFFers Club)
Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
#4177839 - 10/05/15 09:42 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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wave


Complicated ? its clear as Mud to me. On the other hand, I did find a place on the web to copy from: Might not be original colors,but some do look nice.

https://en.wikipedia.org/wiki/Lozenge_camouflage

Last edited by carrick58; 10/05/15 09:45 PM.
#4177936 - 10/06/15 01:59 AM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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carrick58 Offline
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OMG, I think I did it albeit, I spent all day. Thanks Olham and Hasse U guys inspire me.


image upload no limit


image ru


image upload without registration

#4177984 - 10/06/15 04:25 AM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Rick_Rawlings Offline
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mmmm...lozengey!


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4178059 - 10/06/15 11:09 AM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Olham Offline
Barmy Baron from Berlin
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Here's a link for a site with MarkMiller's research on Lozenge camouflage.
He tried to get the colour "right", with several others.
But from the few samples still around, I guess they couldn't nail it down.
There were no industrialised standars for such productions in those days.

By working after colour photos, you can still get easily led wrong.
Using flash light in a museum, the colours can wrong.
Warm light also changes the colours.

Millers own works near the bottom don't look bad (compare with my photo),
but I think he got the medium blue to "violettish".

http://www.wwi-models.org/misc/Colors/German/loz2/






Vice-President of the BOC (Barmy OFFers Club)
Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
#4178100 - 10/06/15 01:24 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Olham Offline
Barmy Baron from Berlin
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PS: ...here is another link, to ARIZONA MODELS page with Lozenge camo.



Vice-President of the BOC (Barmy OFFers Club)
Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
#4182789 - 10/17/15 01:19 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Nietzsche Offline
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Lou: "...Glad you like the looks of Hellshade's Pup. I used the graphics from a Tripehound I did for him back in OFF thinking it would be an easy migration across. It was not. But my kung fu is strong and we got 'er done. I like your devil layout as well, very nice. I had a hunch you had tried to swap from another Sopwith to the Pup thinking things would all line up. I tried the same thing myself and did not check the end results right away. Live and learn, eh?"

Yes, checking your Work in the Game is essential. Not only to see, if everything is aligned properly, one has to reajust the Colors, too, quite often. Some Skins look great on the Graphics Program, but are way too colorful for the actual Environment.
I consider the Pup quite difficult to paint, especially the Engine-Cowl-Area.

(I took the Liberty to move our Discussion here... easier to find, later)

#4187088 - 10/27/15 11:02 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Dark_Canuck Offline
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Dark_Canuck  Offline
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Canada
Quick question. Is it possible to have a custom skin in the Campaign for the user player?

I can find the skin in the QC and it works great.

#4187094 - 10/27/15 11:25 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Banjoman Offline
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Dark_Canuck, yes you can. That's why most of us skin.


Member and provider of banjo music for the Illustrious BOC
#4187097 - 10/27/15 11:35 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Dark_Canuck Offline
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Dark_Canuck  Offline
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Canada
Okay awesome. Is it a matter of naming convention i.e. Off_(aircraft type)_ace_t_(squadron) (year)_(your pilot name?

#4187100 - 10/27/15 11:40 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Banjoman Offline
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Banjoman  Offline
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Yep, just look at the existing skins in the game and name yours to match that.


Member and provider of banjo music for the Illustrious BOC
#4187103 - 10/27/15 11:45 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Dark_Canuck Offline
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Dark_Canuck  Offline
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Thanks Banjoman!

I hadnt selected the skin in the loadout screen.

Last edited by Dark_Canuck; 10/28/15 12:01 AM.
#4188660 - 10/30/15 08:00 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Rick_Rawlings Offline
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Hmm. Can anyone spot where the orange band on teh engine cowl is coming from?


Thanks!


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4188664 - 10/30/15 08:09 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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komemiute Offline
Hell Drummer
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I'm afraid is the bottom of the engine cowling "band".

Follow with your eyes from the top left corner of the wing with the Union Jack to the left.

If I were you I'd remove a bit of that (or paint it green for example) and check again.


Click to reveal..
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron
#4188751 - 10/30/15 11:01 PM Re: Skinning Tutorial [Re: komemiute]  
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Rick_Rawlings Offline
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Originally Posted By: komemiute
I'm afraid is the bottom of the engine cowling "band".

Follow with your eyes from the top left corner of the wing with the Union Jack to the left.

If I were you I'd remove a bit of that (or paint it green for example) and check again.


That was it! Thanks! I didn't notice when I had copied over the lower wing to the upper how much of the cowl got covered up.

salute


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4189084 - 10/31/15 08:34 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
Joined: May 2009
Posts: 7,033
komemiute Offline
Hell Drummer
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No bother. Doing skins myself I developed an eye for this kind of things! wink
Glad I helped. Take care. thumbsup


Click to reveal..
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron
#4192303 - 11/08/15 06:43 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
Joined: Mar 2011
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Rick_Rawlings Offline
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Rick_Rawlings  Offline
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User Submitted Skin Pack

Can be obtained at the Wings Over Flanders Fields website

1. All rights to the original artworks are retained by OBD software.
2. DO NOT contact OBD software with any questions or issues regarding this pack. This is user generated software and will not be supported by the creators of Wings Over Flanders Fields.
3. This pack may only be distributed with the included readme texts and only in a non-commercial manner.

Directions
To utilize this pack, please unzip the skins to the following directory:

Computer >Local Disk (C:) >OBDSoftware> WOFF> OBDWW1 Over Flanders Fields > campaigns > CampaignData > skins

You will see the new skins in your folder:


Contributers are: Aris Fuser (A), Banjoman (BJM), Burning Beard (BB), carrick58 (c58), Manitouguy (M), maxpeck (MP), Nietzsche (N), Olham (O), RAF Louvert (L or Lou), Rick Rawlings (RR), Robert Wiggins (RW)


To remove them at any time, simply type “Joe Doe” in the search bar in the upper right hand of the Window you are in and delete all files that show up:



Viewing

You can view each paint submission using a .dds viewer like Irfan View found here:
http://www.irfanview.com/

Renaming

You can see from the picture below that while the N17 and N23 are the same, the N24 is different and can’t be covered with a simple file name change.




Skins for the Albatros D.III (early) can also be used for the Albatros D.III
or the Albatros D.III OAW, if the user changes the file name like this:
from
Off_Alb_DIII_early_t_Jasta 2 1917_Joe_Doe
to
Off_Alb_DIII_t_Jasta 2 1917_Joe_Doe
or
Off_Alb_DIII_OAW_t_Jasta 2 1917_Joe_Doe

Same goes for the Albatros D.V (early version with the hunchback), and the
Albatros D.V (uprated)

from
off_Alb_DV_later_Ace_t_Jasta 5 1917_Joe_Doe
to
off_Alb_DV_Ace_t_Jasta 5 1917_Joe_Doe

(Thanks to Olham for Albatros submissions!)

So find the name of the skin that you want to change to in the skins folder and use that naming convention.

This is the list of compatible planes that I know of:

Albatros D.III Early, DIII, DIII OAW
Albatros DV, DV later, DVa
Airco DH2, DH2 mid
Fokker DVII, DVII OAW, DVIIF
Fokker EI, EII, EIII – oddly, the EIV Rudder is moved, a little clever cut and pasting would make it work…
Halberstadt DII, DIII – is the DIII in the game or is that a typo?
Nieuport 11, 16
Nieuport 17, 17 Lewis, 23
Nieuport 17 bis, 24 look close enough to work, the rudder is a tiny bit different. 27 matches 24
SE5, SE5a, SE5a viper
SPAD VII and XIII are close; you may be able to get away with it…


Troubleshooting


Sometimes the skin will not show the first time you try to load it (or the second or the third!) It seems WOFF can be a bit finicky about displaying new skins and needs some coaxing. Here are some tips:

1. Exit the QC screen back to WOFF shell, alt-tab out, rename the skin in the skins folder, go back into WOFF shell, re-enter the QC screen, re-select the skin and then launch.
2. Do the same above, but in the main WOFF screen, select a pilot from the “other side” of the conflict and start one QC, exit back to the shell, switch to your regular pilot and try running it again.
3. Pol suggests maybe deleting the .bdp for the QC1 aircraft before you start as a last resort.


Last edited by Rick_Rawlings; 11/09/15 03:36 PM.

The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
#4193137 - 11/10/15 07:08 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
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Posts: 907
Nietzsche Offline
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Nietzsche  Offline
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Grevenbroich, Germany
The Halberstadt D2 "Shark-Skin" was indeed intended for use with the Halberstadt D3. This Plane really exists in WOFF (it came with V2, I think). It is the Halb, that doesn't sound like a Fiat 500 hahaha
One doesn't find any Skins for it in the Folder, because it is only using the Default one.
I haven't tested the Shark on the D2, but it looks like it should fit...

#4193226 - 11/10/15 11:55 PM Re: Skinning Tutorial [Re: Rick_Rawlings]  
Joined: Mar 2011
Posts: 3,704
Rick_Rawlings Offline
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Rick_Rawlings  Offline
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Posts: 3,704
Heh, thanks, I was wondering why it was the only one!


The older I get, the more I realize I don't need to be Han, Luke or Leia. I'm just happy to be rebel scum...
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