#3992206 - 08/07/14 05:35 PM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Bunyap]
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Joined: Jul 2014
Posts: 1,180
scrim
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Member
Joined: Jul 2014
Posts: 1,180
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As usual, the damage model needs a lot of attention. Went for a P-51 flying a straight line. Took in excess of 60 20mm hits alone to take him down. Didn't bother counting the number of .51 cal hits he took, but IIRC they have a higher RoF, so there ought to have been even more of those hits before he crashed.
I understand that the -190 is new and WIP, but there's no reason for why the Mustang should still be able to take such a beating.
Last edited by scrim; 08/07/14 05:36 PM.
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#3992335 - 08/07/14 10:26 PM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Nate]
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Joined: Jul 2011
Posts: 490
NineLine
ED Community Manager
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ED Community Manager
Member
Joined: Jul 2011
Posts: 490
BC, Canada
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Excellent as always Bunyap
Nate +1 Some of the best vids I have seen for DCS for sure!
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#3992348 - 08/07/14 10:48 PM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Bunyap]
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Joined: Apr 2013
Posts: 5
TwilightZone
Junior Member
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Junior Member
Joined: Apr 2013
Posts: 5
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have to agree with you gents....great videos by Bunyap.....keep them coming.....;-)
Last edited by TwilightZone; 08/07/14 10:49 PM.
i7 4770K 4.4ghz, 32gb, 2TB, Windows10 Pro 64-bit, Z97 System Board, Corsair 850w psu, 120GB SATA, Titan-X 12gb, Asus Rog swift27"/144hz/1ms monitor,trackir5, TM Hotas Warthog,10cm extension, MFG crosswind pedals
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#3992885 - 08/08/14 11:17 PM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Bunyap]
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Joined: Oct 2010
Posts: 92
Capt_Hook
Junior Member
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Junior Member
Joined: Oct 2010
Posts: 92
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Bought this module last night, and had an absolute blast playing around with it. It's got a vicious left snap on takeoff you've got to be ready for, and in my first 4 attempts at landing I only climbed out of an intact plane once, but I consider that par for the course considering I haven't flown ANY DCS since first buying the A-10 3 years ago and realizing modern jets just didn't do it for me. Getting the Dora down on the runway isn't hard at all... it's stopping straight without running off the side. I'm an early backer of BoS and have been playing tons of that, but the feel of the flight model of the DCS Dora is just unreal. The sense of movement in a plane with a TON of power and grace (but not much of a turn radius) is unreal. Now I just need to wait for the P-51 to go back on sale. Can't believe I missed it. Wasn't interested when it was released as it didn't have anything to fly against, and pure study sims just don't do it for me... I need someone historically realistic to shoot at. This will probably put me on board for the full WWII DCS run.
Hardware: Asus Sabertooth Z87 - Intel 4670K @ 4.4 - 16GB RAM - EVGA Titan - Old Asus 26" 19x12 LCD - bunch of drives.
Sim Toys: Warthog - 8cm Simpit Hog extension - TIR5 - CH Quadrant - Slaw Device rudder pedals - Obutto R3v
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#3992995 - 08/09/14 05:53 AM
Re: First Look - Fw 190 D-9 Dora Video
[Re: scrim]
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Joined: Oct 2010
Posts: 7
Hoogs
Junior Member
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Junior Member
Joined: Oct 2010
Posts: 7
Canada
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As usual, the damage model needs a lot of attention. Went for a P-51 flying a straight line. Took in excess of 60 20mm hits alone to take him down. Didn't bother counting the number of .51 cal hits he took, but IIRC they have a higher RoF, so there ought to have been even more of those hits before he crashed.
I understand that the -190 is new and WIP, but there's no reason for why the Mustang should still be able to take such a beating. The only thing I could think of was how far were you from the Mustang? Drag should effect the velocity of the round before it reaches the target.
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#3993019 - 08/09/14 09:31 AM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Bunyap]
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Joined: Oct 2009
Posts: 72
saf1
Junior Member
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Junior Member
Joined: Oct 2009
Posts: 72
Denmark/Sweden
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I can not say with any certainty or determine whether it is something ED have done intentionally regarding 20mm or 50 cal modeling or if it`s an DM issue.
However, I and many others clearly see that the current P-51D is not updated to represent the accurate model, from a historical perspective. Now there is an ongoing campaign of intimidation on the ED forum from FW drivers, which we saw, as the 100% oct fuel debat peaked about spit and hurricane in Clod. I refuse to believe ED could not see the debate arrive. Now it's a party paradise for FW pilots as they become better and better againt an aircraft rhe D9 historically not had as opponent.
Is that healthy for an already very small multiplayer community?
Last edited by saf1; 08/09/14 09:31 AM.
Up there the world is divided into bastards and suckers. Make your choice. Derek Robinson, Piece of Cake, 1983. Sådan er det bare.
Windows 7 Ultimate 64bit, ASUS Motherboard P9X79 Pro, Seagate Baracuda Green 2TB SATA 3.0, DCZ SSD Agility 3 Series 2.6 120GB, HD7950 3GB GDDR5 PCI-E, Corsair XMS3 1600Hz 8GB Vengeance CL9, INTEL Liquid Cooling LGA1155 - LGA2011, INTEL LGA2011 Core I7 3.6Ghz - 3820, Silver Power SP - SS850 850W PSU, 24" Benq HDMI LED Monitor
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#3993079 - 08/09/14 01:55 PM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Hoogs]
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Joined: Jul 2014
Posts: 1,180
scrim
Member
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Member
Joined: Jul 2014
Posts: 1,180
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As usual, the damage model needs a lot of attention. Went for a P-51 flying a straight line. Took in excess of 60 20mm hits alone to take him down. Didn't bother counting the number of .51 cal hits he took, but IIRC they have a higher RoF, so there ought to have been even more of those hits before he crashed.
I understand that the -190 is new and WIP, but there's no reason for why the Mustang should still be able to take such a beating. The only thing I could think of was how far were you from the Mustang? Drag should effect the velocity of the round before it reaches the target. I recorded it in TacView so I can take a look, but in the end of the day velocity shouldn't matter with that many hits. You could have zero velocity by just glueing half a dozen 20mm shells to the tail of a Mustang. When you set them off, that tail is just not going to be there any more, it'll be ripped to shreds. TBH, I'm only surprised about just how many of these shells it could take, as opposed to the fact that it could take any at all. Months before the -190 was released, I took the Mustang for a ride against five or so ZSU-23-2s. I took around five hits before the guns on one wing jammed. I also started losing fuel visually (I was trailing a vapor line from the wing to when I landed, the gauge indicated that the only fuel I was really losing was that that I was using) and after a few more hits, not even an aileron had been blown off. And what's worth thinking of here is that those 23mm shells lack proximity fuzes; Either they miss you, or hit directly.
Last edited by scrim; 08/09/14 02:02 PM.
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#3993892 - 08/11/14 02:50 PM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Bunyap]
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Joined: Apr 2013
Posts: 79
Derby
Junior Member
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Junior Member
Joined: Apr 2013
Posts: 79
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On the issue of 20mm causing too little damage. I think if you have the right angle for your shot you can take him out with a short burst, no problem. They will indeed do a lot of damage if you are able land proper hits. But I agree that hits on the wing and tail have surprisingly little effect unless you can saw it off clean which again depends on the angle Shooting from the direct six isn't something I'd recommend This is what happens if you can get a proper angle: https://www.youtube.com/watch?v=dpriDFh-aLU
Last edited by Derby; 08/11/14 02:57 PM.
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#3994244 - 08/12/14 04:17 AM
Re: First Look - Fw 190 D-9 Dora Video
[Re: Bunyap]
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Joined: Oct 2010
Posts: 92
Capt_Hook
Junior Member
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Junior Member
Joined: Oct 2010
Posts: 92
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I think it's a bit much to say 'how flawed pretty much the entire WW2 thing... is". The *damage model* is certainly flawed, but the flight model is just breathtaking. The sense of speed, momentum, float... it's amazing. The damage model and the AI, though... yeah, that needs some work. And we need to fly over 1944, not 2014.
It's only taken a few hours of practice to be able to easily destroy an AI P-51 at the max difficulty level in a quick mission, every single time. The AI doesn't seem to ever try and exploit the better turn radius of the P-51, and while it'll engage you in a stall duel, it's not very good at it, preferring to do well-coordinated acrobatics rather than get the guns pointed at you. I've gotten to where I just run the AI totally out of energy and hanging in front of me at near point-blank range, as snap shots just hardly ever seem to do any damage, even when the post-battle log shows me landing half a dozen to a dozen rounds. I had one gun run where I swept across the back of the pony in a fairly quick transversal across his dead 6, and pulled the trigger from wingtip to wingtip. I got a bunch of bright little fireballs all across the back of his plane, then watched as he swept into a dive with fuel leaks and black smoke streams coming from BOTH wings, but with NO apparent loss of performance.
If you get a sustained burst from dead six, and I mean at least 20-30 rounds landing, the pony will typically come apart in flames. But it takes WAY more hits than it should. As a dev on another forum posted not long ago, "you have sooo little chance in a fighter to survive a hit from a 20mm cannon shell."
The flight model alone is enough to get me to keep handing over money to DCS, but at some point they've got to finish things. CloD, for example, has a vastly better visual and flight damage model. The P-51 ALWAYS falls apart in exactly the same way, with 4 streams of smoke-emiting wreckage fluttering down after a generic fireball breaks the plane up. Finish building out a damage and destruction model as detailed as the flight model and cockpit, and add a '44 setting, and nothing will touch DCS.
Hardware: Asus Sabertooth Z87 - Intel 4670K @ 4.4 - 16GB RAM - EVGA Titan - Old Asus 26" 19x12 LCD - bunch of drives.
Sim Toys: Warthog - 8cm Simpit Hog extension - TIR5 - CH Quadrant - Slaw Device rudder pedals - Obutto R3v
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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