Hi everyone, here we go again then, starting the cycle of working through effects in a bid to get as many frames-per-second as we can while keeping them looking realistic.
In this video you'll see (all are still Work in Progress!!) the new explosion effects, enhanced fire and smoke realism, AA barrel flash, and a few other bits and pieces.
Finally in the video there is other work shown to see if Cloud environments can be enhanced to make flying in overcast possible but using some clever scripting.....but again it's still early days and this could take a considerable amount of time....but early progress is interesting
In other news work continues on the new map. Textures are being created and they are huge plates for the map but look amazing. Once these are added the buildings and environmental features will be added to enhance it and make it look like the area it depicts. Currently the detail that is going into it (research on original maps, images (aerial and ground)) is very intense but this is what will make it worth the effort
Finally, we are looking at the Bugtracker much more regularly and where we can fix issues we will and if we can't we'll certainly hold them in reserve for if/when we can dig out the code/issue and resolve it. So please enter your bug finding reports on the official Bugtracker which is shown below.
As before, depending on whether we can release news/features, the next update may not be for maybe 2-4 weeks, but we'll certainly keep the updates coming when we can.
The bugtracker (http://tfbt.nuvturais.de/projects/il2clodtf) keeps accumulating data: Since the last published update on May 30th, 12 new users brought the total up to 727 registered users of which 39(+15) have been active since then. We currently have 100(+16) issues (74(+11) bugs and 26(+5) feature requests) of which 2 have already been resolved with patch 4.312 and 8(+3) are currently in progress to be fixed or implemented.
20 new issues have been raised since the last update, among them are (no judgment implied):
Reported bug #586: "Trees lack collision detection" (In Progress)
6: #581: "RAF fighter engines incorrectly start cold in Multiplayer"
5: #501: "Spitfire: brakes not stopping the aircraft"
We invite all pilots to participate in the bugtracker either by reporting bugs, requesting features, and/or vote on issues. But before you do anything, please read the guidelines and FAQ here: http://tfbt.nuvturais.de/projects/il2clodtf/boards/4
Cheers, MP/TF
Last edited by Mysticpuma2003; 06/30/1402:08 PM.
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#3973676 - 06/27/1411:57 AMRe: Team Fusion Update - June 27th 2014 - Effects and Clouds
[Re: Mysticpuma2003]
Hi GADGET, there's lots of things we want to do but you also have to remember that we are trying to save FPS here and having a huge dogfight with 14 smoke trails and flames would cause issues.......BUT.....we haven't stopped working on this, all of it is WiP and as we learn more things, so we can add/improve and create new effects
All of this is just slow and tedious.....but you'll see the benefits if we can do it
Cheers, MP
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#3974535 - 06/29/1402:42 PMRe: Team Fusion Update - June 27th 2014 - Effects and Clouds
[Re: Mysticpuma2003]
I want to fly along with just the canopy above that cloud layer.... If you ever been lucky enough to experience this in real life, you know what I mean.....
Last edited by icuucme37; 06/30/1401:18 AM.
If you don't like me, You can do one, of two things, deal with it, or get the heck out.
#3975104 - 06/30/1405:33 PMRe: Team Fusion Update - June 27th 2014 - Effects and Clouds
[Re: Mysticpuma2003]
Looking at the video, it appears that the trees may have collision effect? I also notice that the tree shadows don't "flicker" the way they do now in the game?
Intel i5 2500K CPU @4.0,Gigabyte GA-Z97-HD3 MB (turbo) GTX 1060 6G, 16G DDR3, Windows 10 Home 64 bit- "N�or bhris focal maith fiacail riamh."
#3975820 - 07/02/1406:04 AMRe: Team Fusion Update - June 27th 2014 - Effects and Clouds
[Re: Mysticpuma2003]
I waited years for this sim only to be very disappointed when it came out. I now think with its beautiful graphics, complexity of damage modelling,amazing effects,lovely atmosphere and great potential for a long future its the best thing out there. Thanks TF and everybody else out there who have kept my hope alive.
#3975867 - 07/02/1411:22 AMRe: Team Fusion Update - June 27th 2014 - Effects and Clouds
[Re: Mysticpuma2003]