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#3973229 - 06/26/14 01:09 PM Re: Beta 2 next week!!! 24th June! [Re: Charlie_SB]  
Joined: May 2009
Posts: 7,033
komemiute Offline
Hell Drummer
komemiute  Offline
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Originally Posted By: Charlie_SB
I just earned some cash and paid for a whole lot of bioreducing lichen (whatever that is) to sell at LHS 3006. Got a good price in the Aulin system and felt pretty good about myself. Left the station and started my orbit to get a clear jump for LHS 3006. All of a sudden I get sparks flying and my sidewinder explodes. Didn't get a "killed by" display so I guess it's back to the 1000 and free Sidewinder for old Gil.

Maybe I should just learn how to fight instead ...

-C-


Wonder if it was an overheat cause...
Proper overheat was introduced with PB2.


Click to reveal..
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron
#3973234 - 06/26/14 01:15 PM Re: Beta 2 next week!!! 24th June! [Re: komemiute]  
Joined: Jun 2012
Posts: 946
tempusmurphy Offline
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tempusmurphy  Offline
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Joined: Jun 2012
Posts: 946
outside London
servers went down at 2pm bst for an update (premium beta 2.01)


Dont think of it as being vastly outnumbered ... but just having a large target selection.

The only thing more accurate than incoming fire, is incoming friendly fire

Tracers work BOTH ways...

" I have a cunning plan my lord "
#3973244 - 06/26/14 01:38 PM Re: Beta 2 next week!!! 24th June! [Re: Mace71]  
Joined: May 2009
Posts: 7,033
komemiute Offline
Hell Drummer
komemiute  Offline
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Posts: 7,033
Changelog.

Premium Beta 2.1 is now live and should be downloadable through your launchers. Here is the change log for this update:

Crash Fixes
-Fix for crash caused by keybinding error
-Fix for crash caused by entering an asteroid ring then leaving and entering supercruise
-Fix for crash when trying to lock or unlock a texture that doesn’t exist
-Fix for a crash when de-referencing a NULL pointer in m_starObject
-Fix for crash in IKinematicService
-Fix for server crash when handling ROUTE letters
-Fix for crash when de-referencing things which are NULL
-Fix for crash in instancedmodel2
-Fix for crash when attempting to take a screenshot while hyperspace
-Fix for crash caused by trying to render stars before the view has been properly setup
-Fix for crash in clearing docking state
-Fix for a crash when de-referencing NULL pointer in LaunchBayComponent

General fixes/tweaks
-Various improvements to help reduce exit time from super cruise
-Fix for amount of credits displaying incorrectly at high values
-Fix for assert on shutdown
-Oculus fix – Ident is now rendered using orthographic projection
-Oculus fix – now rendering star field at correct depth
-Oculus fix – corrected camera positioning for each eye
-Oculus fix – able to change resolutions even if the OR kit isn’t connected to graphics card
-Only show an in demand commodity in the legal market if the commodity is legal
-Fix for bounties not being paid out correctly
-Fix for pad loitering warnings being given when player is over their allocated pad
-Fix for a potential soft lock in galaxy map
-Fix for starport rotation sometimes snapping/jumping
-Trade – iteration on prices and quantities


Click to reveal..
"Himmiherrgottksakramentzefixhallelujah!"
Para_Bellum

"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..."
Ice

"Ha! If it gets him on the deck its a start!"
MigBuster

"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands."
Sauron
#3973276 - 06/26/14 02:32 PM Re: Beta 2 next week!!! 24th June! [Re: jdbecks]  
Joined: Sep 2009
Posts: 138
TheBlackPenguin Offline
Member
TheBlackPenguin  Offline
Member

Joined: Sep 2009
Posts: 138
Originally Posted By: jdbecks
Anyone know when standard beta will roughly be? And would there be another wipe after standard and release? Otherwise I'll just preorder it normally


Its beautiful, fun right now, but still very incomplete. The last newsletter mentioned that the Premium Beta will be on sale until the 15th of July, so I suspect we're looking at standard beta around the last part of July/early August, but I am basing this off of what happened with the transition from Alpha to Beta.

After standard beta we'll be seeing a gamma release and I suspect a wipe from PB to B and then to G. Not sure if they will wipe in Gamma to release.

#3973292 - 06/26/14 02:57 PM Re: Beta 2 next week!!! 24th June! [Re: Mace71]  
Joined: Jan 2005
Posts: 15,827
Mace71 Offline
Dread pirate Mace
Mace71  Offline
Dread pirate Mace
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Joined: Jan 2005
Posts: 15,827
Darlington, UK.
Gets more stability with every iteration though, not crashed once with PB2.0.


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
#3973301 - 06/26/14 03:47 PM Re: Beta 2 next week!!! 24th June! [Re: Mace71]  
Joined: Jun 2012
Posts: 946
tempusmurphy Offline
Member
tempusmurphy  Offline
Member

Joined: Jun 2012
Posts: 946
outside London
I haven't had any crashes either .. except into the bloody cobra i just killed


Dont think of it as being vastly outnumbered ... but just having a large target selection.

The only thing more accurate than incoming fire, is incoming friendly fire

Tracers work BOTH ways...

" I have a cunning plan my lord "
#3973468 - 06/26/14 08:38 PM Re: Beta 2 next week!!! 24th June! [Re: Mace71]  
Joined: Jan 2005
Posts: 15,827
Mace71 Offline
Dread pirate Mace
Mace71  Offline
Dread pirate Mace
Veteran

Joined: Jan 2005
Posts: 15,827
Darlington, UK.
Hmmm, version 2.01, first play and crashed on way to fight zone.


Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64

"There is only one way to avoid criticism: do nothing, say nothing and be nothing." Aristotle
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