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#3933136 - 04/01/14 06:24 PM MWO Patch notes 4/1/14  
Joined: Oct 2000
Posts: 6,842
Clydewinder Offline
Mach 2 Infrared Orangutan
Clydewinder  Offline
Mach 2 Infrared Orangutan
Hotshot

Joined: Oct 2000
Posts: 6,842
New Berlin, WI United States
Pretty lackluster update. The LRM change was a no-brainer:



Patch Number: 1.3.279




Change Log


UPDATE

Greetings MechWarriors!

Welcome to the April 1st Patch!

We are proud to announce that Paul was quoted as saying “now everything is perfect and we never have to change anything ever again.”

Now that April Fool's is out of the way...
Everything has gone according to plan with the 12-hour Downtime and Data Migration! We thank you for your patience while we were preparing MWO for future updates. The Launch module is progressing and we have more great teasers for the coming Clan Invasion lined up for you.

We have also changed up the Trial ‘Mech offerings with the addition of a Victor Champion! The Victor Champion ‘Mech with it’s 10% XP boost will be available for MC purchase on April 8th.

Meanwhile, in tuning: Missile speed got toned down to the sweet spot and the turrets health has been made a bit less challenging to overcome.

You can now select one, two, or all modes to search for when looking for a match. I personally like to keep in on All just to have the maximum surprise factor in any match-up.

Don't run off yet, we wouldn't leave you with this and nothing more...

For once upon an April Fool's happy, I announced a 'Mech so shiny and fancy,
With a 30% C-bill boost for those who always need something more.
Upon the hardpoints, you will be gleaming, suddenly load-out scheming,
As you think you must be dreaming, there's a tapping at your cockpit door.
'Who is this?", you wondered, "tapping at my cockpit door."
'Huginn', the Raven Hero, some craters, and nothing more.

See you on the battlefield!
- Matt Newman

Content
New Hero Mech
"Huginn" RVN-H

Tonnage: 35
Engine: 280 XL
Top Speed: 129.6 kph
Max Engine Rating: 300
Torso Movement:
120 degrees to each side.
20 degrees up and down.
Arm Movement:
0 degrees to each side.
30 degrees up and down.
Armor: 232 (Ferro-Firbrous)
Internal Structure: Endo-Steel
Weapons & Equipment:
Left Arm: Machine Gun x2
Left Torso: Streak SRM 2
Right Torso: SRM 6
Right Arm: Machine Gun x2
Hardpoints:
Left Arm: 2 Ballistic
Left Torso: 1 Missile, 1 AMS
Right Torso: 1 Missile
Right Arm: 2 Ballistic

Heat Sinks: 10 Double

Jump Jets: 2 (2 Max)

ECM Capable?: No

Module Slots: 2
Movement Archetype: Small
30% C-Bill Bonus
New Trial Champion Mech
Victor VTR-9S(C)

Tonnage: 80
Engine: 350 XL
Top Speed: 70.9 kph
Max Engine Rating: 385
Torso Movement:
90 degrees to each side.
20 degrees up and down.
Arm Movement:
10 degrees to each side.
30 degrees up and down.
Armor: 480 (Standard)
Internal Structure: Endo-Steel
Weapons & Equipment:
Left Arm: Medium Pulse Laser x2
Left Torso: SRM 4 x2, SRM 2
Right Arm: Ultra AC/5 x2
Hardpoints:
Left Arm: 2 Energy
Left Torso: 3 Missile
Right Torso: 1 AMS
Right Arm: 2 Ballistic

Heat Sinks: 14 Double

Jump Jets: 1 (4 Max)

ECM Capable?: No

Module Slots: 2
Movement Archetype: Huge
Quirks:
Identical to standard VTR-9S.
Torso movement speed: 20% below default.
Turning speed: 20% below default.
Arm movement speed: 10% below default.


Front End
Multi-mode selection support for matchmaking
Gameplay
LRM speed reduced by 15 m/s for a net change of 120 -> 160 (down from 175).
LRM impulse (screen shake) reduced by 0.05 to 0.35 (down from 0.4).
Turret Health reduced from 150 to 100 health.
Bug Fixes

Winning by earning the maximum resource in Conquest mode no longer treats the resource reward as a loss

Fixed a crash that occurred when returning to Mechlab post match.
General
Partial visual weapon customization for the Raven variants. Their appearance will better reflect the weapons that have been equipped on them.
The Huginn Hero Mech has full visual customization for all its weapons.
The standard variants have full visual customization for their left arm ballistic and right torso missile weapons; the other hardpoints remain as they were.
The RVN-3L's right torso missiles will never use more than 10 tubes, so as to not block the energy hardpoint above them.
We thank you for your patience and we look forward to seeing you on the battlefield!
- The MechWarrior® Online™ Team



Robots are stealing my luggage.
#3933169 - 04/01/14 07:51 PM Re: MWO Patch notes 4/1/14 [Re: Clydewinder]  
Joined: Apr 2008
Posts: 19,581
Raw Kryptonite Offline
Beat the Kobayashi Maru
Raw Kryptonite  Offline
Beat the Kobayashi Maru
Veteran

Joined: Apr 2008
Posts: 19,581
MS
Played a round and noticed my mechs were in a slightly different order in the lab, no big deal, but also that my weapon groups were slightly different for some reason.
Can't see anything else so far.


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#3933342 - 04/02/14 07:57 AM Re: MWO Patch notes 4/1/14 [Re: Clydewinder]  
Joined: Jun 2009
Posts: 4,970
Allaire Offline
Donkeystrength Proponent
Allaire  Offline
Donkeystrength Proponent
Senior Member

Joined: Jun 2009
Posts: 4,970
AR, USA
Yep nerfed the LRM speed again. I wonder if people whining, again, had anything to do with it?


Silent enim legēs inter arma.

Cave canem, te necet lingendo.
#3933668 - 04/02/14 10:51 PM Re: MWO Patch notes 4/1/14 [Re: Clydewinder]  
Joined: Sep 2000
Posts: 3,270
sinner6 Offline
Senior Member
sinner6  Offline
Senior Member

Joined: Sep 2000
Posts: 3,270
Fort Worth,TX
Missiles needed toned down a notch, this seems like a decent improvement from how it was before, but not quite as crazy as it has been since last patch.

Is that raven the only variant with Jump Jets?


Steam: Sinner6
Uplay: Sinner76028
MWO: Sinner6
#3933764 - 04/03/14 05:27 AM Re: MWO Patch notes 4/1/14 [Re: sinner6]  
Joined: Jan 2009
Posts: 92
JarheadEd Offline
Junior Member
JarheadEd  Offline
Junior Member

Joined: Jan 2009
Posts: 92
Originally Posted By: sinner6

Is that raven the only variant with Jump Jets?


Nope, the 4X comes with jets, but no one ever uses it since the 3L is the King of Ravens.


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