#3894612 - 01/13/14 08:05 PM
Re: SimHQ Star Citizen ship role call
[Re: bogusheadbox]
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Joined: Apr 2000
Posts: 1,426
Farcaster
Member
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Member
Joined: Apr 2000
Posts: 1,426
Toronto, Canada
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I've been pledging since last May, and $1300+ later, I'm at 8 ships, plus a few gifted to my twin. Aside from a swarm of Hornets (Ghost, Tracker and Super), I have a 315p, a Cutlass, Gladiator, Constellation and a Starfarer.
I can't even remotely justify or rationalize spending this much money on a game, let alone the thousands more I'll spend on a rig to play it, but at least I'm not spending it on crack and hookers...
"If a person who indulges in gluttony is a glutton, and a person who commits a felony is a felon, then God is an iron. Or else He's the dumbest designer that ever lived." - Spider Robinson, Mindkiller
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#3894652 - 01/13/14 09:16 PM
Re: SimHQ Star Citizen ship role call
[Re: bogusheadbox]
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Joined: Jul 2004
Posts: 10,984
Master
meh
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meh
Veteran
Joined: Jul 2004
Posts: 10,984
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I can't even remotely justify or rationalize spending this much money on a game, let alone the thousands more I'll spend on a rig to play it, but at least I'm not spending it on crack and hookers... This! and on top of that its not like you dropped it in one go. I have about 1.3k in the game also but most of it was 20-30 here and there over the past year and I used money that I would have otherwise used to eat out or go to the movies. So its no big loss for me.
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#3914167 - 02/20/14 12:12 AM
Re: SimHQ Star Citizen ship role call
[Re: bogusheadbox]
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Joined: Mar 2006
Posts: 2,896
bogusheadbox
Opinionated Aussie Bloke
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Opinionated Aussie Bloke
Senior Member
Joined: Mar 2006
Posts: 2,896
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Wow 80 ships with freelancer as most common at moment. Cutlass and super hornet tied second place.
Fighterops...
The only TRUE Stealth crowd funded game.
Devs said there was stuff there, but you just couldn't see it.
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#3914197 - 02/20/14 01:18 AM
Re: SimHQ Star Citizen ship role call
[Re: bogusheadbox]
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Joined: Apr 2000
Posts: 1,887
K6_Scorpion
Ruler of the Free World
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Ruler of the Free World
Member
Joined: Apr 2000
Posts: 1,887
Central FL
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Now we're up to 84 ships and the Cutlass and Constellation are tied at 8 each.
Once we can join multiple organizations I'll apply for membership.
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#3915178 - 02/22/14 02:28 AM
Re: SimHQ Star Citizen ship role call
[Re: bogusheadbox]
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Joined: Jan 2001
Posts: 1,124
Lancelot
Member
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Member
Joined: Jan 2001
Posts: 1,124
Buenos Aires, Argentina
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It would be nice to have an Idris, but we are all poor people here! . And also a Scythe to attract people who want to steal it in an ambush, and steal them in return!
Si hay que huir, YO PRIMERO!!!
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#3915455 - 02/23/14 12:11 AM
Re: SimHQ Star Citizen ship role call
[Re: jskibo]
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Joined: Apr 2000
Posts: 1,887
K6_Scorpion
Ruler of the Free World
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Ruler of the Free World
Member
Joined: Apr 2000
Posts: 1,887
Central FL
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LTI would be great, but I don't expect the cost of insurance in the game to justify spending the extra money for a greymarket ship with LTI. Of course, that's just poor, cheap me.
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#3996459 - 08/16/14 04:15 AM
Re: SimHQ Star Citizen ship role call
[Re: bogusheadbox]
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Joined: Apr 2000
Posts: 1,887
K6_Scorpion
Ruler of the Free World
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Ruler of the Free World
Member
Joined: Apr 2000
Posts: 1,887
Central FL
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Spreadsheet updated with the new Constellation variants and their rovers/snub fighters
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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