#3896878 - 01/17/14 02:56 PM
Re: Dev update 49
[Re: Bearcat99]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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Graphic presets. Yup, no doubt that will be controversial. Especially if a given one is ALMOST fast enough and people feel like they could tweak it to make it run ok without having to step down.
Well, they can still tweak their drivers.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3896917 - 01/17/14 03:56 PM
Re: Dev update 49
[Re: Bearcat99]
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Joined: Apr 2011
Posts: 454
Ami7b5
Member
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Member
Joined: Apr 2011
Posts: 454
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Presets are a good way to evaluate performance. We are still in alpha.
If you're close, get closer.
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#3896941 - 01/17/14 04:43 PM
Re: Dev update 49
[Re: Bearcat99]
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Joined: Jul 2004
Posts: 10,984
Master
meh
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meh
Veteran
Joined: Jul 2004
Posts: 10,984
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First, I could easily understand if they put it in for only the beta so they could evaluate the performance hits for the stalingrad map (as a kind of benchmark test) but that is obviously not the case. Secondly, we want to uphold unified gameplay principles for everyone. Flight sim is a very emotional and competitive genre, you know. Virtual pilots' strive for advantage in everything. But starting that day you may be confident: you only lose if your opponent is better. Note, that current presets are temporary and may be changed prior release. That is pretty obvious that they intend to use it to keep the game "competitive" which is a joke. Anyone looking to gain a performance advantage will just turn down the setting all the way. Anyone looking to get a graphics advantage will just turn it all the way up. It does not do anything to help competition period. All it does is hurt people who would be able to get good fps with one option turned off but now have to either run with horrible fps or with their whole settings turned down across the board. Secondly. I am not complaining about their implementation of this feature. I am complaining about the principle of why they feel the need to use it. In that respect, firstly I dont like people dictating to me that I dont know enough about computers to set my settings properly. Secondly it is a #%&*$# ridiculous and stupid mentality behind it. It serves nothing but to limit our options and force us to use settings which are not optimal for our preference or our systems. It can do nothing but do that with the way it was worded. I dont need to actually play it to know it is a bad idea.
Last edited by Master; 01/17/14 04:45 PM.
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#3897099 - 01/17/14 08:23 PM
Re: Dev update 49
[Re: Sim]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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I expect 4 choices to last only for a short while. No need to be heated about this alpha. It gives people something to do? The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3897105 - 01/17/14 08:26 PM
Re: Dev update 49
[Re: Jedi Master]
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Joined: Sep 2001
Posts: 9,581
Sim
Hotshot
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Hotshot
Joined: Sep 2001
Posts: 9,581
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I expect 4 choices to last only for a short while. No need to be heated about this alpha. It gives people something to do? The Jedi Master That is does...but just because you can.... Anyhow, most optimistic open access is in 4 minutes. According to Russian forums.
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#3897112 - 01/17/14 08:31 PM
Re: Dev update 49
[Re: Bearcat99]
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Joined: Dec 2000
Posts: 22,405
letterboy1
(Heterosexual)Tchaikovsky Ballet Fan
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(Heterosexual)Tchaikovsky Ballet Fan
Lifer
Joined: Dec 2000
Posts: 22,405
Columbus, GA USA
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What about allowing the online players to agree on restrictions of certain graphics options which might give unfair advantages? That way the server master can impose the restrictions and the other players can choose to join or not. Then the offline players can keep their individual options.
The issue is not p*ssy. The issue is monkey.
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#3897119 - 01/17/14 08:36 PM
Re: Dev update 49
[Re: Bearcat99]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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That might very well be the aim. It's far easier to have a server set with "minimum graphics level = 3" or something than to breakout each and every option.
Now in theory you could have separate offline and online graphics settings allowed, and maybe at the end of the day that's what they'll do, but methinks this is an attempt to tamp down the complaints about MP adversarial mismatch.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3897123 - 01/17/14 08:39 PM
Re: Dev update 49
[Re: Jedi Master]
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Joined: Oct 2001
Posts: 2,148
Georgio
Member
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Member
Joined: Oct 2001
Posts: 2,148
Hockley, UK
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To be honest if you're on a server with early Russian vs early German then graphics is going to be the least of your worries... That might very well be the aim. It's far easier to have a server set with "minimum graphics level = 3" or something than to breakout each and every option.
Now in theory you could have separate offline and online graphics settings allowed, and maybe at the end of the day that's what they'll do, but methinks this is an attempt to tamp down the complaints about MP adversarial mismatch.
The Jedi Master
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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