#3891892 - 01/08/14 07:07 PM
Questions for the regulars
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Joined: Mar 2008
Posts: 2,882
Meatsheild
Arma3 guy!
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Arma3 guy!
Senior Member
Joined: Mar 2008
Posts: 2,882
Peoples Republic of Yorkshire
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I'm currently updating all the missions we have to include the newest medic and group joining scripts. Now i have a question for everyone, do you want the loadouts changed as well to the stuff i use in my missions? so black guns with scopes on, few grenades, pistols etc. Or do you want me to keep the loadouts at default? so you get chem lights and the like? and to the other mission makers .. do you actually want me to!? Im leaving the group structures and player counts the same etc incase anyone asks
SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!
http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626
All spelling errors are included free of charge and courtesy of a broken spell checker!
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#3891929 - 01/08/14 07:42 PM
Re: Questions for the regulars
[Re: Meatsheild]
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Joined: Jan 2013
Posts: 664
near_blind
Member
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Member
Joined: Jan 2013
Posts: 664
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My only suggestion is maybe 2 frags and a smoke grenade for everyone. Maybe two mags of tracer rounds for Squad + Team leaders, it makes directing fire so much easier.
Off to greener pastures
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#3892001 - 01/08/14 08:49 PM
Re: Questions for the regulars
[Re: Meatsheild]
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Joined: Jun 2011
Posts: 500
TankerWade
Member
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Member
Joined: Jun 2011
Posts: 500
Portsmouth, NH
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Everyone should have a couple of HE grenades and at least one smoke grenade. Drives me crazy that the default has some fireteam members without HE grenades.
Commanders should have a couple of smoke colors for marking.
And for the love of all that is holy - squad leads should have binoculars! Wait, I've been entrusted to give orders of life and death to 20-40 soldiers but I don't know how to order something on Cabelas website? My parents refuse to get me a pair for my birthday even though my life may depend on it? The quartermaster is still waiting for the new up-armored 10x50's so my standard requisition has been refused?
If you are gonna hand out iron sites then fire team leaders should have binoculars too. See overblown rant above.
Mission makers can decide what to put in for optics. I don't care either way. I'll dance with the girl what brung me.
Everybody gets everything they want. I wanted a mission. And for my sins..they gave me one.
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#3892036 - 01/08/14 09:39 PM
Re: Questions for the regulars
[Re: Meatsheild]
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Joined: Mar 2005
Posts: 875
Fridge
Member
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Member
Joined: Mar 2005
Posts: 875
Fredericton, NB, Canada
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Medics should have more smoke than HE. I think.
Fridge ---------- Things which do you no good in aviation: 1) Altitude above you; 2) Runway behind you; 3) Fuel in the truck; 4) The airspeed you don't have.
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#3892500 - 01/09/14 05:08 PM
Re: Questions for the regulars
[Re: Meatsheild]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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I'm interested in lethality, so BIS fix the damn armor problem already! Tired of flicking boogers at them at semi or full auto speeds, I'd like to use BULLETS.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3892721 - 01/09/14 09:42 PM
Re: Questions for the regulars
[Re: saghen]
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Joined: Mar 2008
Posts: 2,882
Meatsheild
Arma3 guy!
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Arma3 guy!
Senior Member
Joined: Mar 2008
Posts: 2,882
Peoples Republic of Yorkshire
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Tell me what to change for the medic and group joining scripts and I'll update my missions. no need, done them all already
SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!
http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626
All spelling errors are included free of charge and courtesy of a broken spell checker!
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#3893087 - 01/10/14 02:56 PM
Re: Questions for the regulars
[Re: Meatsheild]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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In Arma 2 we had the asst auto guy with extra mags. I'm not sure why we don't see those in A3 right now, other than the squads that had those tended to be 5+ guys while lately they're usually 4. Granted the clips are only 100 rnds instead of 200, but you usually still get like 800 rounds.
Now if it's a dedicated heavy MG team of 2 or 3 an asst would be a must.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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