#3890685 - 01/06/14 10:28 PM
Re: Help for an Albatros pilot
[Re: ArisFuser]
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RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
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L'Etoile du Nord
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Olham will be one of the Alb masters to look to for such advice and he is currently on leave. He should be back soon though. For what it's worth I've always done best when flying the DII against the N17 by keeping above them as much as possible and doing more BnZ and less turn fighting. The Alb rolls well and it can yo-yo like a champ so use those to your advantage. Plus, it has two guns to the Nieup's one and it takes damage like a tank.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#3890692 - 01/06/14 10:41 PM
Re: Help for an Albatros pilot
[Re: ArisFuser]
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Joined: Aug 2011
Posts: 6,739
Olham
Barmy Baron from Berlin
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Barmy Baron from Berlin
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Greetings from Ostfriesland, Lou! Back in Berlin on Wednesday eve.
As Lou says, Aris - don't fight them in horizontal turn fights; dive and pull up again; use your better forward speed in dives to break away from them. They are better in right-round turns, but when you manage to hit them with two guns, it is more devastating.
The best aces even chose to run away, when they were lower; and they picked a fight rather carefully, when at same height as the enemy. The best is always a clear advantage of height.
Last edited by Olham; 01/06/14 10:42 PM.
Vice-President of the BOC (Barmy OFFers Club) Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
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#3890929 - 01/07/14 07:35 AM
Re: Help for an Albatros pilot
[Re: ArisFuser]
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Joined: Mar 2012
Posts: 642
Nefaro
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In my experiences flying a D.III in WOFF, the N24s could out-climb and out-turn me everything being equal. I've not flown the D.II myself but it sounds like the same kind of matchup.
I think your best bet, as mentioned, is to try and boom & zoom them from a higher altitude. If they get you in a circle fight, it can be real tough. You should probably dive and put on a good amount of speed before turning again, if threatened. Those Nieuports' wings will snap a bit easier than yours at higher speed maneuvers.
So if you can find the sweet spot where you can still turn in a higher speed dive, and he can't, you can actually get them to damage their wing and go crashing to the ground.
I was actually credited with a couple kills while dogfighting these Nieuports, when they followed me down into a turning dive and their wings snapped. They plummeted into the ground and I got a claim. I believe I had this happen a third time but I didn't get the claim for it; one of my wingmates must've previously damaged him or perhaps they had even been hitting him when it happened. Either way, I hadn't planned to lure them into such a situation, but it turned a light bulb on. At least one of those I hadn't even fired at previously so evidentally the devs accounted for such victories too. Awesome!
The AI pilots are usually pretty good about avoiding doing that but you can lure some of the average or less experienced ones into doing it. For the ones that don't follow you down, you should be able to extend out of gun range and hopefully get a lot of separation before deciding to re-engage or head out.
Last edited by Nefaro; 01/07/14 07:38 AM.
(For Tech Reference) i7-4770k Intel Processor @3.5Ghz, 16GB System RAM, GTX760 2GB video, 250GB SSD, 1TB HDD (with Win7-64 on it).
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#3891015 - 01/07/14 01:12 PM
Re: Help for an Albatros pilot
[Re: Nefaro]
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Joined: Jun 2010
Posts: 615
RoFfan
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In my experiences flying a D.III in WOFF, the N24s could out-climb and out-turn me everything being equal. I've not flown the D.II myself but it sounds like the same kind of matchup. In WOFF the Nieuport 17 is faster than the Albatros D.II, and the Nieuport 24 is faster than the Albatros D.III. You can boom and zoom a little bit, but eventually they will catch you. I've noticed the AI is a sucker for a nose-low turn when it is in pursuit. It will overshoot almost every time, and allow you to regain the advantage.
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#3891039 - 01/07/14 01:34 PM
Re: Help for an Albatros pilot
[Re: ArisFuser]
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RAF_Louvert
BOC President; Pilot Extraordinaire; Humble Man
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BOC President; Pilot Extraordinaire; Humble Man
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L'Etoile du Nord
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AF, I'm not so sure that it's any easier or harder. It really boils down to learning what your current mount can do and playing to its strengths. Hand-in-hand with that is knowing your opponent's mounts weaknesses and doing what you can to exploit those.
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Three RFC Brass Hats were strolling down a street in London. Two walked into a bar, the third one ducked._________________________________________________________________________ Former Cold War Warrior, USAF Security Service 1974-1978, E-4, Morse Systems Intercept, England, Europe, and points above. "pippy-pahpah-pippy pah-pip-pah"
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#3891049 - 01/07/14 01:44 PM
Re: Help for an Albatros pilot
[Re: ArisFuser]
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Hasse
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Try to take advantage of your better firepower. With two Spandaus, you can easily get hits that will slow down even the nimblest of rotary fighters.
However, I've been under the impression that historically, the Albatros fighters were faster with better acceleration than all the pre-N.28 Nieuports, and also including the Sopwith Pups and Camels. Those Entente rotary fighters were excellent in turn fights, but the Albs were better in the vertical and could get out of a scrap by diving faster, for example. I hope this works in WOFF too. (I haven't yet flown the Albs in campaign mode in a serious way.)
"Upon my word I've had as much excitement on a car as in the air, especially since the R.F.C. have had women drivers."
James McCudden, Five Years in the Royal Flying Corps
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#3891206 - 01/07/14 06:19 PM
Re: Help for an Albatros pilot
[Re: Hasse]
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Nefaro
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Try to take advantage of your better firepower. With two Spandaus, you can easily get hits that will slow down even the nimblest of rotary fighters.
However, I've been under the impression that historically, the Albatros fighters were faster with better acceleration than all the pre-N.28 Nieuports, and also including the Sopwith Pups and Camels. Those Entente rotary fighters were excellent in turn fights, but the Albs were better in the vertical and could get out of a scrap by diving faster, for example. I hope this works in WOFF too. (I haven't yet flown the Albs in campaign mode in a serious way.) I think the Albatroses are listed as being a tad bit faster, or about the same, but I felt like the D.III (early) couldn't keep up with the earlier Nieuports. Flying straight & level while watching it's speed felt like it was cruising a few mph slower than it should. I don't recall my speedometer quite reaching 100mph in level flight in a D.III (early) but it does so in the Noops and others with similar speed. I've not really flown the Nieuports all that much but the few missions I have, they seem faster. Not until I got into the up-engined D.III did it get better. Not only that but the speed difference was relatively large for that extra fifteen horsepower. May be worth checking into the earlier Albatros D.IIs and III (early) with the less powerful engine, and compare.
Last edited by Nefaro; 01/07/14 06:20 PM.
(For Tech Reference) i7-4770k Intel Processor @3.5Ghz, 16GB System RAM, GTX760 2GB video, 250GB SSD, 1TB HDD (with Win7-64 on it).
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#3891246 - 01/07/14 07:21 PM
Re: Help for an Albatros pilot
[Re: Nefaro]
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RoFfan
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I think the Albatroses are listed as being a tad bit faster, or about the same, but I felt like the D.III (early) couldn't keep up with the earlier Nieuports.
No, I already explained. In WOFF Nieuport 17 is faster than the D.II, and Nieuport 24 is faster than the D.III. Look in the aircraft files if you don't believe me.
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#3891643 - 01/08/14 11:41 AM
Re: Help for an Albatros pilot
[Re: RoFfan]
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Nefaro
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I think the Albatroses are listed as being a tad bit faster, or about the same, but I felt like the D.III (early) couldn't keep up with the earlier Nieuports.
No, I already explained. In WOFF Nieuport 17 is faster than the D.II, and Nieuport 24 is faster than the D.III. Look in the aircraft files if you don't believe me. Ah.. okay. All is well in that realm, then.
(For Tech Reference) i7-4770k Intel Processor @3.5Ghz, 16GB System RAM, GTX760 2GB video, 250GB SSD, 1TB HDD (with Win7-64 on it).
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#3891815 - 01/08/14 05:09 PM
Re: Help for an Albatros pilot
[Re: ArisFuser]
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Joined: Jul 2013
Posts: 246
Glubber
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So, from a newbie standpoint, is much easier to start a campaign flying with RFC in 1917-1918,...isn't it? Maybe long term, but I'm 10 missions in in a spring, 1916 start with RFC in an Airco DH2 and the Fokker EIIIs are dropping like flies. Granted, my little Airco Scourge won't last forever.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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