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#3889362 - 01/04/14 03:08 PM WOFF FEATURES in DETAIL (Covers the WOFF series)  
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Winding Man Offline
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See Here for Developer Comments on some of the intricacies of WOFF

update Pol OCT 2017:
Information is now in a PDF here
http://www.overflandersfields.com/index_html_files/WOFF%20DEV%20comments%20and%20more.pdf

Also for updates on what is in WOFF BH&H II see the website Features page.
https://www.overflandersfields.com/features.html


HTH

WM

Last edited by Polovski; 07/21/21 11:36 AM. Reason: Added BH&H II

OBD Software
#3889366 - 01/04/14 03:16 PM Re: AI, Craft Allocations, Engagement etc [Re: Winding Man]  
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Creaghorn Offline
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Stickyworthy I would say wink

#3889369 - 01/04/14 03:19 PM Re: AI, Craft Allocations, Engagement etc [Re: Winding Man]  
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GrimReaper Offline
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These features are why I invested in this game......i want a humanlike immersive experience.

#3889392 - 01/04/14 04:06 PM Re: AI, Craft Allocations, Engagement etc [Re: Winding Man]  
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Hellshade Offline
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Second to none AI combat and campaign experience because of these things. Since the 90s everyone has been trying to replicate Dynamix's Red Baron campaign experience. In my personal opinion, Wings Over Flanders Fields has not just recaptured it, but taken several very long strides past it.

I also agree this is stickworthy so we can just point folks to it who might have questions.



salute


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#3889401 - 01/04/14 04:24 PM Re: AI, Craft Allocations, Engagement etc [Re: Winding Man]  
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Robert_Wiggins Offline
BWOC Survivor!...So Far!!
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WM;

Very appropriate thread and thank you for posting it. I think it goes a long way to towards clarifying what our expectations levels should be.

Cheers


(System_Specs)
Case: Cooler Master Storm Trooper
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#3889504 - 01/04/14 08:12 PM Re: AI, Craft Allocations, Engagement etc [Re: Winding Man]  
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Outstanding explanation for a outstanding sim.

Don't change a thing in my book -I just installed WOFF and have not really flown yet but after reading the OP I am quite excited.

#3889715 - 01/05/14 04:40 AM Re: AI, Craft Allocations, Engagement etc [Re: Winding Man]  
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cptroyce Offline
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Terrific explanation of the greatness of this sim.

Much here to be appreciated and explored!

Regards,
Royce

#3889796 - 01/05/14 10:21 AM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
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Winding Man Offline
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I will update that section on our website as we see more things that need clarification - it will also be in the documentation section of your installs after V1.11.

HTH

WM


OBD Software
#3889905 - 01/05/14 04:04 PM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
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Originally Posted By: Winding Man
I will update that section on our website as we see more things that need clarification - it will also be in the documentation section of your installs after V1.11.

HTH

WM


I think because WOFF handles things so radically different than other sims, people tend to judge it based on how other sims do things without taking the time to appreciate why WOFF does what it does or how much depth and realism it adds to the campaign.

They come in with pre-conceived notions of how a flight sim behaves and when WOFF walks all over that with it's intelligent AI and historically accurate campaign, people think they are mistakes or wrong. Clarification of how things work is probably much needed so that people will understand what they are seeing in the right context, as opposed to "that's not how all the other old sims do it, so it must be broken" mentality.


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#3934364 - 04/04/14 09:08 AM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
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JimAttrill Offline
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I read the above documentation and it is very interesting. This AI is amazingly clever!

One question - what does padlock do exactly and should I try it? (or is it considered to be cheating?) At the moment I am spending most of my time flying defensively and trying to stay alive at all costs ...


LG 27" 27mp65 monitor; EVGA GTX970 GPU; AMD Ryzen 3500 CPU; Corsair 750w PSU; MSI X470 mobo

RAF 1966-73 Cpl Engine Fitter (Retd.) Trenchard brat 206th Entry
DBA and systems programmer 1981-2005. Now retired since 2014
#3934400 - 04/04/14 12:20 PM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: JimAttrill]  
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Olham Offline
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Thanks for this orderly overview of the whole AI behaviour, Winder - very interesting!
A totally new approach to make AI, it seems to me. And noticable all the time.

Originally Posted By: JimAttrill
This AI is amazingly clever!

Yes, sometimes - and at other times they can be bored, tired, unaware. Just human.
But I guess you mean the make of the AI.

Originally Posted By: JimAttrill
...what does padlock do exactly and should I try it? (or is it considered to be cheating?)

Well, it is an aid, isn't it?
But then I guess sitting in a comfy chair with a mug of coffee next to us,
and a "pause" button in reach, to sip of it, is also a cheat.
Most of us are older now than those fellows were - use what helps you to get into it, I say.
I am still using Labels and TAC occasionally, cause I am getting jumped darn often from angles,
which I had checked before and found nothing.

Originally Posted By: JimAttrill
At the moment I am spending most of my time flying defensively
and trying to stay alive at all costs ...

That is the way the survivers mostly did it, I'm pretty sure.
You can't do anything wrong with that, and if you survive, you may still collect your occasional kill
here and there - and in the end you are an ace and wonder, how that happened!


Vice-President of the BOC (Barmy OFFers Club)
Member of the 'Albatros Aviators Club' - "We know how to die with Style!"
#4386930 - 10/27/17 10:53 AM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
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JJJ65 Offline
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Originally Posted by Winding Man
See Here for Developer Comments on some of the intricacies of WOFF

http://www.overflandersfields.com/Features-Dev.html

HTH

WM

Link does not work, probably due to web page updates.


[POL EDIT: See new link at top of this thread]

Last edited by Polovski; 11/26/17 02:43 PM.
#4386934 - 10/27/17 12:43 PM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: JJJ65]  
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Robert_Wiggins Offline
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Originally Posted by JJJ65
Originally Posted by Winding Man
See Here for Developer Comments on some of the intricacies of WOFF

http://www.overflandersfields.com/Features-Dev.html

HTH

WM

Link does not work, probably due to web page updates.



Just tried the link and got a "Link not found".


(System_Specs)
Case: Cooler Master Storm Trooper
PSU: Ultra X3,1000-Watt
MB: Asus Maximus VI Extreme
Mem: Corsair Vengeance (2x 8GB), PC3-12800, DDR3-1600MHz, Unbuffered
CPU: Intel i7-4770K, OC to 4.427Ghz
CPU Cooler: Cooler Master Seidon 240M Liquid CPU Cooler
Vid Card: ASUS GTX 980Ti STRIX 6GB
OS and Games on separate: Samsung 840 Series 250GB SSD
Monitor: Primary ASUS PG27AQ 4k; Secondary Samsung SyncMaster BX2450L
Periphs: MS Sidewinder FFB2 Pro, TrackIR 4

#4386939 - 10/27/17 01:01 PM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
Joined: May 2007
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rtoolooze262 Offline
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Mo. USA
Yep, the link don't work

#4387063 - 10/28/17 12:25 PM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
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Polovski Offline
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Posted in 2014 a lot has changed huh.

OK I bundled a load of the comments and older features into a Features PDF here;

Note BH&H II adds a whole lot more AI features

See the website Features Page for that

Last edited by Polovski; 05/14/21 08:53 AM.

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#4387067 - 10/28/17 12:57 PM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
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rtoolooze262 Offline
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Right on, thanks Pol

#4387110 - 10/28/17 06:36 PM Re: AI Rules of Engagement , Craft Allocations, Flights, Directives etc [Re: Winding Man]  
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JJJ65 Offline
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Thx, sir.


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