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#3877208 - 12/14/13 11:33 PM Oculus Rift Reality getting closer  
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Chivas Offline
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Good news for BOS, since they are implementing it use. This is a game changer.

The latest OR prototype has a very low latency, higher resolution, 6DOF, no motion blur, with no more reports of motion sickness. Investors after seeing the latest build have poured another 75 million into the project, still on course for a holiday release in 2014. That said the developers haven't stated exactly when it will be released until they have all their ducks in order.

http://techcrunch.com/2013/12/13/oculus-vr-oculus-rift-strategy-projections/

http://www.techradar.com/news/gaming/con...le-sick-1207927


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#3877390 - 12/15/13 12:12 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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but still only 65mm between the eyes. no good for me. and I really really want one!

#3877403 - 12/15/13 12:55 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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Yes, game changer for sure, the immersion should be awesome.And investors obviously think so as well.Will wait for about 6 months after launch when the initial release pricing comes down, when it's mass produced, and I'll get one for sure.

#3877419 - 12/15/13 02:01 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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I want to see what will change in flight sim combat now that we get perception of depth! smile


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#3877421 - 12/15/13 02:05 PM Re: Oculus Rift Reality getting closer [Re: Ian Boys]  
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Originally Posted By: Ian Boys
but still only 65mm between the eyes. no good for me. and I really really want one!

I thought there was ability to move lenses closer / further away....


Day one purchase for me....I'm even contemplating getting HD-Dev kit.

#3877431 - 12/15/13 02:36 PM Re: Oculus Rift Reality getting closer [Re: Ian Boys]  
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Just out of curiousity Ian what is your inter-pupil distance?

Originally Posted By: Ian Boys
but still only 65mm between the eyes. no good for me. and I really really want one!

#3877479 - 12/15/13 04:24 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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I am very interested in this but not as an impulse buy. I want to see decent reviews before I buy.

I do think this is the next step in gaming though.


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#3877494 - 12/15/13 04:50 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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As my left eye barely works, I'll pass and stick with TrackIR.


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#3877558 - 12/15/13 06:53 PM Re: Oculus Rift Reality getting closer [Re: Georgio]  
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Originally Posted By: Georgio
Just out of curiousity Ian what is your inter-pupil distance?

Originally Posted By: Ian Boys
but still only 65mm between the eyes. no good for me. and I really really want one!


78mm

and no, the lenses won't move.

#3877583 - 12/15/13 08:01 PM Re: Oculus Rift Reality getting closer [Re: Ian Boys]  
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Originally Posted By: Ian Boys
Originally Posted By: Georgio
Just out of curiousity Ian what is your inter-pupil distance?

Originally Posted By: Ian Boys
but still only 65mm between the eyes. no good for me. and I really really want one!


78mm

and no, the lenses won't move.


I guess I should have said, there is a way to adjust them.
https://developer.oculusvr.com/forums/viewtopic.php?f=26&t=4646

#3877595 - 12/15/13 08:30 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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OK, I see you can get a 3rd party thing that has blur and increases the IPD up to 70mm. It's an improvement but at 78mm I'm still way out.

#3877633 - 12/15/13 09:56 PM Re: Oculus Rift Reality getting closer [Re: Sim]  
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Georgio Offline
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The problem Ian has is the distance between his pupils not the distance of the lenses to the eye. As the lenses appear to be at a fixed distance apart, then if your eyes are closer/further apart then you will get blurring as you're not looking through the centre of the lenses.
To be honest I'd be surprised if the consumer version is released with fixed lenses as the variation in the population would be massively varied.

Originally Posted By: Sim
Originally Posted By: Ian Boys
but still only 65mm between the eyes. no good for me. and I really really want one!

I thought there was ability to move lenses closer / further away....


Day one purchase for me....I'm even contemplating getting HD-Dev kit.

#3877638 - 12/15/13 10:01 PM Re: Oculus Rift Reality getting closer [Re: Ian Boys]  
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Georgio Offline
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With a pupil distance like that are you of Klingon descent or something? biggrin

Originally Posted By: Ian Boys
OK, I see you can get a 3rd party thing that has blur and increases the IPD up to 70mm. It's an improvement but at 78mm I'm still way out.

#3877670 - 12/15/13 10:56 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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that must be it.

#3878479 - 12/17/13 03:14 AM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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Chivas Offline
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Yes I hope the distance between lenses,(if in-fact the consumer version still employs lenses) is adjustable as my PD is around 72/73. I know the current dev kit can change lenses, and adjust the distance from the lens, so I have to think they will employ some lateral adjustment aswell.

The developers are saying that future OR's will be the size of sunglasses that will have their own cpu/gpu, so there is some tech possible that will not require deep lenses.


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#3878584 - 12/17/13 10:02 AM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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No I have asked them and it will be fixed at 65mm

#3878622 - 12/17/13 12:20 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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Georgio Offline
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I guess the problem with adjusting the lens distance is that it will then affect the view in-game. It's easier at this stage to fix the physical distance as that's then one less variable to account for in the software.
Maybe in the future the design will change to allow either prism lenses to shift the view or a physical sliding of the screen which can then be calibrated in-game to get back on track.
Either way I wouldn't worry until you can take a consumer unit for a spin as it might not be as bad as you think.

#3878787 - 12/17/13 05:20 PM Re: Oculus Rift Reality getting closer [Re: Ian Boys]  
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Originally Posted By: Ian Boys


78mm



No wonder its hard to bounce you Ian. wink

#3878882 - 12/17/13 07:40 PM Re: Oculus Rift Reality getting closer [Re: Chivas]  
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Is that code.... cheers

#3879625 - 12/18/13 07:58 PM Re: Oculus Rift Reality getting closer [Re: Ian Boys]  
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Chivas Offline
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Originally Posted By: Ian Boys
No I have asked them and it will be fixed at 65mm


You had me worried that I wouldn't be able to use the Rift also, so I contacted the developer.

Dieter (Oculus VR Support)

Dec 18 11:28 AM (PST)

Hello Jim,

We include a configuration utility that allows you to either measure or manually input your IPD. It can set the IPD up to a maximum of 99.9mm.

You should be able to use the Rift without any issues.

Hope this helps,

Dieter
Oculus VR Support


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