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#3869203 - 11/29/13 04:19 PM Dev Update 43 - Guns and weekend access  
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Ian Boys Offline
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http://forum.il2sturmovik.com/topic/168-developer-diary/page-2#entry59046

"Next Friday you'll get the previously known LaGG-3 and Bf-109 F-4, but this time they will get their firepower back. We'll setup 7.62mm and 20mm weapons with historically adequate AR and HE rounds. AI-controlled planes are going to be the targets for you. They will have weapons as well, but they shouldn't be a problem for skilled pilots."

#3869204 - 11/29/13 04:26 PM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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Aces High 2 Offline
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"That's why we've decided to start providing game access on weekends earlier than it was initially planned. So, everyone who was too busy to play should be able to get to the game soon."

Hi Ian,

This bit of news will please many including myself that don't have the time in the week.

Cheers

Leigh


"IL-2 MAT Manager" program co-dev., Silent Hunter III "Super Turms", "Super Pens", Multi-Skin Bombers dev. for Wings of Victory BDG version 2.10 + various Steel Fury mods. BDG member, "Modder".

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#3869208 - 11/29/13 04:33 PM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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bisher Offline
I'll be your Huckleberry
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Exciting!



#3869266 - 11/29/13 07:56 PM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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Weekend access is going to be well received.

I am one of those who struggle to find time during the week too.
I'll now have time to sit down and really see what we have.

#3869299 - 11/29/13 09:15 PM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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Master Offline
meh
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Quote:
The next session starts on December 6th and ends on December 9th. We're not yet ready to tell the certain time when our servers will go online the next Friday because we still need to figure out the best way to do it. The next goal is to increase the length of each session. Maybe we'll get to it earlier than planned as well. And of course the Standard edition owners will be joining the early access soon.


Does that mean they wont be opening it up on 3rd 4th 5th? (not that I can play those days anyways.) Im just a bit confused now though.

Last edited by Master; 11/29/13 09:26 PM.

And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3869300 - 11/29/13 09:24 PM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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A bit confusing but great news for those of us who haven't been able to join in until now because of real life commitments mid week.

I could care less about the LaGG but can't wait to start blowing things up in the Freidrich!

H


[Linked Image]
#3869313 - 11/29/13 09:51 PM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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Next access begins on the 6th. No access middle of the week while we prepare the guns we mentioned. Only opportunity to switch to weekends to make more users happy.

If we did it any different, it would be a bit longer for weapons.

Jason

#3869325 - 11/29/13 10:04 PM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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But the dates are different here due to time zones and I work play during the weekends ;P
Sorry just being a pain. I don't actually work weekends. But I imagine some do.

When do you think you will be able to offer 24/7 access?

Last edited by Destraex; 11/29/13 10:05 PM.
#3869394 - 11/30/13 01:22 AM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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That's cool Jason. Thanks for considering the player.


The artist formerly known as SimHq Tom Cofield
#3869425 - 11/30/13 04:04 AM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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SO will this early access have Multiplayer ? or only after the full release?


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#3869431 - 11/30/13 04:26 AM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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While we're asking questions...

- will the AI bots have any defensive moves or will they be like towplanes?
- will ground objects be destructable?
- will bullet strikes show on aircraft targets as decals or as unique damage?
- will internal structures in aircraft be visible?
- will hit boxes be placeholders or final?
- will AI pilot kills be modelled?
- will AI bailouts be modelled?
- will any new effects or DMs be shown?
- will tracer smoke be visible?
- will loadouts be configurable or fixed?

H


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#3869496 - 11/30/13 09:23 AM Re: Dev Update 43 - Guns and weekend access [Re: Wklink]  
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Originally Posted By: Wklink
That's cool Jason. Thanks for considering the player.


You mean the customer...

#3869517 - 11/30/13 11:26 AM Re: Dev Update 43 - Guns and weekend access [Re: Alexi_Alx_Anova]  
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Originally Posted By: Alexi_Alx_Anova
Originally Posted By: Wklink
That's cool Jason. Thanks for considering the player.


You mean the customer...


And the difference is, in this instance?

#3869611 - 11/30/13 06:43 PM Re: Dev Update 43 - Guns and weekend access [Re: Sethos88]  
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Originally Posted By: Sethos88
Originally Posted By: Alexi_Alx_Anova
Originally Posted By: Wklink
That's cool Jason. Thanks for considering the player.


You mean the customer...


And the difference is, in this instance?




The difference is that customers always believe they are right..... even when they 'ain't.'

#3869651 - 11/30/13 09:52 PM Re: Dev Update 43 - Guns and weekend access [Re: knightgames]  
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Originally Posted By: knightgames
..
The difference is that customers always believe they are right..... even when they 'ain't.'

You don't like customers, do you?

#3869702 - 12/01/13 12:46 AM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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Peally Offline
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Dear lord, I'm amazed that Jason even bothers working in his field with some of you whiners. Quit arguing, it's pathetic.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#3869711 - 12/01/13 01:36 AM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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bisher Offline
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lol, but you got class eh Peally



#3869721 - 12/01/13 02:36 AM Re: Dev Update 43 - Guns and weekend access [Re: theOden]  
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Originally Posted By: theOden
Originally Posted By: knightgames
..
The difference is that customers always believe they are right..... even when they 'ain't.'

You don't like customers, do you?



No, not entitled whiners, but neither do I think customers should genuflect toward developers.

#3869723 - 12/01/13 02:59 AM Re: Dev Update 43 - Guns and weekend access [Re: bisher]  
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Peally Offline
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Originally Posted By: bisher
lol, but you got class eh Peally


The flight sim community reminding me of bickering 5 year olds gets really old over time. It's really no wonder the genre suffers. I probably need to stop frequenting so many forums and start getting onto TS with people that actually want to have more fun than petty arguments rant-on-off


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
#3869755 - 12/01/13 05:56 AM Re: Dev Update 43 - Guns and weekend access [Re: Ian Boys]  
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Fantastic news!

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