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#3864774 - 11/19/13 05:23 PM Re: Getting some arma going [Re: KlarSnow]  
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#3865272 - 11/20/13 03:19 PM Re: Getting some arma going [Re: KlarSnow]  
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Raw Kryptonite Offline
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Aside from a few incidents, like mine explosions and the mysterious destruction of our surplus helos, I had a good time last night. Slowly getting used to the control scheme.
However that fps issue is making me sick! Once that dropped it's like being tensed up the whole time due to frustration and not having smooth movement. Couldn't hit much of ANYTHING not just a few feet in front of me either.
I'll probably sit out until I get the pc updated again to run this better. After running 60-70 fps in the campaign and a test in MP earlier yesterday, it was pretty damn aggravating playing this thing at 18 fps 20 minutes into it. Maybe they'll get it patched to run better in online MP.


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#3865275 - 11/20/13 03:28 PM Re: Getting some arma going [Re: KlarSnow]  
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The mines were a funny and frustrating diversion. I had a lot of fun last night. My frame rates didn't drop til we went after the second town. I'm wondering if it is just all the stuff that is going on on the map. Don't know.

I did see someone running around our choppers last night. I thought it was a friendly but maybe some random saboteur was out and about...

S


MWO callsign Feetwet
#3865291 - 11/20/13 04:00 PM Re: Getting some arma going [Re: KlarSnow]  
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Yeah fun last night, and the framerate was lower for me on that second town too, when using sniper scope framerate sucked... more than it should on my higher end machine.

I think I probably need to tweak the visibility distance settings or something.

PS. still pretty frustrated that the interior walls and doors still stick to you when you try to move through them, especially prone... annoying longterm problem with the Arma series that I hoped they would have fixed with Arma3, lucky it didn't break my legs trying to low crawl through the door threshold like it does in DayZ but almost as bad since you're stuck while AI is shooting at you.


i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
#3865295 - 11/20/13 04:05 PM Re: Getting some arma going [Re: Feetwet]  
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Originally Posted By: Feetwet
I thought it was a friendly but maybe some random saboteur was out and about...

S



Oh yeah, that's definitely what happened to them. Spies. Had to be. Nothing else would explain it.
I wasn't there when it didn't happen.
exitstageleft


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#3865317 - 11/20/13 05:05 PM Re: Getting some arma going [Re: KlarSnow]  
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MojoFlow Offline
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Had fun last night as well.

We could try some of the other missions if you want, just to see if there is a difference in frame rates or not.

Also, kludger, I saw you stuck in the doorway once, when you were prone. You head and shoulders were through the doorway, but you body was hitting the doorway, so it was 'blocking' you, maybe the issue is when you are prone more so?

Wondering how many casualties we had from mines vs. the enemy on the first town. wink

#3865342 - 11/20/13 06:15 PM Re: Getting some arma going [Re: KlarSnow]  
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100 years from now they'll still be unearthing mines in that poor town.


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#3865383 - 11/20/13 06:56 PM Re: Getting some arma going [Re: KlarSnow]  
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salute


"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
#3865437 - 11/20/13 08:27 PM Re: Getting some arma going [Re: KlarSnow]  
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KlarSnow Offline
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Yes the mines definitely made that town more fun!! and Interesting!! and tense!!! all bonuses right!!! Totally not anyones fault for using the artillery module wrong right? Right??? :P

#3865512 - 11/20/13 10:33 PM Re: Getting some arma going [Re: KlarSnow]  
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Princess Diana would die of a heart attack, and then revived on the way to the hospital only to die again in a horrible car accident totally not the fault of the French news media...

Too soon?


"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
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