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#3853058 - 10/22/13 10:55 PM Door Kickers Alpha 5 out...  
Joined: Jan 2003
Posts: 28,506
Magnum Offline
Magnum  Offline

Joined: Jan 2003
Posts: 28,506
Naples, Florida

#3857149 - 11/01/13 07:17 PM Re: Door Kickers Alpha 5 out... [Re: Magnum]  
Joined: Apr 2002
Posts: 855
Amaroq Offline
Amaroq  Offline

Joined: Apr 2002
Posts: 855
Thanks for bringing this to my attention!

I'm interested to see how far they can take this. Being able to stop the action and go turn-based and then roll with it when it's appropriate is fun, but at this point I miss certain micromanagement features from Frozen Synapse. OTOH the easy flow of control is a nice change over the XCOM /Frozen Synapse 'brooding for half an hour over FOV and LOS worries'.

And for an alpha it's certainly very polished, stable and fun.

Don Quixote's misfortune is not his imagination, but Sancho Panza.
#3865586 - 11/21/13 02:03 AM Re: Door Kickers Alpha 5 out... [Re: Magnum]  
Joined: Jan 2006
Posts: 606
franx Offline
Impersonal pronoun
franx  Offline
Impersonal pronoun

Joined: Jan 2006
Posts: 606
Fantastic mini-sim. Totally addictive but not at all brainless.

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