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#3843524 - 09/30/13 03:02 AM Review: Command Modern Air/Naval Operations  
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TonyAAA Offline
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http://www.simhq.com/air-combat/command-modern-air-naval-operations-review.html

Why on Earth did SimHQ let Herman Hum do its review of Command?

His reputation in the Harpoon community isn't exactly spotless. After all his shenanigan's and perm bans he basically has a vendetta against AGSI and Matrixgames.

See: http://www.warfaresims.com/index.php?s=herman

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#3843534 - 09/30/13 03:39 AM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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jazjar Offline
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A lot of false info in that review. You can turn off the labels. For everything else, it seemed like he cherry picked instances in that it failed and focused on those instead of the whole picture. In the scenarios I played, airbases always worked out fine. I'm confused about what he's trying to say about "Hold Fire" for AI. You don't need to do all of that. I really don't know why there would be more than 100 ships in the scenario, as that's really only why the issue would be applicable. And why would you not want to kill any inbound missiles in the first place?

#3843594 - 09/30/13 07:25 AM Re: Review: Command Modern Air/Naval Operations [Re: jazjar]  
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Herman Offline
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Originally Posted By: jazjar
A lot of false info in that review. You can turn off the labels.

Sorry, but you are mistaken. You can turn off the Datablocks, but not the radar reports, time of contact, etc that clutter the screen.

Originally Posted By: jazjar
For everything else, it seemed like he cherry picked instances in that it failed and focused on those instead of the whole picture. In the scenarios I played, airbases always worked out fine. I'm confused about what he's trying to say about "Hold Fire" for AI. You don't need to do all of that. I really don't know why there would be more than 100 ships in the scenario, as that's really only why the issue would be applicable. And why would you not want to kill any inbound missiles in the first place?


Just because something worked for you, does not mean it works for everyone i.e. airbases clogged. It is a KNOWN bug that has already been acknowledged by the developers, themselves, and is hoped to be fixed in the upcoming patch.

Yes, you do need to 'do all of that' to have your units hold fire. There is no other way. If you care to offer details as to how it can be done, I'll be happy to try it. However, I can find no other way. Others have tried and only managed to embarass themselves.
http://grogheads.com/forums/index.php?topic=4065.msg190123#msg190123

Why not kill inbound missiles? There are many possible reasons that I've already seen:
1) They are going to miss anyway
2) They are heading for a target already dead
3) They are heading for an escort and you wish to save your weapons to protect the carrier
and on, and on.

The point is, the commander needs to have his commands obeyed. He's playing the game. Not the AI.


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#3843634 - 09/30/13 11:57 AM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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BillyRiley Offline
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So the review is gone?

"cherry picked instances where it failed"...are those off limits in reviews then?

#3843669 - 09/30/13 01:45 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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Richardg Offline
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I'm glad I read it before they took it down. It sounds like a headache to play.

#3843673 - 09/30/13 01:53 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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Evil Flower Offline
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Eslöv, Sverige
If I'm supposed to shell out $65 or something outrageous like that for a game I'd expect, nay, demand that any reviews looked critically at the game even if it means fanbois get angry.

*Edit: And if this review indeed was taken down because fanbois or Matrix complained about it then that casts into serious doubt the integrity of the site.

Last edited by Evil Flower; 09/30/13 01:54 PM.
#3843679 - 09/30/13 01:59 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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Richardg Offline
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I agree. I completely dismiss reviews that gush uncontrollably. If there isn't some hard critiquing, it isn't a review.

#3843688 - 09/30/13 02:12 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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Sethos88 Offline
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I find it very entertainment all the drama concerning this game, from the ridiculous price to review controversy. Whatever is next?

#3843695 - 09/30/13 02:16 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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Wedge Offline
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It's a soap opera. Reminds me of IL2 drama and RvS/Ghost Recon as well drama.

#3843728 - 09/30/13 03:12 PM Re: Review: Command Modern Air/Naval Operations [Re: BillyRiley]  
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TankHunter Offline
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Originally Posted By: BillyRiley
So the review is gone?

"cherry picked instances where it failed"...are those off limits in reviews then?


They pulled it. Probably for good reason, the reviewer seems to have a "history" with the makers, which isn't exactly good for someone reviewing a product.


l'Audace, toujours l'audace

I don’t have pet peeves; I have major, psychotic hatreds. - George Carlin

Even if you have a crown and sit at a throne
In the end you will have nothing
Even if you are destined for great riches
In the end you will return to the dust
#3843730 - 09/30/13 03:14 PM Re: Review: Command Modern Air/Naval Operations [Re: Richardg]  
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Dimitris Offline
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Originally Posted By: Richardg
I'm glad I read it before they took it down. It sounds like a headache to play.


Have a look at Baloogan's playthroughs and decide for yourself: http://www.youtube.com/user/baloogan/feed

#3843736 - 09/30/13 03:19 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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BillyRiley Offline
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That shouldn't matter Tank Hunter. Regardless of history - it's his review. If they wanted to challenge that review then they are free to do so but to have it removed smacks of - well - you decide.

A review is a review. It might not be fair. It might be biased. But it is one persons take on the game. It's no different really to film/broadway reviews. It can and where it can, SHOULD be challenged. But this wasn't. It was just dismissed and that's annoying and disappointing.

#3843760 - 09/30/13 03:55 PM Re: Review: Command Modern Air/Naval Operations [Re: Herman]  
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Patrocles Offline
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Originally Posted By: Herman
Originally Posted By: jazjar
A lot of false info in that review. You can turn off the labels.

Sorry, but you are mistake. You can turn off the Datablocks, but not the radar reports, time of contact, etc that clutter the screen.


pardon my ignorance, but is there any workaround to turn off the big black datablock attached to the mouse cursor? I asked this question in the matrix forum, but they said it not possible to turn it off in-game.
(still a complete newb to the game and naval games in general)
cowboy


Animal Mother > Rambo+ChuckNorris
#3843761 - 09/30/13 03:57 PM Re: Review: Command Modern Air/Naval Operations [Re: TankHunter]  
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Patrocles Offline
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Originally Posted By: TankHunter
Originally Posted By: BillyRiley
So the review is gone?

"cherry picked instances where it failed"...are those off limits in reviews then?


They pulled it. Probably for good reason, the reviewer seems to have a "history" with the makers, which isn't exactly good for someone reviewing a product.


Ach! I got here too late to read the review.
how does the review process work at SimHQ? did SimHQ not vette(sp) the reviewer about any biases or did the reviewer neglect to mention any biases before taking on the review? just curious....
cowboy


Animal Mother > Rambo+ChuckNorris
#3843787 - 09/30/13 04:40 PM Re: Review: Command Modern Air/Naval Operations [Re: Patrocles]  
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Herman Offline
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Originally Posted By: Patrocles
Originally Posted By: Herman
Originally Posted By: jazjar
A lot of false info in that review. You can turn off the labels.

Sorry, but you are mistake. You can turn off the Datablocks, but not the radar reports, time of contact, etc that clutter the screen.


pardon my ignorance, but is there any workaround to turn off the big black datablock attached to the mouse cursor? I asked this question in the matrix forum, but they said it not possible to turn it off in-game.
(still a complete newb to the game and naval games in general)
cowboy


You are correct. It is impossible to remove or cover the Big Black Box of Death from the screen. :-)

It's annoying to always have to move it out of the way to see some detail underneath.


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#3843805 - 09/30/13 05:24 PM Re: Review: Command Modern Air/Naval Operations [Re: BillyRiley]  
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TankHunter Offline
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Originally Posted By: BillyRiley
That shouldn't matter Tank Hunter. Regardless of history - it's his review. If they wanted to challenge that review then they are free to do so but to have it removed smacks of - well - you decide.

A review is a review. It might not be fair. It might be biased. But it is one persons take on the game. It's no different really to film/broadway reviews. It can and where it can, SHOULD be challenged. But this wasn't. It was just dismissed and that's annoying and disappointing.


I just can't see it being a good thing. Look at all the reviews on Amazon for instance on books dealing with politics. You get alot of "bad" and "good" reviews there, not because the book is good or bad, but because of the individual's view on the message being put forward. With that its just a difference in opinion, imagine if personal animus becomes a factor? Again, I can't see anything positive coming from it.


l'Audace, toujours l'audace

I don’t have pet peeves; I have major, psychotic hatreds. - George Carlin

Even if you have a crown and sit at a throne
In the end you will have nothing
Even if you are destined for great riches
In the end you will return to the dust
#3843816 - 09/30/13 05:48 PM Re: Review: Command Modern Air/Naval Operations [Re: Herman]  
Joined: May 2005
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Patrocles Offline
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Chicagoland
Originally Posted By: Herman
Originally Posted By: Patrocles
Originally Posted By: Herman
Originally Posted By: jazjar
A lot of false info in that review. You can turn off the labels.

Sorry, but you are mistake. You can turn off the Datablocks, but not the radar reports, time of contact, etc that clutter the screen.


pardon my ignorance, but is there any workaround to turn off the big black datablock attached to the mouse cursor? I asked this question in the matrix forum, but they said it not possible to turn it off in-game.
(still a complete newb to the game and naval games in general)
cowboy


You are correct. It is impossible to remove or cover the Big Black Box of Death from the screen. :-)

It's annoying to always have to move it out of the way to see some detail underneath.


BBBoD! haha
hopefully, we can see a patch where the BBBoD can be turned OFF/ON by the player.
cowboy


Animal Mother > Rambo+ChuckNorris
#3843821 - 09/30/13 05:59 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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BillyRiley Offline
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Well you are always going to get bias in reviews. Might as well just not have them. Everyone has to take em with a pinch of salt and ultimately make up their own mind.

With a game - if the facts are in the review - then they are facts. If they're not fact then they can be pulled out and dissected and shown for what they are.

Do you not think, whilst this gamer may have a history with the development company and may have (and I don't think he has) lied in his review...that others may do the same, in the other direction? Beta testers? Publishers? They're all bias one way or another no?

There are PLENTY of bad reviews of Kevin Costner films because there's a clique of critiques that just don't like the guy but I've seen a lot of his movies even after reading reviews and they were damn good movies.

In the end everyone has to read what they read and make up their own minds. No-one should EVER believe everything they read.

As for Amazon, I always read the bad reviews first, and work up...that way I see who's spouting bollox (sometimes).

Anyway each to their own. The guy wrote a review and it was pulled and that is disappointing for the gaming community. I would have much rather seen the other side coming out fighting in a constructive manner, dissecting and pulling apart his comments but all that has happened is some dirt has been served on him on other forums and the review has been hidden which makes me wonder what exactly DID he get wrong in the review?

I have the game. Is it a good game? Yeah - it's alright. Is it annoying at times? Damn straight it is. Did a lot of the things pointed out in the review ring true for me - a person with the game? Yep. Was it worth £65? Nope. Will it be? Probably?

It's a PR nightmare. I've got nothing more to say to the company or it's publishers. I'm disappointed in Warfare Sims, Matrix/Slitherine and SimHQ.

#3843834 - 09/30/13 06:23 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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jazjar Offline
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If by radar reports you mean the uncertainty boxes from ESM sensors, what other option would you have besides that? The time of contact I find is rather useful and doesn't do much cluttering.

#3843957 - 09/30/13 09:56 PM Re: Review: Command Modern Air/Naval Operations [Re: TonyAAA]  
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Wodin Offline
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I don't think Sim HQ should have pulled the review to be honest. It was Hermans opinion of the game and he is one of the experts in this sort of wargame..I do not think his issues with Slitherine would have made any difference to his opinion on C:MANO. It's good to get a wide range of opinions..and lets face it any reviewer who loved a game you could say is being biased just like any reviewer who hates it. They are giving you their opinion, one you may or may not agree with. Also fanboyism is a scourge when it comes to games and gets in the way of constructive criticism.

Slitherine are just like all publishers and are no different to the major publishers out there, I don't believe they are some sort of "family\community" run business doing their best for a niche game community and hold wargaming and wargamers above profits. PC and BA have made them very successful (Though long term success could be iffy as really it seems PC and BA have been the golden egg, one reason we see the next WH40K game using the PC engine is no doubt in the hope all those PC players will snap it up aswell, how long they can carry on doing this though is uncertain). Saying all this it doesn't stop me from promoting the game sunder their stable..the developers aren't Slitherine and vice versa.

SO Sim HQ shouldn't bow down to publishers and pull reviews from their website..what they should have done is found someone to do another review a player who love sit and see's it in a different light.

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