#3826175 - 08/23/13 12:25 PM
ColdWarSubSimulator
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Joined: May 2007
Posts: 30
Hawk66
Junior Member
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Junior Member
Joined: May 2007
Posts: 30
Germany
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Hi, I am currently developing a nuclear submarine simulator, set in the cold war...it is in a very early stage but maybe some of you have ideas, want to give feedback etc. Just check out my Blog
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#3827941 - 08/27/13 03:34 PM
Re: ColdWarSubSimulator
[Re: Hawk66]
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Joined: Aug 2007
Posts: 1,188
Gunnyhighway
Move, Strike, Protect
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Move, Strike, Protect
Member
Joined: Aug 2007
Posts: 1,188
San Diego, CA
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Did you check "DANGEROUS WATERS" from Sonalysts?
Fluctuat Nec Mergitur
This is not the bars that keep the Tiger in the cage, this is the space between the bars.
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#3827996 - 08/27/13 05:15 PM
Re: ColdWarSubSimulator
[Re: Gunnyhighway]
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Joined: May 2007
Posts: 30
Hawk66
Junior Member
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Junior Member
Joined: May 2007
Posts: 30
Germany
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Did you check "DANGEROUS WATERS" from Sonalysts? Sure...I own it since the beginning I do not want to implement a DW clone...but a more modern version of RedStormRising, with improved realism, some working (important) consoles
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#3837276 - 09/15/13 05:35 PM
Re: ColdWarSubSimulator
[Re: Hondo]
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Joined: May 2007
Posts: 30
Hawk66
Junior Member
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Junior Member
Joined: May 2007
Posts: 30
Germany
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Just to let you know that I'd be interested as well. Sure...probably - if real life does not interfere, I'll plan to post the next development snapshot this month - including reworked sonar station and inclusion of the towed array.
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#3839472 - 09/20/13 01:56 AM
Re: ColdWarSubSimulator
[Re: jazjar]
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Joined: Feb 2003
Posts: 4,372
Skater
Senior Member
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Senior Member
Joined: Feb 2003
Posts: 4,372
NYC
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I don't know, but if it is possible technical accuracy would be HUGELY awesome. As in user interfaces, for sonar, weapons, maneuvering, etc. I can help with sonar and fc interfaces for -637 and -688 boats. -Skater
"As Iron Sharpens Iron, so does a friend sharpen a friend." Proverbs 27:17 "There is neither Jew nor Greek, there is neither bond nor free, there is neither male nor female, for ye are all one in Christ Jesus." Galatians 3:28 Never, ever, underestimate the ability of people to discount Occam's Razor. - Dart "I don't want to abolish government. I simply want to reduce it to the size where I can drag it into the bathroom and drown it in the bathtub." - Grover Norquist
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#3839548 - 09/20/13 08:16 AM
Re: ColdWarSubSimulator
[Re: Skater]
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Joined: May 2007
Posts: 30
Hawk66
Junior Member
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Junior Member
Joined: May 2007
Posts: 30
Germany
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I don't know, but if it is possible technical accuracy would be HUGELY awesome. As in user interfaces, for sonar, weapons, maneuvering, etc. I can help with sonar and fc interfaces for -637 and -688 boats. -Skater Thx...I keep that in mind...My plan is to first have the most essential stations in a rudimentary, but working way and revisit them at a later point of time.
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#3839669 - 09/20/13 03:45 PM
Re: ColdWarSubSimulator
[Re: Hawk66]
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Joined: Feb 2003
Posts: 4,372
Skater
Senior Member
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Senior Member
Joined: Feb 2003
Posts: 4,372
NYC
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I don't know, but if it is possible technical accuracy would be HUGELY awesome. As in user interfaces, for sonar, weapons, maneuvering, etc. I can help with sonar and fc interfaces for -637 and -688 boats. -Skater Thx...I keep that in mind...My plan is to first have the most essential stations in a rudimentary, but working way and revisit them at a later point of time. Roger that. I was an STS1(SS) on 688 and 637 class boats, before branching off into Naval Intelligence. I know the sonar and fire control consoles pretty well. -Skater
"As Iron Sharpens Iron, so does a friend sharpen a friend." Proverbs 27:17 "There is neither Jew nor Greek, there is neither bond nor free, there is neither male nor female, for ye are all one in Christ Jesus." Galatians 3:28 Never, ever, underestimate the ability of people to discount Occam's Razor. - Dart "I don't want to abolish government. I simply want to reduce it to the size where I can drag it into the bathroom and drown it in the bathtub." - Grover Norquist
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#3839756 - 09/20/13 06:16 PM
Re: ColdWarSubSimulator
[Re: Skater]
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Joined: May 2007
Posts: 30
Hawk66
Junior Member
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Junior Member
Joined: May 2007
Posts: 30
Germany
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Roger that. I was an STS1(SS) on 688 and 637 class boats, before branching off into Naval Intelligence. I know the sonar and fire control consoles pretty well.
-Skater
cool^^...during the cold war? I've read a lot of stuff about it and there also some quite good books about sound propagation out there...my sonar model is currently basic but it takes already the layer and shadow zones into account. But CZs and a complex modelling of Sound (bouncing of the ground etc.) is missing Today I've finished the basic physics concerning towed array (simulating that the TA follows its parent sub, drag and that stuff) and also the mirror contact seems to be working. What is left is a washout effect if the sub changes rapidly its heading and I've to enable the tracker for all sensors. So, then my current state will be that I can simulate Hull, Sphere and TB-16 - also reflecting different frequencies. Sure not finished and probably tons of bugs...but I make progress . When I've implemented the two mentioned features, I'll post the next update to get feedback and then I want to move forward to the Narrowband sonar.
Last edited by Hawk66; 09/20/13 06:18 PM.
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#3840015 - 09/21/13 05:58 AM
Re: ColdWarSubSimulator
[Re: Hawk66]
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Joined: Aug 2005
Posts: 145
Xptical
Member
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Member
Joined: Aug 2005
Posts: 145
Macon, GA, USA
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Start small. Release early and update often. Maybe start with a single sub and work on navigation and physics. Once that's down, release it and start adding in sensors and fire control. I'd like to see nuclear systems modeled. Especially nuclear torps. Maybe research PAL and do something off that: http://en.wikipedia.org/wiki/Permissive_Action_Link
[img]http://www.speedtest.net/result/649739859.png[/img]
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#3840121 - 09/21/13 03:02 PM
Re: ColdWarSubSimulator
[Re: Hawk66]
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Joined: Feb 2003
Posts: 4,372
Skater
Senior Member
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Senior Member
Joined: Feb 2003
Posts: 4,372
NYC
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The very end of the Cold War was the start of my Naval career. I joined in 1988 and got in a few Cold War patrols before the Cold War Era ended in 1990.
-Skater
"As Iron Sharpens Iron, so does a friend sharpen a friend." Proverbs 27:17 "There is neither Jew nor Greek, there is neither bond nor free, there is neither male nor female, for ye are all one in Christ Jesus." Galatians 3:28 Never, ever, underestimate the ability of people to discount Occam's Razor. - Dart "I don't want to abolish government. I simply want to reduce it to the size where I can drag it into the bathroom and drown it in the bathtub." - Grover Norquist
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#3841736 - 09/25/13 05:21 PM
Re: ColdWarSubSimulator
[Re: Bahger]
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Joined: May 2007
Posts: 30
Hawk66
Junior Member
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Junior Member
Joined: May 2007
Posts: 30
Germany
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A successor to 688i and Sub Command would be very, very welcome. Huge job for an individual, though, I would think. Good luck! Thanks ....but I do not plan to develop a clone of Sub Command or Dangerous Waters...more an updated Red Storm Rising but with more realism, some important consoles (obviously sonar and a good AI. I am currently finalizing the next update...so stay tuned.
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#3842923 - 09/28/13 11:19 AM
Re: ColdWarSubSimulator
[Re: Hawk66]
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Joined: May 2007
Posts: 30
Hawk66
Junior Member
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Junior Member
Joined: May 2007
Posts: 30
Germany
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So, the blog has now an update...check the Blog if you want to give feedback.
Last edited by Hawk66; 09/28/13 11:20 AM.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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