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#383634 - 09/23/05 05:22 PM Flanker 2.51 3D tweaking the line of sight  


Hi all

I have just put my hand on a copy of Flanker...
I really enjoy it, but I wonder if there is a way to tweak(increase) the global distance of visualisation for ground objects(city, building)?

I thing this kind of manipulation is possible under LockOn.... I cross my finger it could be done for Flanker2.51 too!


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#383635 - 09/24/05 02:31 AM Re: Flanker 2.51 3D tweaking the line of sight  
Joined: Jun 2005
Posts: 2,026
Reticuli Offline
Reticuli  Offline

Joined: Jun 2005
Posts: 2,026
Dayton, OH, USA
I turn off all the buildings to get the highest frame rates possible. Most of the war is in the air, anyway, and the necessary (i.e. target) buildings and objects still show up. I think the pop up distance was actually a glitch in Flanker that was later fixed in Lock On, a sim which I won't install because of that StarForce crap.

Maybe someone else knows if the distance can be manipulated in the ini file, or something?

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles

X52 + Silicone Grease = JOY stick

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