#3823988 - 08/18/13 10:47 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: piston79]
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Joined: Oct 1999
Posts: 129
Wolfhound
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Member
Joined: Oct 1999
Posts: 129
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I could give it to you for free... I just realised I already have the manual in .djvu format
*********I have quite a large collection of Flight, Weapon Systems, Tactical & Supplementary Aircraft Manuals for Jets, Helicopters & some Props, spanning the Vietnam era to present. If you're interested in trading Flight Manuals, mainly for modern military aircraft, send me a PM.*********
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#3824144 - 08/19/13 12:14 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: Mdore]
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Joined: May 2013
Posts: 339
ePap
Member
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Member
Joined: May 2013
Posts: 339
Athens
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More systems are nice, but I'd like more reasons to use the existing systems.
Better and different types of jamming and decoys, and targets that manoeuvre. Smarter enemies.
Mission variability, so playing the same mission will mean you see the enemy doing different things.
Mission editor, so we can create and share our own missions.
Team play. So multiple players can work together on a single mission. +1 ...and human control targets on air.
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#3824223 - 08/19/13 04:19 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: ePap]
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Joined: Sep 2011
Posts: 2,010
piston79
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Member
Joined: Sep 2011
Posts: 2,010
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+1 ...and human control targets on air. My proposal is to use Faroukh as a pilot of the target, and we will use a SAM of choise... (I am going with SA-2E)!
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#3824250 - 08/19/13 05:01 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: piston79]
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Joined: Apr 2012
Posts: 916
farokh
farokh
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farokh
Member
Joined: Apr 2012
Posts: 916
I-RAN
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My proposal is to use Faroukh as a pilot of the target, and we will use a SAM of choise... (I am going with SA-2E)!
yea yea ... just do it till i steeping my home made AGM-88 to your throat too !
Last edited by farokh; 08/19/13 07:23 PM.
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#3824305 - 08/19/13 06:48 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: piston79]
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Joined: May 2013
Posts: 339
ePap
Member
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Member
Joined: May 2013
Posts: 339
Athens
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+1 ...and human control targets on air. My proposal is to use Faroukh as a pilot of the target, and we will use a SAM of choise... (I am going with SA-2E)! No,not as a pilot . ..as a jamming pod. Faroukh,don't be afraid ,not for firings.Just for practicing ...
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#3834696 - 09/10/13 11:58 AM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: farokh]
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Joined: Aug 2008
Posts: 737
Comrade_Hedgehog
Member
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Member
Joined: Aug 2008
Posts: 737
The Sticks, England.
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I think it'd be awesome if the Shilka could be interoperable with the one in SteelBeasts.
If SB could export the ground clutter & object electronic signatures as well as the optical signatures and movement/location cues into the Radar and "Computer" system of SAMSIM, while Sam Sim exports the firing solution and trajectories of the rounds into SB.
But that would mean a lot of work and an agreement between Hpasp and eSim.
Its not the bullet with your name on it you have to worry about. But the one addressed: "To Whom It May Concern"
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#3835391 - 09/11/13 03:48 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: Comrade_Hedgehog]
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Joined: Dec 2009
Posts: 2,665
Hpasp
Senior Member
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Senior Member
Joined: Dec 2009
Posts: 2,665
Hungary, Europe
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I think it'd be awesome if the Shilka could be interoperable with the one in SteelBeasts.
If SB could export the ground clutter & object electronic signatures as well as the optical signatures and movement/location cues into the Radar and "Computer" system of SAMSIM, while Sam Sim exports the firing solution and trajectories of the rounds into SB.
But that would mean a lot of work and an agreement between Hpasp and eSim. I would not be against it...
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#3835838 - 09/12/13 02:58 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: Hpasp]
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Joined: Aug 2008
Posts: 737
Comrade_Hedgehog
Member
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Member
Joined: Aug 2008
Posts: 737
The Sticks, England.
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I think it'd be awesome if the Shilka could be interoperable with the one in SteelBeasts.
If SB could export the ground clutter & object electronic signatures as well as the optical signatures and movement/location cues into the Radar and "Computer" system of SAMSIM, while Sam Sim exports the firing solution and trajectories of the rounds into SB.
But that would mean a lot of work and an agreement between Hpasp and eSim. I would not be against it... The Guy to talk to is Mr Ssnake, he hangs out in the SB section here or at SB.com. But I think this is probably just a dream...
Its not the bullet with your name on it you have to worry about. But the one addressed: "To Whom It May Concern"
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#3858717 - 11/05/13 05:21 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: farokh]
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Joined: Apr 2012
Posts: 916
farokh
farokh
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farokh
Member
Joined: Apr 2012
Posts: 916
I-RAN
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guys i need your opinion to say something who agree with more items (panels & guage) on sa-3 goa in samsim ? if you are agree .. type 1+
Last edited by farokh; 11/05/13 05:22 PM.
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#3913195 - 02/17/14 05:34 PM
Re: Suggestions + Ideas { SAM SIMULATOR }
[Re: farokh]
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Joined: Feb 2014
Posts: 6
VOLCHOV
Junior Member
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Junior Member
Joined: Feb 2014
Posts: 6
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CD WOFF
by Britisheh. 03/28/24 08:05 PM
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