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#3833950 - 09/09/13 01:55 AM WW2 Battleship Simulator *****  
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O_Smiladon Offline
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S! and Ahoy!

I am putting this post up to gauge the response to what I am about to ask..

Who Wants a detail WW2 Battleship sim??? And What would you like to see in such a Sim

Why I ask I hear you say.. Well if all goes well and I can get the backing from a few people that I am in contact with it just may well be on the cards..

Even if they say no I will think very hard about putting it up on kickstarter

Or Am I flogging a dead horse please put posts up and tell me to push on with the project.

Regards
O_Smiladon

Inline advert (2nd and 3rd post)

#3833959 - 09/09/13 02:19 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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i for one would love to see a battleship sim. I had a lot of fun with the old Destroyer Command, taking that to the next level would be great.

#3833969 - 09/09/13 03:00 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Ditto. Loved Destroyer Command. Loved Enigma rising tides.

Would love to see a game focusing on the big guns of surface action. Maybe an alternate universe where we don't have to bother too much with subs and aircraft. Whatever to justify the surface bias. Lord knows we have tons of sub and plane sims but zero WWII surface sims.

I'd like to see a mission editor in it. Scenario creator. Would be nice to have a "career mode" where one could advance their crew's capabilities, maybe advancing up thru the BB classes.

#3834054 - 09/09/13 10:33 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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apelles Offline
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I'm in. I have no big expectations for graphics and campaign, but would love to see a full gunnery controll, fog of war options, maybe night combat and a deep gunnery training. WW1, WW2 or interwar period.

Japan, Germany, Italy vs US, UK

Austro-Hungary VS Italy, France

And a 30-40 Us dollar price


Opinions?

Last edited by apelles; 09/09/13 10:34 AM.
#3834061 - 09/09/13 10:49 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Chucky Online sosad
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I would like to see something like this.

WW1 or WW2.Would love to go up against the Bismark,Scharnhorst and their like.

I'm easy on price,if it's something I want to play then I will put up the money.

Last edited by Chucky; 09/09/13 10:50 AM.

EV's are the Devils matchbox.
#3834168 - 09/09/13 03:51 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Friday Offline
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Friday  Offline
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Sounds good, I enjoyed Destroyer command and it would be great to see something similar but more up to date.

I'd love to be able to walk around my ship like Silent hunter and man positions.


That Farrow bloke you executed today, are you sure he's dead?
Well I chopped his head off, that usually does the trick.
Yes, don't get clever with me Baldrick. I just thought you might have lopped off a leg or something by mistake.
No, the thing I chopped off had a nose.
#3834300 - 09/09/13 07:34 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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O_Smiladon Offline
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Thanks guys,

Keep the idea’s coming and thanks for posting.

I to would like to have it up SH5 sort of level were could walk around the ships main deck’s, jump into gunning positions and so forth.

As far from modelling goes I see only making the main arterial corridors. Modelling every hatch and store room might be a bit much.

You have to have the main turret modelled well. On a 16’ guns there were 79 men manning the thing , from the guys down in the magazine loading the powder charges up through to the turret commander , loaders , lifters and all sorts. This maybe a bit much to be able to jump in any position inside the turret, but would definitely want the commander, fire systems controller and maybe a loader to be modelled the rest would be AI.

So tell your mates about it and to come and post some support and suggestions.. I will be printing this thread out to take to my backers and showing them the support I need, so we can bring this thing to life.

Next post I will show you some box art I have been working on. And when I have finished my presentation I will post up for you guys to see.

Thanks for the kind words

O_Smiladon

#3834347 - 09/09/13 08:50 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Chucky Online sosad
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I'm pretty sure that Task Force 1942 levels of detail with regards stations/systems would be great.Making it too complicated is going to make it too niche for some. I know some would like to play every station but if you have to be realistic about getting it done then maybe that's the way.And as for walking round a Battleship,that's going to take some time biggrin

I'm sure I won't be alone in saying please give us a modern version of TF1942.


EV's are the Devils matchbox.
#3834360 - 09/09/13 08:56 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Friday Offline
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Friday  Offline
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Hi, have you also tried posting here - Subsim

There's a lot of potential customers there too.

All the best!


That Farrow bloke you executed today, are you sure he's dead?
Well I chopped his head off, that usually does the trick.
Yes, don't get clever with me Baldrick. I just thought you might have lopped off a leg or something by mistake.
No, the thing I chopped off had a nose.
#3834395 - 09/09/13 09:29 PM Re: WW2 Battleship Simulator [Re: Friday]  
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O_Smiladon Offline
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Yes I have posted up on the subsim forum..Not to many responding there.. Maybe a little this guys blowing his chain sort of thing.

I will keep posting there when I have some stuff to show. that might get the Sceptics posting there support..

Anyway will keep plugging away..

Thanks Guys

O_Smiladon

#3834505 - 09/10/13 12:55 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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VMIalpha454 Offline
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Since you asked,

I would like to see: WWII.
Realism
Historically based dynamic campaign
Editor
Quick mission builder
Crew management
Attention paid to actual ship handling...how can you have a Naval sim without simulating what it means to command a ship at sea?
realistic ranges
realistic range of duties: AA screen for fast carriers, shore bombardment, surface task force, etc.
distinctly nautical traditions such as crossing the line ceremony
realistic camouflage schemes
some kind of system to get upgrades during refits
a system to train and improve your different types of gunnery, and other divisions such as engineering.
similar to the silent hunter series, but more fleshed out, have officer characters that grow and develop and have effects on their divisions.
good graphics, with primarily first person pov but with the option to see your ship and fleet in all its 3rd person glory


"I have only two men out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold."
1stLt. Clifton B. Cates, USMC
in Belleau Wood, 19 July 1918
#3834510 - 09/10/13 01:05 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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VMIalpha454 Offline
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Cont...
Realistic sea states
Realistic watch system for the crew
Realistic navigation
Attention paid to Naval customs, courtesies, and traditions
Realistically applied system of awards.
Realistic damage models
activities such as underway replenishment, ammo resupply, launching and recovering float planes, etc.
Real time gameplay.
and I would like to see an interactive captain's sea cabin where we can fast forward time by sleeping, save the game, manage crew details, keep a captain's log, and customize to some extent.

Thanks for asking! I hope your endeavor is a success

EDIT: I almost forgot, accurately modeled ship classes!

Last edited by VMIalpha454; 09/10/13 01:07 AM.

"I have only two men out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold."
1stLt. Clifton B. Cates, USMC
in Belleau Wood, 19 July 1918
#3834555 - 09/10/13 03:16 AM Re: WW2 Battleship Simulator [Re: VMIalpha454]  
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O_Smiladon Offline
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VMlalpha454,

Thanks for the very cool post..

Yes I have to agree with you 100% on all that you have said.

I to hope I can get this thing of the ground time will tell..

And once again cool post

Cheers

O_Smialdon

#3834671 - 09/10/13 11:15 AM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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O_Smiladon Offline
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Ok i have got some stuff to show you..

Box art, and a shot of a ship in a programme to make a promo vid..which is very WIP still working the ins and outs of the programme and the ship is not the one i will be using.. But it gives you a idea on what i am trying to do.





So you can see "Capital Ships" is the name

What ya reckon ?

O_Smiladon

#3834758 - 09/10/13 02:18 PM Re: WW2 Battleship Simulator [Re: Chucky]  
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apelles Offline
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Originally Posted By: Chucky
I'm pretty sure that Task Force 1942 levels of detail with regards stations/systems would be great.Making it too complicated is going to make it too niche for some. I know some would like to play every station but if you have to be realistic about getting it done then maybe that's the way.And as for walking round a Battleship,that's going to take some time biggrin

I'm sure I won't be alone in saying please give us a modern version of TF1942.


I'm with Chucky.
The SH5ish warship touring is not make much benefit compared to the work that needs to build it up.
Sorry for the sentence structure. :-)

#3834775 - 09/10/13 02:47 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Friday Offline
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Friday  Offline
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Trust you guys to think about something logically, I guess a Battleship would be a fair old trek wouldn't it as they're a bit bigger than a sub! biggrin

A boy can dream though can't he?


That Farrow bloke you executed today, are you sure he's dead?
Well I chopped his head off, that usually does the trick.
Yes, don't get clever with me Baldrick. I just thought you might have lopped off a leg or something by mistake.
No, the thing I chopped off had a nose.
#3834776 - 09/10/13 02:47 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Hellfish6 Offline
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I would support this project. I suggest you start off with a single WWII battleship class, do it well, and move on from there.

Long term, I'd love to see every single one of VMIalpha's suggestions in there. I'm not much of a fan of detail sims (I play SH3/4 on a medium difficulty setting with auto TDC stuff) but I do love gun tubs. Effectively, my ideal surface warfare game would be SH3/4 with surface ships instead of subs. Give me an ocean with targets and a reasonable way to fight them and I'll lose myself for hours.

#3834780 - 09/10/13 02:49 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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Pooch Offline
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I would want to see this done in the Pacific, not the Atlantic. Night actions off the coast of Guadalcanal, pounding beach heads as Marines roll ashore on one of the, seemingly endless, little island. Chasing the Japanese during The Battle of Leyte Gulf. Coming up against The Yamato.


"From our orbital vantage point, we observe an earth without borders, full of peace, beauty and magnificence, and we pray that humanity as a whole can imagine a borderless world as we see it, and strive to live as one in peace."
Astronaut William C. McCool RIP, January 29, 2003 - Space Shuttle Columbia

#3835268 - 09/11/13 09:40 AM Re: WW2 Battleship Simulator [Re: Pooch]  
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O_Smiladon Offline
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O_Smiladon  Offline
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I would want to do the Pacific as well..my neck of the woods.

But the lure of the Atlantic is special to me..my granddad served on the HMNZS Achilles and was there at river plate.

So that part of the war has a little personal touch..

To get the Achilles in game flying the NZ ensign would be a great thrill for me and you can bet if it happens she will sail again.

But just for you Pooch




The Might Mo!!

She will be there for the pacific build of Capital Ships

But this is all pie in the sky stuff at the moment.. But I am working hard to make it a reality

Cheers

O_Smiladon

#3835343 - 09/11/13 01:05 PM Re: WW2 Battleship Simulator [Re: O_Smiladon]  
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trindade Offline
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Portugal
Wow she´s sexy! smile Good luck on your project. A WW2 battleship Sim would be very welcome here as well. You will have my support for sure.

Cheers

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