#3826105 - 08/23/13 09:26 AM
News...
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Joined: Jun 2005
Posts: 8,228
Trooper117
Hotshot
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Hotshot
Joined: Jun 2005
Posts: 8,228
UK
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#3826189 - 08/23/13 01:27 PM
Re: News...
[Re: Trooper117]
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Joined: Jun 2005
Posts: 2,271
Sluggish Controls
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Member
Joined: Jun 2005
Posts: 2,271
Hong Kong
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As usual, All good news Cheers, Slug
"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
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#3826212 - 08/23/13 02:21 PM
Re: News...
[Re: Trooper117]
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Joined: Mar 2002
Posts: 1,549
2GvSAP_Mohawk
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Member
Joined: Mar 2002
Posts: 1,549
NuJerzee, USA
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Wow. The combination of IL2 and the Pe2 should be a lot of fun. Will bring back so many memories of the good old days of IL2 and multiplayer on Hyperlobby.
My PC Specs: Traitorous transistorized toad....Blithering blatherskite....Hopeless heap of tainted tin
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#3826322 - 08/23/13 05:29 PM
Re: News...
[Re: Trooper117]
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Joined: Mar 2002
Posts: 1,549
2GvSAP_Mohawk
Member
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Member
Joined: Mar 2002
Posts: 1,549
NuJerzee, USA
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Yep, remember those dogfights. I think you were part of one of the training videos that Dart had put together regarding the "Hi-Lo" wingman technique.
My PC Specs: Traitorous transistorized toad....Blithering blatherskite....Hopeless heap of tainted tin
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#3826564 - 08/24/13 04:01 AM
Re: News...
[Re: 2GvSAP_Mohawk]
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Joined: Dec 2008
Posts: 26,564
wheelsup_cavu
Lifer
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Lifer
Joined: Dec 2008
Posts: 26,564
Corona, California
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Yep, remember those dogfights. I think you were part of one of the training videos that Dart had put together regarding the "Hi-Lo" wingman technique. It might be this one which you can still get at Dart's site. How to work as a wingman pair - 34 MB, an example of how wingman can work together to take on one enemy - more of a familiarization to give the idea of the High/Low, In/Out technique we try to use in the 2GvSAP. Source: http://www.darts-page.com/movies2.htmDart recently got his site up and running again and even logged into SimHQ. Wheels
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#3826719 - 08/24/13 05:13 PM
Re: News...
[Re: Trooper117]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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Most people who have flown BOS with the Oculus Rift seem impressed. Hopefully Jason got his hands on the HD prototype at the show for a quick test.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826778 - 08/24/13 08:16 PM
Re: News...
[Re: 777 Studios - Jason]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
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Posts: 4,024
B.C. Canada
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They gave us an HD unit to test for a couple hours, but it did not work with our implantation. Something needed to be tweaked and we did not have time, but an HD prototype unit does exist. They did give us a new dev kit unit for free though. So there will be two in Moscow office.
Jason I know the OR still needs a lot of work, but do you think the development crew will be able to fully implement the OR in BOS. I believe the OR, or something very much like it, will be revolutionary in so many tasks, and in particular, flight sims. Although very low latency headtracking and a resolution that will allow spotting aircraft at a distance will be critical for combat flight sims.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826824 - 08/24/13 09:39 PM
Re: News...
[Re: Trooper117]
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Joined: Feb 2008
Posts: 3,257
777 Studios - Jason
Senior Member
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Senior Member
Joined: Feb 2008
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Southern California or Moscow
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We've already implemented the dev kit as we have shown at Gamescom. When they send us a permanent HD version we'll implement it too. The ball is now in Oculus's corner. We've done our part so far. Back to focusing on more important issues at hand.
Jason
Last edited by 777 Studios - Jason; 08/25/13 02:11 AM.
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#3826832 - 08/24/13 10:11 PM
Re: News...
[Re: 777 Studios - Jason]
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Joined: Jul 2001
Posts: 1,705
Pizzicato
Asleep at the Wheel
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Asleep at the Wheel
Member
Joined: Jul 2001
Posts: 1,705
Vancouver, BC
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That seems rather inflammatory and uncalled for, Jason. I don't see anything in Chivas's post that merited a personal attack. The guy's just excited about the Rift and asking questions about its implementation in BoS, isn't he?
--------- Pizzicato
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#3826852 - 08/24/13 10:57 PM
Re: News...
[Re: 777 Studios - Jason]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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Don't be dense Chivas. We've already implemented the dev kit as we have shown at Gamescom. When they send us a permanent HD version we'll implement it too. The ball is now in Oculus's corner. We've done our pat so far. Back to focusing on more important issues at hand.
Jason Nice...not sure which one of us is being dense. I'm well aware that you implemented the OR's developers kit for BOS, but I have no idea how well you were able to implement it, and what technical issues there might be. In your last post you answered my question about the HD prototype, but you said "it did not work with our implantation". Hence my question on your thoughts of future implementations. "They gave us an HD unit to test for a couple hours, but it did not work with our implantation. Something needed to be tweaked and we did not have time, but an HD prototype unit does exist. They did give us a new dev kit unit for free though. So there will be two in Moscow office."
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826876 - 08/24/13 11:33 PM
Re: News...
[Re: BKHZ_Furbs]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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Didn't seem like a personal attack to me, more of a clip round the ear. People are very brave over the internet, but a much different story face to face.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826910 - 08/25/13 01:09 AM
Re: News...
[Re: Trooper117]
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Joined: Feb 2000
Posts: 49,716
Jedi Master
Entil'zha
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Entil'zha
Sierra Hotel
Joined: Feb 2000
Posts: 49,716
Space Coast, USA
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I read it as "we have a compressed schedule to get all this stuff done that is very important and you're asking about how much time we're spending on a luxury item that may or may not be out by release and that likely maybe 1% of the customers will have?" In Jason's place I wouldn't be very diplomatic about it either.
OR support is the classic example of "a feature that can be added later." BoS does not need it on release.
The Jedi Master
The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
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#3826973 - 08/25/13 03:46 AM
Re: News...
[Re: Jedi Master]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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I read it as "we have a compressed schedule to get all this stuff done that is very important and you're asking about how much time we're spending on a luxury item that may or may not be out by release and that likely maybe 1% of the customers will have?" In Jason's place I wouldn't be very diplomatic about it either.
OR support is the classic example of "a feature that can be added later." BoS does not need it on release.
The Jedi Master I wasn't demanding that the OR be implemented, or a time frame for that implementation. Three weeks ago Loft was very impressed by the OR's developer kit Jason gave him, and he hoped to have it implemented for Gamescom. I just asked how the implementation went, like are there any technical issues, and if they had a chance to test the HD prototype that might have been available at the game show. I'm not sure how anyone could find that disrespectful of their development schedule. The Oculus Rift is hardly a luxury item, it will replace the far more expensive TrackIR/ 3D 1080P Mult-Monitor setup, and will give you ten times the immersion. "If" they can continue to increase the resolution and decrease the tracking latency it will be hardware in high demand. They now have more than enough funding, and are hiring some of the brightest minds in the industry, to supplement their already dedicated crew to get it done. It might even be difficult to procure as it could be in demand, by the medical, military, architectural, and gaming industries, etc etc. The fact that the OR is cheap compared to what its replacing will make its use much higher than 1%. Even people not interested in combat flight sims would buy BOS just to experience the feel of flight if they happened to own an OR. Especially if BOS is an early adopter, and one of the few flight sims with the OR implemented.
Last edited by Chivas; 08/25/13 04:12 AM.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826987 - 08/25/13 04:51 AM
Re: News...
[Re: Trooper117]
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Joined: Apr 2005
Posts: 2,818
BKHZ_Furbs
Senior Member
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Senior Member
Joined: Apr 2005
Posts: 2,818
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Its seems clear though Chivas, that they have already implemented OR in BOS, as Jason said a new version of OR just needs tweaking, and they cant do that until they get more hands on time with the HD version. Implementing OR into software from what ive seen does not need major time or work, i wouldn't worry about it, it will happen. I know your very excited about OR, iam too. I dont think you shouldn't of asked your question and i dont think you were being disrespectful either, just as i didn't see Jason comment as a personal attack, i just think Jason is a bit knackered from a week of travelling and working at Gamecom (and the last 9 months too prob) and was a little short of patience.
Last edited by BKHZ_Furbs; 08/25/13 05:16 AM.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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