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#3826105 - 08/23/13 09:26 AM News...  
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Trooper117 Offline
Hotshot
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Have a look... Developer diary...

#3826189 - 08/23/13 01:27 PM Re: News... [Re: Trooper117]  
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Sluggish Controls Offline
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As usual, All good news hahaha

Cheers,
Slug


"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
#3826212 - 08/23/13 02:21 PM Re: News... [Re: Trooper117]  
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2GvSAP_Mohawk Offline
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Wow. The combination of IL2 and the Pe2 should be a lot of fun. Will bring back so many memories of the good old days of IL2 and multiplayer on Hyperlobby.


My PC Specs:
Traitorous transistorized toad....Blithering blatherskite....Hopeless heap of tainted tin
#3826291 - 08/23/13 04:27 PM Re: News... [Re: Trooper117]  
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bisher Offline
I'll be your Huckleberry
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Same for me Mohawk

I recall flying against you and Dart on occasion

Mohawk, during one battle you and I got into a great turning fight, each of us doing circles in the opposite direction, we shooting at each other as we converged. I had a nice screen shot of us during one of our later passes, we were getting closer and closer to hitting each other and in this pic we seemed inches apart!

#3826322 - 08/23/13 05:29 PM Re: News... [Re: Trooper117]  
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2GvSAP_Mohawk Offline
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Yep, remember those dogfights. I think you were part of one of the training videos that Dart had put together regarding the "Hi-Lo" wingman technique.


My PC Specs:
Traitorous transistorized toad....Blithering blatherskite....Hopeless heap of tainted tin
#3826564 - 08/24/13 04:01 AM Re: News... [Re: 2GvSAP_Mohawk]  
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wheelsup_cavu Offline
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Originally Posted By: 2GvSAP_Mohawk
Yep, remember those dogfights. I think you were part of one of the training videos that Dart had put together regarding the "Hi-Lo" wingman technique.

It might be this one which you can still get at Dart's site.

How to work as a wingman pair - 34 MB, an example of how wingman can work together to take on one enemy - more of a familiarization to give the idea of the High/Low, In/Out technique we try to use in the 2GvSAP.
Source: http://www.darts-page.com/movies2.htm

Dart recently got his site up and running again and even logged into SimHQ. smile


Wheels


Cheers wave
Wheelsup_cavu

Mission4Today (Campaigns, Missions, and Skins for IL-2)
Planes of Fame Air Museum | March Field Air Museum | Palm Springs Air Museum
#3826673 - 08/24/13 03:01 PM Re: News... [Re: Trooper117]  
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bisher Offline
I'll be your Huckleberry
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lol that was great!

I even got credit for being 'some poor guy online', sweet!

I did not realize the fight went on for that long

Thanks Wheels, good memories

#3826719 - 08/24/13 05:13 PM Re: News... [Re: Trooper117]  
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Chivas Offline
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Most people who have flown BOS with the Oculus Rift seem impressed. Hopefully Jason got his hands on the HD prototype at the show for a quick test.


Intel core I7 4790K @ 4.4
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#3826757 - 08/24/13 06:48 PM Re: News... [Re: Trooper117]  
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777 Studios - Jason Offline
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They gave us an HD unit to test for a couple hours, but it did not work with our implantation. Something needed to be tweaked and we did not have time, but an HD prototype unit does exist. They did give us a new dev kit unit for free though. So there will be two in Moscow office.

Jason

#3826778 - 08/24/13 08:16 PM Re: News... [Re: 777 Studios - Jason]  
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Chivas Offline
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Chivas  Offline
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Originally Posted By: 777 Studios - Jason
They gave us an HD unit to test for a couple hours, but it did not work with our implantation. Something needed to be tweaked and we did not have time, but an HD prototype unit does exist. They did give us a new dev kit unit for free though. So there will be two in Moscow office.

Jason


I know the OR still needs a lot of work, but do you think the development crew will be able to fully implement the OR in BOS. I believe the OR, or something very much like it, will be revolutionary in so many tasks, and in particular, flight sims. Although very low latency headtracking and a resolution that will allow spotting aircraft at a distance will be critical for combat flight sims.


Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
BLack Mamba III Joystick
Cougar Throttle/X55 Throttle/Saitek Levers
Saitek Pro Rudder pedals
Voice Activation Controls
#3826824 - 08/24/13 09:39 PM Re: News... [Re: Trooper117]  
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777 Studios - Jason Offline
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We've already implemented the dev kit as we have shown at Gamescom. When they send us a permanent HD version we'll implement it too. The ball is now in Oculus's corner. We've done our part so far. Back to focusing on more important issues at hand.

Jason

Last edited by 777 Studios - Jason; 08/25/13 02:11 AM.
#3826832 - 08/24/13 10:11 PM Re: News... [Re: 777 Studios - Jason]  
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Pizzicato Offline
Asleep at the Wheel
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Originally Posted By: 777 Studios - Jason
Don't be dense Chivas.


That seems rather inflammatory and uncalled for, Jason. I don't see anything in Chivas's post that merited a personal attack.

The guy's just excited about the Rift and asking questions about its implementation in BoS, isn't he?



---------
Pizzicato
#3826852 - 08/24/13 10:57 PM Re: News... [Re: 777 Studios - Jason]  
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Chivas Offline
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Originally Posted By: 777 Studios - Jason
Don't be dense Chivas. We've already implemented the dev kit as we have shown at Gamescom. When they send us a permanent HD version we'll implement it too. The ball is now in Oculus's corner. We've done our pat so far. Back to focusing on more important issues at hand.

Jason


Nice...not sure which one of us is being dense. I'm well aware that you implemented the OR's developers kit for BOS, but I have no idea how well you were able to implement it, and what technical issues there might be. In your last post you answered my question about the HD prototype, but you said "it did not work with our implantation". Hence my question on your thoughts of future implementations.

"They gave us an HD unit to test for a couple hours, but it did not work with our implantation. Something needed to be tweaked and we did not have time, but an HD prototype unit does exist. They did give us a new dev kit unit for free though. So there will be two in Moscow office."


Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
BLack Mamba III Joystick
Cougar Throttle/X55 Throttle/Saitek Levers
Saitek Pro Rudder pedals
Voice Activation Controls
#3826856 - 08/24/13 11:05 PM Re: News... [Re: Trooper117]  
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BKHZ_Furbs Offline
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Didn't seem like a personal attack to me, more of a clip round the ear. smile

#3826876 - 08/24/13 11:33 PM Re: News... [Re: BKHZ_Furbs]  
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Chivas Offline
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Chivas  Offline
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Originally Posted By: BKHZ_Furbs
Didn't seem like a personal attack to me, more of a clip round the ear. smile


People are very brave over the internet, but a much different story face to face.


Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
BLack Mamba III Joystick
Cougar Throttle/X55 Throttle/Saitek Levers
Saitek Pro Rudder pedals
Voice Activation Controls
#3826910 - 08/25/13 01:09 AM Re: News... [Re: Trooper117]  
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Jedi Master Offline
Entil'zha
Jedi Master  Offline
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Sierra Hotel

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I read it as "we have a compressed schedule to get all this stuff done that is very important and you're asking about how much time we're spending on a luxury item that may or may not be out by release and that likely maybe 1% of the customers will have?" In Jason's place I wouldn't be very diplomatic about it either.

OR support is the classic example of "a feature that can be added later." BoS does not need it on release.




The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#3826929 - 08/25/13 01:41 AM Re: News... [Re: Trooper117]  
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bisher Offline
I'll be your Huckleberry
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Manitoba, Canada
Ah, if you're too busy to answer a question appropriately, don't

This 'I'm too busy to answer your question, but I'm answering anyways' is confusing


#3826941 - 08/25/13 02:16 AM Re: News... [Re: Trooper117]  
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777 Studios - Jason Offline
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777 Studios - Jason  Offline
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Like no one has ever gotten personal with me. I edited my post. Sorry to offend. Chivas has posted the same questions in several posts in different forums about Oculus and clearly lobbying us to support OR which we clearly are. The HD unit has no updated dev kit to allow us to support it. When they give us one we will work on it. As I stated before we have implemented OR to the maximum currently allowed and it looks good and everyone at GC was thrilled. What else can I say? We've done enough with Oculus for now.

Jason

#3826973 - 08/25/13 03:46 AM Re: News... [Re: Jedi Master]  
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Chivas Offline
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Originally Posted By: Jedi Master
I read it as "we have a compressed schedule to get all this stuff done that is very important and you're asking about how much time we're spending on a luxury item that may or may not be out by release and that likely maybe 1% of the customers will have?" In Jason's place I wouldn't be very diplomatic about it either.

OR support is the classic example of "a feature that can be added later." BoS does not need it on release.




The Jedi Master


I wasn't demanding that the OR be implemented, or a time frame for that implementation. Three weeks ago Loft was very impressed by the OR's developer kit Jason gave him, and he hoped to have it implemented for Gamescom. I just asked how the implementation went, like are there any technical issues, and if they had a chance to test the HD prototype that might have been available at the game show. I'm not sure how anyone could find that disrespectful of their development schedule.

The Oculus Rift is hardly a luxury item, it will replace the far more expensive TrackIR/ 3D 1080P Mult-Monitor setup, and will give you ten times the immersion. "If" they can continue to increase the resolution and decrease the tracking latency it will be hardware in high demand. They now have more than enough funding, and are hiring some of the brightest minds in the industry, to supplement their already dedicated crew to get it done. It might even be difficult to procure as it could be in demand, by the medical, military, architectural, and gaming industries, etc etc.

The fact that the OR is cheap compared to what its replacing will make its use much higher than 1%. Even people not interested in combat flight sims would buy BOS just to experience the feel of flight if they happened to own an OR. Especially if BOS is an early adopter, and one of the few flight sims with the OR implemented.



Last edited by Chivas; 08/25/13 04:12 AM.

Intel core I7 4790K @ 4.4
Asus Maximus Hero VII Motherboard
16 gigs DDR3 2133
EVGA GTX980Ti
Oculus Rift
LG 37" LCD
BLack Mamba III Joystick
Cougar Throttle/X55 Throttle/Saitek Levers
Saitek Pro Rudder pedals
Voice Activation Controls
#3826987 - 08/25/13 04:51 AM Re: News... [Re: Trooper117]  
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BKHZ_Furbs Offline
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Its seems clear though Chivas, that they have already implemented OR in BOS, as Jason said a new version of OR just needs tweaking, and they cant do that until they get more hands on time with the HD version.

Implementing OR into software from what ive seen does not need major time or work, i wouldn't worry about it, it will happen.

I know your very excited about OR, iam too. smile

I dont think you shouldn't of asked your question and i dont think you were being disrespectful either, just as i didn't see Jason comment as a personal attack, i just think Jason is a bit knackered from a week of travelling and working at Gamecom (and the last 9 months too prob) and was a little short of patience.


Last edited by BKHZ_Furbs; 08/25/13 05:16 AM.
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