#3826410 - 08/23/13 07:59 PM
Team Fusion Friday Update 23 8 13.
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Joined: Nov 2005
Posts: 3,072
RedToo
Senior Member
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Senior Member
Joined: Nov 2005
Posts: 3,072
Bolton UK
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Lots of clouds and shadows on the ground: https://vimeo.com/72842778RedToo.
My 'Waiting for Clod' thread: http://tinyurl.com/bqxc9eeAlways take sides. Neutrality helps the oppressor, never the victim. Silence encourages the tormentor, never the tormented.Elie Wiesel. Romanian born Jewish writer, professor, political activist, Nobel Laureate, Holocaust survivor. 1928 - 2016. Indeed the safest road to Hell is the gradual one - the gentle slope, soft underfoot, without sudden turnings, without milestones, without signposts. C.S. Lewis, 1898 - 1963.
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#3826445 - 08/23/13 08:49 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: RedToo]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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There are some awesome lighting effects. The overall look of the COD it getting a major upgrade.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826505 - 08/23/13 11:45 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: RedToo]
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Joined: Apr 2011
Posts: 89
soaringbird
Junior Member
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Junior Member
Joined: Apr 2011
Posts: 89
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I am curious who Team Fusion are and how they able to mod the game? Is it somehow available to modding?
Where can I get it? Looks interesting. Although a few things I like more in the original/current.
Last edited by soaringbird; 08/23/13 11:46 PM.
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#3826522 - 08/24/13 12:36 AM
Re: Team Fusion Friday Update 23 8 13.
[Re: soaringbird]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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I am curious who Team Fusion are and how they able to mod the game? Is it somehow available to modding?
Where can I get it? Looks interesting. Although a few things I like more in the original/current.
Team Fusion is a bunch of dedicated modders from all over the world. They make posts, and provide free updates on the ATAG site. COD was originally planned to be moddable, but its demise didn't allow for the release of the mod tools. TF is doing a wonderful job modding the sim without ingame modding tools or source code. More info here http://theairtacticalassaultgroup.com/
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826651 - 08/24/13 01:26 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: Remon]
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Joined: Apr 2005
Posts: 917
I B Spectre
Member
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Member
Joined: Apr 2005
Posts: 917
Florida, USA
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Very good mostly, one criticism is the removal of the foams on the sea. I am just now getting CloD and initially thought the waves had foam (aka, whitecaps), but now it appears they are supposed to be reflections of sunlight. Whitecaps are always associated with windy conditions. It would be a nice effect to have varying sea states proportional to surface weather conditions. I continue to be amazed by what Team Fusion is doing, especially in light of their limited access to coding. It makes you wonder why Oleg's team could not have dealt with some of these issues better over the time they had it in development. Carry on, TF, you guys rock!
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#3826715 - 08/24/13 05:09 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: soaringbird]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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Thanks Chivas. I have not followed the game closely for quite a while and it's cool it's modable now.
I wonder did they make their own "editor" or something, an exporter from 3d modelling software? A compiler into game files formats. Always wanted to try model my own home city and map for the game.
Is there any info regarding how to mod the game? I can't find it on their site. Did 1C leaked some of their in-house tools? I have no idea what exact tools they have, or how to mod a sim. I know they have talked about building their own editors to make the modding process easier, but that would take a lot of manhours. I believe they are currently using other editors not specific to the task required, but do work.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826720 - 08/24/13 05:15 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: RedToo]
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Joined: Nov 2001
Posts: 3,955
Sokol1
Senior Member
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Senior Member
Joined: Nov 2001
Posts: 3,955
Internet
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AFAIK - No leaked tools, but I suspect that former MG programer work with TF. The game code, after the join venture 1c/777 probable has been drop over Chernobyl reator - at the end "it's all about money"... Imagine if are the promissed SDK tools. At momment they dont have tools for import/export cockpits/planes - need create one: http://theairtacticalassaultgroup.com/fo...ull=1#post54574A good news for Single Player. Dynamic Campaign: Interested in developing a Campaign?
Thanks to the generous efforts of EnlightenFlorist, we have been gifted with his Dynamic Campaign.
AKA_Recon is now adapting it for inclusion into TF 4.0.
If anyone is interested in developing a Campaign for the DCG, please contact Recon and he should be able to bring you up to speed as to how the program works.
To start some mod look at Keygest SFS extractor to see internal files. Obs dont work with TF patch, since is very easy cheater with FM. http://www.kegetys.fi/misc/Some GUI corrections that I did for my SP version (just text file edit and load as MOD): http://img94.imageshack.us/img94/7609/yhi6.jpgIs unbelievable why MG dont correct thigs like the idiot "Afterburner:ON" - takes only a few minutes text editing. Sokol1
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#3826785 - 08/24/13 08:21 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: RedToo]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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"Is unbelievable why MG dont correct thigs like the idiot "Afterburner:ON" - takes only a few minutes text editing."
It probably would have been fixed in a finished product, but it appears they were up to their *ss in aligators for most of the development. If something could go wrong, it always did in that development.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3826854 - 08/24/13 11:03 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: soaringbird]
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Joined: Dec 2002
Posts: 4,024
Chivas
Senior Member
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Senior Member
Joined: Dec 2002
Posts: 4,024
B.C. Canada
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It really looks like there should be some MG insider that helps them. So the game is nor actually modable.
I would gladly pay again for the editor and tools. Maybe a kind of gold edition or something. They could squeeze a few extra roubles from that. So pity such a masterpiece went nowhere. I still see it vastly superior visually to any other flight game including War Thunder. And it works like a silk on my new pc.
TF is made up of some very talented people who probably wouldn't need an insider, but it certainly would make things a lot easier.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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#3827051 - 08/25/13 12:40 PM
Re: Team Fusion Friday Update 23 8 13.
[Re: RedToo]
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Joined: Jan 2004
Posts: 1,108
Mysticpuma2003
Member
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Member
Joined: Jan 2004
Posts: 1,108
Birmingham, UK
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Toys are being built.... just not sure how long it will be before we can play with them.... but the results will be shared once we have them, cheers, MP
[img]http://i41.tinypic.com/2yjr679.png[/img]
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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