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#382376 - 05/09/03 01:37 AM Re: Multiplay  
Joined: Jan 2001
Posts: 242
Sparfell Offline
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Sparfell  Offline
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Joined: Jan 2001
Posts: 242
Paris, France
Telackey0,
I'm afraid you will soon become much less optimistic about that router-Flanker thing \:\( .

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#382377 - 05/13/03 11:06 PM Re: Multiplay  

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if you have a linksys router you must assign your gaming PC and static IP address so that you bypass the nat. Even with DMZ activated you still go through firewall, only way to bypass this and make your games see your PC as directly connected to the net without a NAT is to setup your gaming rig with a static IP address. note: you can only do this to one PC on your network.
Check your router manual for directions on how to do this, it's there. DMZ alone wont do it.

#382378 - 05/31/03 06:11 PM Re: Multiplay  

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Quote:
Originally posted by telackey0:
This is just on theory... but almost anything works through routers and NAT as long as you have all the necessary ports open...
well, remember what nat does - it changes the source ip address in the ip header of outgoing packets (of course, there's a bit more to it than just that). but what if your game or application embeds and expects the ip address in the data portion of the packet? then it will never work through nat, unless you have an application-level gateway that will change the data the same way that your nat router changes the ip header. there isn't one for flanker, unfortunately.

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