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#3792601 - 06/05/13 10:52 PM Lunar Flights Oculus Rift Integration Released - Trailer  
Joined: Feb 2011
Posts: 115
sh0v0r Offline
Lunar Flight Developer
sh0v0r  Offline
Lunar Flight Developer
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Joined: Feb 2011
Posts: 115
Brisbane Australia
Hi guys,

I've finally released the Lunar Flight Oculus Integration into the Release build on Steam. To accommodate the release we're have a Steam Sale %50 Off!

It is currently #1 rated App on the Official Oculus Share website and is also I believe the 1st 'Complete Game' designed for the constraints of VR including an entirely new UI System.

The Release Trailer details all the new features you can find in the Oculus Rift version of Lunar Flight.


Last edited by sh0v0r; 11/12/13 04:58 AM.
Inline advert (4th to 5th topic)

#3797603 - 06/16/13 04:01 PM Re: Lunar Flight & Oculus Rift Video [Re: sh0v0r]  
Joined: Jul 2000
Posts: 2,708
Paul Rix Offline
Senior Member
Paul Rix  Offline
Senior Member

Joined: Jul 2000
Posts: 2,708
NW of Austin, Tx
This looks amazing. I am going to have to start saving for an OR I think!


Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
Carl Sagan
#3803210 - 06/30/13 03:04 PM Re: Lunar Flight & Oculus Rift Video [Re: sh0v0r]  
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Smokin_Hole Offline
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Smokin_Hole  Offline
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Posts: 1,790
Sh0v0r,

I keep coming back to LF when I feel the need to relax. This just might make me buy a toy that will make me look even more rediculous than TrackIR. It's great to see you continuing to support this very neat simulation.

#3809367 - 07/14/13 03:18 PM Re: Lunar Flight & Oculus Rift Video [Re: Smokin_Hole]  
Joined: Feb 2011
Posts: 115
sh0v0r Offline
Lunar Flight Developer
sh0v0r  Offline
Lunar Flight Developer
Member

Joined: Feb 2011
Posts: 115
Brisbane Australia
Originally Posted By: Smokin_Hole
Sh0v0r,

I keep coming back to LF when I feel the need to relax. This just might make me buy a toy that will make me look even more rediculous than TrackIR. It's great to see you continuing to support this very neat simulation.


Thanks mate smile

Check out this to see how its progressing, I was making posts in this Forum but no one seemed all that interested so I've been absent for a bit.



There are a bunch more videos an updates on the progress here: https://developer.oculusvr.com/forums/viewtopic.php?f=29&t=190

#3809476 - 07/14/13 08:06 PM Re: Lunar Flight & Oculus Rift Video [Re: sh0v0r]  
Joined: Jul 2002
Posts: 10,343
shan2 Offline
Veteran
shan2  Offline
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Posts: 10,343
Maryland, USA
That looks fantastic...


You're only young once, but you can be immature forever.
#3829974 - 08/31/13 09:28 PM Re: Lunar Flight & Oculus Rift Video [Re: sh0v0r]  
Joined: Jan 2009
Posts: 4,737
FearlessFrog Offline
Senior Member
FearlessFrog  Offline
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Joined: Jan 2009
Posts: 4,737
If anyone is interested in Lunar Flight then I've got a free 75% off coupon in Steam. Just ping me in Steam and I'll gift it - username is 'fearlessfrog'. Mention SimHQ.

#3861438 - 11/12/13 04:56 AM Re: Lunar Flights Oculus Rift Integration Released - Trailer [Re: sh0v0r]  
Joined: Feb 2011
Posts: 115
sh0v0r Offline
Lunar Flight Developer
sh0v0r  Offline
Lunar Flight Developer
Member

Joined: Feb 2011
Posts: 115
Brisbane Australia
[BUMP]

Hi guys,

I've finally released the Lunar Flight Oculus Integration into the Release build on Steam. To accommodate the release we're have a Steam Sale %50 Off!

It is currently #1 rated App on the Official Oculus Share website and is also I believe the 1st 'Complete Game' designed for the constraints of VR including an entirely new UI System.

The Release Trailer details all the new features you can find in the Oculus Rift version of Lunar Flight.


Last edited by sh0v0r; 11/12/13 04:57 AM.
#3861445 - 11/12/13 05:23 AM Re: Lunar Flights Oculus Rift Integration Released - Trailer [Re: sh0v0r]  
Joined: Jan 2011
Posts: 96
GrimLeo Offline
Junior Member
GrimLeo  Offline
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Joined: Jan 2011
Posts: 96
Great news. Hope this pushes up your sales.

Would the new cockpit work with Track IR?

#3861446 - 11/12/13 05:24 AM Re: Lunar Flights Oculus Rift Integration Released - Trailer [Re: sh0v0r]  
Joined: Jan 2005
Posts: 5,946
Brennus Offline
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Detroit, MI
Question, does this include support for TrackIR as well?


"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"
#3861454 - 11/12/13 05:44 AM Re: Lunar Flights Oculus Rift Integration Released - Trailer [Re: sh0v0r]  
Joined: Feb 2011
Posts: 115
sh0v0r Offline
Lunar Flight Developer
sh0v0r  Offline
Lunar Flight Developer
Member

Joined: Feb 2011
Posts: 115
Brisbane Australia
No TrackIR support as of yet, it's on my list of things I want to add.

#3864181 - 11/18/13 04:00 PM Re: Lunar Flights Oculus Rift Integration Released - Trailer [Re: sh0v0r]  
Joined: Jan 2001
Posts: 3,868
Duchess Offline
(Formerly Joe Stallin')
Duchess  Offline
(Formerly Joe Stallin')
Senior Member

Joined: Jan 2001
Posts: 3,868
Ontariariooo
sh0v,

I *love* playing Lunar flight with my oculus. It's ridiculously good, and a huge thank you on my part. Obivously I'd love to see more ships, more planets and longer distances. But it is a stellar experiance (get it?)

This weekend I fired it up, put some Pink FLoyd on, and i was mesmerized for hours.

I love how I have to continually scan the different monitors when flying, it just feels 'right'

Good job.

#3864407 - 11/18/13 10:51 PM Re: Lunar Flights Oculus Rift Integration Released - Trailer [Re: Duchess]  
Joined: Feb 2011
Posts: 115
sh0v0r Offline
Lunar Flight Developer
sh0v0r  Offline
Lunar Flight Developer
Member

Joined: Feb 2011
Posts: 115
Brisbane Australia
Originally Posted By: Duchess
sh0v,

I *love* playing Lunar flight with my oculus. It's ridiculously good, and a huge thank you on my part. Obivously I'd love to see more ships, more planets and longer distances. But it is a stellar experiance (get it?)

This weekend I fired it up, put some Pink FLoyd on, and i was mesmerized for hours.

I love how I have to continually scan the different monitors when flying, it just feels 'right'

Good job.


Thankyou! smile

#3864881 - 11/19/13 08:19 PM Re: Lunar Flights Oculus Rift Integration Released - Trailer [Re: sh0v0r]  
Joined: Jan 2001
Posts: 3,868
Duchess Offline
(Formerly Joe Stallin')
Duchess  Offline
(Formerly Joe Stallin')
Senior Member

Joined: Jan 2001
Posts: 3,868
Ontariariooo
Also, the way you look at a button to activate it in oculus mode is sheer genius. Doesn't break immersion at all, and really makes you feel like the cockpit is there for a reason.


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