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#3806726 - 07/09/13 02:52 AM Is Star Citizen too expensive?  
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Found this article on The Escapist. I'm either intrigued or dumbfounded....or a combination of both. lol

It sort of explains the reason for the cost of the ships in-game...whether it's a good reason I leave up to all of you.

http://www.escapistmagazine.com/news/view/125488-Star-Citizens-Spaceships-Are-Ridiculously-Expensive

If you haven't read up on the cost of some of the ships currently (before the talked about price hike):

(Prices in USD)
RSI Aurora - $25
Origin Jumpworks 300i - $55
Anvil Aerospace Hornet - $110
MISC Freelancer - $110
RSI Constellation - $225
Drake Interplanetary Cutlass - $100
Aegis Dynamics Avenger - $60

I REALLY REALLY REALLY want to get involved in this games development but am having a REAL tough time justifying and/or supporting a pricing model so out of this world (see what a I did there?!?!?).

THoughts/opinions?


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#3806732 - 07/09/13 03:05 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Well, 25 bucks (30-35 now) for the aurora and alpha / beta / sq 42 and a bunch of extra goodies is not over prices. Hell the base game will sell for 50 bucks once it is released so you get the game for almost half price by buying in early. That is a GREAT deal.

As for the other prices... they are for people who want to give more money. You are not buying the game per say you are funding the game development. Those prices were set before they even knew the game was going to be successful or not. Now that they have the money to make the game they cant just drop the prices for everyone else and screw over their initial backers.

Same situation with Planetary Annihilation on steam for 90 bucks. Thats the price the alpha costs on kickstarter. They cant sell it for cheaper and screw over their original backers. That would be idiotic and cause a worse scandal than the high price.

So... 25-35 bucks is a great price and the rest is just extras for people with more money then brains. But I dont agree that it is overpriced. They priced it where it needed to be to get the game backed.

If they sold it all for 30 bucks without the high priced ship incentives they would have barely cleared 6 million which is not near enough to make the game. Had they not had the extra ships they would have never made their original funding drive.


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#3806744 - 07/09/13 03:53 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Yeah, that's a bit much, IMO but if this game delivers on 75% of its promises it will be the #%&*$#, in a king-sized way, which makes me more inclined to consider ponying up.


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#3806757 - 07/09/13 04:37 AM Re: Is Star Citizen too expensive? [Re: Master]  
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Originally Posted By: Master
Well, 25 bucks (30-35 now) for the aurora and alpha / beta / sq 42 and a bunch of extra goodies is not over prices. Hell the base game will sell for 50 bucks once it is released so you get the game for almost half price by buying in early. That is a GREAT deal.

As for the other prices... they are for people who want to give more money. You are not buying the game per say you are funding the game development. Those prices were set before they even knew the game was going to be successful or not. Now that they have the money to make the game they cant just drop the prices for everyone else and screw over their initial backers.

Same situation with Planetary Annihilation on steam for 90 bucks. Thats the price the alpha costs on kickstarter. They cant sell it for cheaper and screw over their original backers. That would be idiotic and cause a worse scandal than the high price.

So... 25-35 bucks is a great price and the rest is just extras for people with more money then brains. But I dont agree that it is overpriced. They priced it where it needed to be to get the game backed.

If they sold it all for 30 bucks without the high priced ship incentives they would have barely cleared 6 million which is not near enough to make the game. Had they not had the extra ships they would have never made their original funding drive.



I'm pretty sure the Planetary Annihilation on Steam is for a special Collector's Edition (I saw that mentioned somewhere). I beleive there is a cheaper version available at a different site.

With regards to Star Citizen, when does the "Alpha" kick off so people can at least fly the ships they bought?


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#3806762 - 07/09/13 04:56 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Too expensive for now, but I did the $30 deal. Beyond that I need to be playing the game.
I've spent a good bit on MWO, but only because I've been playing for a year now and already know love it.
Kind of tired of the packages and wish they would just concentrate on getting the game out sooner. They can add more features and content after they put the game out. As it is, they're setting up too much of an asset difference between players who pay out a lot and those that will play normally. Game changing advantages that will split the community when there's finally a game to play.


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#3806881 - 07/09/13 01:24 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Originally Posted By: Ark
I'm pretty sure the Planetary Annihilation on Steam is for a special Collector's Edition (I saw that mentioned somewhere). I beleive there is a cheaper version available at a different site.


You can buy it for cheaper but that does not give you access to play it until later down the road.


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#3807231 - 07/10/13 12:52 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Well, any new game sell at 60 dollars. Here on SC for 45 dollars you can buy the game, have alpha and beta acces, , have the squadron 42 campaign included, and other goodies. I don't see that expensive.
Once the game gets released, you will have to pay 60 dollars for exactly the same thing, and you witnes the alpha and beta development.
Once the game gets released, you will start with the basic ship, which is the aurora. You will not be able to fly any other ship until you get enough game credits.

I agree with Master, i don't think its expensive at all. All the rest is just for people willing to donate more.

The alpha is suppose to star on December this year, that if you think about it, its only five months away. Already next month the hangar will be released, where you can see your ship as your virtual avatar, inside the engine, and walk around the show it to friends. smile


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#3807316 - 07/10/13 06:47 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Not sure I understand. You buy the game and then you have to buy the ships with real money? If that's the case this is one game I won't support or buy. That's disgusting taking the money grabbing in games too far.


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#3807336 - 07/10/13 09:43 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Well, I will bring in the "old fart" perspective. I actually find it absolutely astonishing the amounts of money some people have alluded to spending on this game (not that this is a bad thing).

Lets have a look at what is being offered.

A concept genre,
Concept art,
No playable game,

So what a lot of people have spent a LOT of money on is....... a screenshot and a short promo video. This I find highly intriguing.

What it does show however is there is obviously a massive market for a space genre game with a high level of depth (not only with the ships but with the universe as well. Something I have personally been wishing for, for many many years).

So multiple millions have been handed over in what I can only say is an amazing kickstarter campaign. Such a large amount of money for what is essentially nothing ( at the moment)

At the moment this game sounds expensive for no real details of what will actually be in it. My personal perspective is that I don't get into these kickstarter campaigns as my money needs to be exchanged for actual goods tangible at the time (either to me or to my computer).

I think the ship costs are very expensive especially with no idea of what you can do in them, how realistic they will be. But that is my opinion.

On a contradictory note however, I am glad the game received a good backing and that it looks like (at this moment) that some type of game will be released. And I will certainly investigate it and follow its progression. But I will not pay anything until after its release, maybe not until some time after its release. For when the initial money wave comes and passes upon release then the sales will abound and things will be hopefully at an acceptable price.


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#3807359 - 07/10/13 11:44 AM Re: Is Star Citizen too expensive? [Re: bogusheadbox]  
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Originally Posted By: bogusheadbox
Well, I will bring in the "old fart" perspective. I actually find it absolutely astonishing the amounts of money some people have alluded to spending on this game (not that this is a bad thing).

Lets have a look at what is being offered.

A concept genre,
Concept art,
No playable game,

So what a lot of people have spent a LOT of money on is....... a screenshot and a short promo video. This I find highly intriguing.

What it does show however is there is obviously a massive market for a space genre game with a high level of depth (not only with the ships but with the universe as well. Something I have personally been wishing for, for many many years).

So multiple millions have been handed over in what I can only say is an amazing kickstarter campaign. Such a large amount of money for what is essentially nothing ( at the moment)

At the moment this game sounds expensive for no real details of what will actually be in it. My personal perspective is that I don't get into these kickstarter campaigns as my money needs to be exchanged for actual goods tangible at the time (either to me or to my computer).

I think the ship costs are very expensive especially with no idea of what you can do in them, how realistic they will be. But that is my opinion.

On a contradictory note however, I am glad the game received a good backing and that it looks like (at this moment) that some type of game will be released. And I will certainly investigate it and follow its progression. But I will not pay anything until after its release, maybe not until some time after its release. For when the initial money wave comes and passes upon release then the sales will abound and things will be hopefully at an acceptable price.



I agree 100% with you, I have never spent money on Kickstarter or whatever and never will. I do not even pre-order games anymore as I have been burnt too many times with crap games that look and sound amazing months from release. I certainly will never give money for, as you say, an idea and a few concept arts.


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#3807397 - 07/10/13 01:14 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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I can only imagine the backlash if this game ends up not living up to expectations. Chris would need a Popemobile. Lol


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#3807399 - 07/10/13 01:19 PM Re: Is Star Citizen too expensive? [Re: Mace71]  
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Originally Posted By: MaceUK33
Not sure I understand. You buy the game and then you have to buy the ships with real money? If that's the case this is one game I won't support or buy. That's disgusting taking the money grabbing in games too far.


The base game is 30 bucks and it comes with Squadron 42 military mission game, Open world Star Citizen MMO game (which can be played offline) 6 months of insurance for the starter ship (or LTI if you got in before LTI expired or you know someone who can buy it for you.) and a whole slew of other goodies.

Everything in the game can be bought with in game credits. The only thing you are buying is Lifetime Insurance to replace the ship if it gets destroyed. Without LTI you will have to use in game credits to replace your ship.

This wont be like Rise of Flight where you have to buy each ship individually. These prices are only available before the end of this year when they launch the dogfighting module. After that happens you will have to buy everything in game with credits.


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#3807402 - 07/10/13 01:23 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Originally Posted By: Ark
I can only imagine the backlash if this game ends up not living up to expectations. Chris would need a Popemobile. Lol


There is no way it lives up to expectations. If you go and read the forums people are dumping over 10k dollars into this game buying all the ships and #%&*$# and then they are praising the game like it is the second comming. It is going to be an eye opener when the game finally launches lol.


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3807405 - 07/10/13 01:26 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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I said it before, too much hype.

That said Chris Robetrs is NOT a noob and he is not John Romero (Daikatana Anyone?)...


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#3807413 - 07/10/13 01:38 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Also it is worth mentioning that they do have a 32 person dogfighting game already functional that you can play if you go down to their office. And from what I hear you can already move around inside the ships and do a lot of the stuff they said they wanted to add.

I have no idea why they dont just made a few gameplay videos but I guess they dont want to show pre alpha video or something.


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3807493 - 07/10/13 05:02 PM Re: Is Star Citizen too expensive? [Re: Master]  
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Originally Posted By: Master
Originally Posted By: MaceUK33
Not sure I understand. You buy the game and then you have to buy the ships with real money? If that's the case this is one game I won't support or buy. That's disgusting taking the money grabbing in games too far.


The base game is 30 bucks and it comes with Squadron 42 military mission game, Open world Star Citizen MMO game (which can be played offline) 6 months of insurance for the starter ship (or LTI if you got in before LTI expired or you know someone who can buy it for you.) and a whole slew of other goodies.

Everything in the game can be bought with in game credits. The only thing you are buying is Lifetime Insurance to replace the ship if it gets destroyed. Without LTI you will have to use in game credits to replace your ship.

This wont be like Rise of Flight where you have to buy each ship individually. These prices are only available before the end of this year when they launch the dogfighting module. After that happens you will have to buy everything in game with credits.


Ah right, thanks for the explanation, sounds better now smile


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#3807508 - 07/10/13 05:23 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Also if anyone wants in on the game with LTI just let me know and you can send the money to my paypal and Ill buy it and gift it to your email address. (if you trust me that is.)


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3807760 - 07/10/13 10:10 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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1. this is not some lone guy in the basement somewhere who can go vaporware anytime.

2. this is not EA DRM corporate mass media for the masses where profit is all that matters.

But the general answer would be, if you have couple 100$ for the hardware, you can also shell out these pesky 35$ for the game.

#3807807 - 07/11/13 12:24 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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And has not made a current game for, what, a decade?

Has no experience in designing for a F2P MMO type game for the current online generation.

I loved WC and its iterations for the gameplay back then but look at it objectively - those games were designed as grand soap opera type single player games. The gameplay actually was kind of one dimensional.
But his games worked and sold well cos they sucked you into the world - mainly achieved by a passable storyline and some nifty cutscenes (later by real actors).

I'm hoping that SC will do well but will not be surprised when it's slow to progress initially.
He will not get it right the first time round. You can quote me on that and come back to hit me with it, but only if I get to /rollseyes and /itoldyouso later.

I pledged and do hope it will succeed but I'm also in the camp that finds people have spent literally hundreds of $$ on something they haven't even seen or played, absolutely mindboggling. There's nothing out there at the moment but spin. Talk about a good PR department.

Last edited by WynnTTr; 07/11/13 12:26 AM.
#3807810 - 07/11/13 12:37 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Greatest game of all time or biggest disappointment, it could really go either way. But, I made a contribution w/ my wallet, so I sleep well knowing I made a contribution.


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#3807826 - 07/11/13 01:25 AM Re: Is Star Citizen too expensive? [Re: Brennus]  
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Originally Posted By: Brennus
Greatest game of all time or biggest disappointment, it could really go either way. But, I made a contribution w/ my wallet, so I sleep well knowing I made a contribution.

I reckon it's going to be neither. It's just going to be passable upon release with content added along the way making it's universe richer - but that will only happen with time.

In short it's just going to be another MMO type game with MMO type problems. I'll still play it but doubt it's going to be what the hype makes it out to be.

#3807829 - 07/11/13 01:46 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Everyone keeps saying there is nothing out there and its just good pr. But they do have a playable demo that supports up to 16 players and you can walk around the bengal and watch the action or jump in a fighter. There is no video of it but if you are a paying member and you set up an appointment you can go down to their studio and play it.

They have a lot more than what everyone thinks they have and they better with less than 6 months till the dogfight module comes out.

Last edited by Master; 07/11/13 01:47 AM.

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#3807839 - 07/11/13 02:14 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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Which, at the moment is nothing really. We don't even have gameplay videos as you've said.

Don't get me wrong I know it's not vaporware, not for $15 million but it's not going to be all that it's cracked up to be upon release either.

So people that have pledged hundreds of $ into it are really taking a leap of faith, which to me doesn't sound too solid considering we know nothing about the gameplay. But it's only a thought in passing as it's not my money and I'm not one to tell people how they should spend their money.

#3812496 - 07/21/13 05:37 PM Re: Is Star Citizen too expensive? [Re: Brennus]  
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Originally Posted By: Brennus
Greatest game of all time or biggest disappointment, it could really go either way. But, I made a contribution w/ my wallet, so I sleep well knowing I made a contribution.


I also sleep well knowing you made a contribution, I'll contribute when the game is out, maybe...night night :-)

#3814330 - 07/25/13 09:56 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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It's totally crazy how much some people have spent on it already...a fool and his money is easily parted.

#3814552 - 07/26/13 01:10 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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and yet without those fools this game would not ever have been made. If every one of the unique backers only bought the 30 dollar game (or even the 60 dollar upgrade) they would not have covered enough money during the KS campaign to make the game.

So if you have any interest in playing this game (at any price) those fools allowed you to make this game. And if the ship prices were cheaper, again, they would not have made enough to play this game.

Most of the people who backed the game and gave lots of money didnt do it for the perks. LTI is almost useless to be honest because they have stated time and time again that in game insurance wont cost much. They did it because this is the first space game in a long time that actually is doing what we have wanted in a space game for years.

So you can slag it all you want but if the price was cheaper there wouldnt be a game and without those fools there would not be a game. If you dont like it just wait for the game to officially release at a standard price. No one is forcing anyone to pay high prices. We did it because we have faith and want this game to be made.

Last edited by Master; 07/26/13 01:12 PM.

And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3815110 - 07/27/13 05:32 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Hey Wodin- the solution is simple. You don't have to pay anything, and you don't have to play it.

Last edited by peppergomez; 07/27/13 05:33 PM.

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#3815140 - 07/27/13 08:14 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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I have over stepped the mark saying that..sorry..I just wouldn't nor could I afford to plump down say $200 on a game that hasn't been made yet. I'm sure over the years many many games have either been stopped after loads of work was done as it turned out to be unplayable or not fun for many many reasons, even games that sound great on paper and spring from great minds have probably been scrapped. Infact I bet more games haven't reached the shelves than have and then take in how many games have sounded amazing..only to end up mediocre or worse..Thats why I couldn't risk that sort of money on a game that hasn't been completed. Great artists, great directors and great game developers make rubbish, but mainly decent to good and then just a handful if that are classics, even though I bet the intentions for all those games\films etc where to make the best they'd ever make.

I actually hope it does well. Also no doubt at some point in the future I will pick it up, as I said the only issue I have with it is the insurance thing which to me is abit of a scam.

Last edited by Wodin; 07/27/13 08:21 PM.
#3815144 - 07/27/13 08:29 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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But you could manage 30$, right? That's the price of the digital scout package, which gives you a digital download of Squadron 42, Star Citizen and an RSI Aurora spacecraft.

IIRC the Aurora LX package was 25$, and gave the LX with LTI and Alpha and Beta access, with 2000 game credits and a few other perks.

#3815148 - 07/27/13 08:37 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Wodin Online grunt
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I'm a disabled single dad so money is always tight and I really have to be sure before I spend money on myself..but I'm sure I will pick it up on release.

#3815151 - 07/27/13 08:48 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Ah, OK. Always save money first and spend from what's left, and find where it's easiest to cut back. But that's common knowledge and not nice to hear when there's no wiggle room.

#3815234 - 07/28/13 02:31 AM Re: Is Star Citizen too expensive? [Re: Ark]  
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You are exactly correct Wodin and I feel the same way about it. I hope it is good and I want to give them a chance to be good but at the end of the day I give them about a 20% chance of making something special. (no offence) but the money I put down on it is completely written off and if they went under I would not care at this point. But... if they do make that 20% and make a really good game then I will be very happy that I was able to help fund it and give them the opportunity to do it.

Are the prices high... yes they are and I feel for everyone who cant afford 250 bucks for a single ship (some of the higher end ships) but is it overprices? No, it is priced where it needs to be for them to have even remotely a chance to succeed.


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3815392 - 07/28/13 04:51 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Wouldn't it suck to own a high end ship, but it takes you a year to build up to the rank and/or skills that allow you to use it? LOL
That would be pretty much par for the course in games like this. Even if not going the military route, you should have to know what you're doing before taking over a big ship, not to mention crew it and afford to pay the crew.


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#3815400 - 07/28/13 05:06 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Can someone please explain something to me about Kickstarter?

I think I understand the principle that a developer uses it to 'collect' money for their gaming project.

When you make a 'donation' is that money taken from your account there and then?

If so,what happens if the game never materialises,is that money 'lost'?


'Free speech is my right to say what you don't want to hear' - George Orwell.
#3815405 - 07/28/13 05:23 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Yes it is lost chucky. When you back a project you enter your Amazon account but they dont take any money from you until the project succeeds. If the project does not make it's goal then no money is taken. If it does meet it's goal then and only then do they deduct the money.

But there is no guarantee you will get anything. You are basically making a non taxable donation to the company and they are under no legal obligation to provide you with anything they promised.

I have only been burned once on KS though and it was for a piece of hardware. I got the hardware but it was like buying an alpha version of an intricate hardware piece. It never worked well and it went into the garbage.


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3815412 - 07/28/13 05:52 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Thanks for the reply Master.So is there no regulation by KS itself then?

That would make me very wary of making a 'donation'. Maybe not to someone like Chris Roberts with his track record but small Indie companies for sure.

Last edited by Chucky; 07/28/13 05:53 PM.

'Free speech is my right to say what you don't want to hear' - George Orwell.
#3815413 - 07/28/13 05:52 PM Re: Is Star Citizen too expensive? [Re: Chucky]  
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*please delete*

Last edited by Chucky; 07/28/13 05:55 PM. Reason: hit quote instead of edit

'Free speech is my right to say what you don't want to hear' - George Orwell.
#3815415 - 07/28/13 05:56 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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I suspect there will be a slew of KS campaigns running away with the money. The thing is projects take so long to do it will be a while before they start showing up. I have no doubt there will be plenty of projects that rip off the donors. Probably small projects with low goals they can quickly meet, then run and it will be a year before anyone even knows it.
That's the problem I have with it. I've tried it once, with a group that wanted to make a sequel to a game I really like. I wouldn't do it for a nobody.


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#3815431 - 07/28/13 06:36 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Yeah. It's hard to trust someone without a track record.

I think the only reason this kickstarter has been so successful is because of Chris Roberts.


You're only young once, but you can be immature forever.
#3815461 - 07/28/13 08:18 PM Re: Is Star Citizen too expensive? [Re: shan2]  
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Originally Posted By: shan2
Yeah. It's hard to trust someone without a track record.

I think the only reason this kickstarter has been so successful is because of Chris Roberts.


That and also the lack of any new space sims in over a decade.
The succes was also the platform for more new space sims announcements, either small or "big" projects, lis Elite:Dangerous or Limit Theory,


Si hay que huir, YO PRIMERO!!!
#3815468 - 07/28/13 08:47 PM Re: Is Star Citizen too expensive? [Re: shan2]  
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Originally Posted By: shan2
Yeah. It's hard to trust someone without a track record.

I think the only reason this kickstarter has been so successful is because of Chris Roberts.


For me was what was shown in the tech demo. When he showed the climb-in sequence into a fighter and fly from the carrier, i was hooked. That was something no other sim can offer and i don't think BMS or DCS ever will. The complete pilot experience. And that's just S42...

Last edited by CTR69; 07/28/13 08:48 PM.
#3815512 - 07/28/13 11:19 PM Re: Is Star Citizen too expensive? [Re: Lancelot]  
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Originally Posted By: Lancelot
Originally Posted By: shan2
Yeah. It's hard to trust someone without a track record.

I think the only reason this kickstarter has been so successful is because of Chris Roberts.


That and also the lack of any new space sims in over a decade.
The succes was also the platform for more new space sims announcements, either small or "big" projects, lis Elite:Dangerous or Limit Theory,


I'd love to have faith in my support of Elite: Dangerous (the original was one of my childhood favorite games)...but Mr. Braben doesn't exactly have the best track record.

I'm still pretty annoyed by his decision to take the project public (i.e., sale of stocks) after getting the kickstarter funded.


You're only young once, but you can be immature forever.
#3815980 - 07/30/13 01:15 AM Re: Is Star Citizen too expensive? [Re: shan2]  
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Originally Posted By: shan2

I'd love to have faith in my support of Elite: Dangerous (the original was one of my childhood favorite games)...but Mr. Braben doesn't exactly have the best track record.

I'm still pretty annoyed by his decision to take the project public (i.e., sale of stocks) after getting the kickstarter funded.


Have to agree with you, i was also surprised, and don't like the decission either.
I also liked and played far more Elite that i did like and played Wing Commander. Still, fortunately for Elite i only expect a far improved up to date version of Elite, not much new gameplay mechanics. Just a clasical open world space simulator.
With Star Citizen, with so much hype, i must admit that i excpect a LOT more, with the exception of almost an endless quantity of star systems.


Si hay que huir, YO PRIMERO!!!
#3819663 - 08/07/13 09:30 PM Re: Is Star Citizen too expensive? [Re: Ark]  
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Holy crap people, the game isn't fully out for a year and a half! And Chris isn't Derek Smart, the game will be ready on release. He's raised over $15 million in the most successful crowd-sourcing venture in history, and that's because he knows what he's doing. I can understand those who have never played his earlier stuff being pessimistic, but most of us who grew up on Wing Commander, Privateer and Freelancer know better.

And yeah, I've already thrown too much money at this game, but then, I'm not spending it on dope, so who cares.


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