#3795295 - 06/12/13 01:34 AM
Re: Eno's Firehouse and Crew's Hollo Pointe server lounge
[Re: eno75]
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Joined: Mar 2007
Posts: 5,111
Wrecking Crew
Smooth Operator
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Smooth Operator
Hotshot
Joined: Mar 2007
Posts: 5,111
Colorado
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The situation is a bit clearer - Well,,, as soon as I fly outta this spring rainstorm... Combined Arms really is a hoot - this shot is in a Blue M1-A1 hiding from Red HAVOK attack helicopters waiting for a Red armor column to come over a rise for a surprise from me - eau-de-Persa mission with Hueys and Hogs - That is a FARP Ammo Dump - General Vaz is in a hurry - Cue in Apocalypse Now music -
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#3796450 - 06/14/13 12:23 AM
Re: Eno's Firehouse and Crew's Hollo Pointe server lounge
[Re: eno75]
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Joined: Nov 2009
Posts: 217
Raptor9
Rotorhead / GFC
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Rotorhead / GFC
Member
Joined: Nov 2009
Posts: 217
Central US
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Sounds great, when are you guys planning on running EBD tonight?
Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.
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#3796662 - 06/14/13 01:24 PM
Re: Eno's Firehouse and Crew's Hollo Pointe server lounge
[Re: eno75]
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Joined: Sep 2012
Posts: 401
Molasses
Member
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Member
Joined: Sep 2012
Posts: 401
Missouri
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I tinkered around with this mission yesterday. It looks like a good one that combines A-10, KA-50, and UH-1H roles for each. I flew as a Huey and I wasn't able to complete it because I needed CAS but it looks promising. If there are no huey's available to fly, the mission subs in AI Blackhawks to do their tasks. http://www.digitalcombatsimulator.com/en/files/340533/
Last edited by Molasses; 06/14/13 01:27 PM.
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#3797792 - 06/17/13 02:33 AM
Re: Eno's Firehouse and Crew's Hollo Pointe server lounge
[Re: eno75]
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Joined: Mar 2007
Posts: 5,111
Wrecking Crew
Smooth Operator
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Smooth Operator
Hotshot
Joined: Mar 2007
Posts: 5,111
Colorado
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Happy to say that Moa sent me his original Operation Rampant Bear - ready in about two weeks with an update for v124, UH-1Hs and Win/Lose trigger logic; this is the first Rampant Bear that Moa designed with ships and Tu-22s inbound Kutaisi and Tbilisi. Rampant Bear is the last mission edit left for me to complete. Lots of refinements in the mission library - cleaned up stuff that I sure hope will improve frame rates, and went through all loadouts, waypoints and advanced actions,,, etc. In the meantime, I am off for New Orleans next week to live INXS! Have fun in Hollo Pointe - admins, there are a bunch of missions to choose from.. pick what you want! I'll be back!
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#3798305 - 06/18/13 03:36 AM
Re: Eno's Firehouse and Crew's Hollo Pointe server lounge
[Re: eno75]
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Joined: Nov 2007
Posts: 3,674
EinsteinEP
Just a Noob
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Just a Noob
Senior Member
Joined: Nov 2007
Posts: 3,674
Tucson, AZ
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Unless CINCHOUSE changes her mind, I should have tomorrow night free to fly! Yippee!
Who wants to do two-ship ops? Formations? Time on Target?
Shoot to Kill. Play to Have Fun.
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#3798644 - 06/18/13 10:05 PM
Re: Eno's Firehouse and Crew's Hollo Pointe server lounge
[Re: eno75]
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Joined: Dec 2000
Posts: 237
Rider
Member
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Member
Joined: Dec 2000
Posts: 237
Eugene, Oregon
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I sure wouldn't mind flying Fulda Gap again somtime. It has been a long time since I played that one.. I remember it being really tough without the pod, and that SAM site that forces you to fly low.. I saw it was running last week, but I didn't see anyone playing during the usual business hours. And a comment re Kill box.. Would it not be better to have all of the jets spawn at the closer airport? Sure would speed up the action as far as getting back out to the fight, getting late comers into the fight quicker.. Just a thought. Back when the 9th was active, we would fly long missions and my squad leader would drill me all the way to the fence check.. 2, close it up.. 2, shackle.. 2, 90 right.. 2, go tactical line abreast...2, what are you doing way out there? 2 rejoin.. LOL Fun, but damn it sure was nice to get to that fence... Nowadays, I would be totally OK with an air start at IP, 40% gas, 4 mavs, 2 97s and pack of smoke markers
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#3798645 - 06/18/13 10:07 PM
Re: Eno's Firehouse and Crew's Hollo Pointe server lounge
[Re: eno75]
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Joined: Nov 2007
Posts: 3,674
EinsteinEP
Just a Noob
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Just a Noob
Senior Member
Joined: Nov 2007
Posts: 3,674
Tucson, AZ
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The idea is insert formation flying into "normal" missions - buddy up with someone in a Wingman/Lead pair and stay together for the mission. I've got some experimentation to do with respect to time on target ops before I get too serious - I've been out of the Hawg cockpit too long and need to freshen up on the basics anyways.
Looking forward to hanging with you guys tonight, probably about 7:30pm MST (7:30pm PDT, 10:30pm EDT)
Shoot to Kill. Play to Have Fun.
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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