Note the ground clutter on the IKO (left circular) display.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Those numbers will be excluded from the final version, they are just helping development. 589 is the number of the ground reflections.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
how u can show to us missile flight path on KARAT? do u have any idea ?
as we know each missile has different flight parameters ! so we need random flight path right ? as realistic to switch
PS: we love to see missiles trajectory on TV do u have any idea hpasp?
Missile smoke trails (6) will show actual missile path, till the missile engine is working. After that, the missile will not be visible, as in reality.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
how u can show to us missile flight path on KARAT? do u have any idea ?
as we know each missile has different flight parameters ! so we need random flight path right ? as realistic to switch
PS: we love to see missiles trajectory on TV do u have any idea hpasp?
Missile smoke trails (6) will show actual missile path, till the missile engine is working. After that, the missile will not be visible, as in reality.
your meant was ... we cant see any missile shape on karrat ? even at impact point ? we will see only target on karrat and after pass second target will booooom ? like when one maverick missile fire from fighter ? ONE TV LOCK ON TARGET AND WE CANT SEE ANY SIGN FROM MISSILE RIGHT?
do u have any screen shot from this one ?
Last edited by farokh; 06/05/1302:38 PM.
#3792420 - 06/05/1303:42 PMRe: OSA work in progress screenshot...
[Re: farokh]
how u can show to us missile flight path on KARAT? do u have any idea ?
as we know each missile has different flight parameters ! so we need random flight path right ? as realistic to switch
PS: we love to see missiles trajectory on TV do u have any idea hpasp?
Missile smoke trails (6) will show actual missile path, till the missile engine is working. After that, the missile will not be visible, as in reality.
your meant was ... we cant see any missile shape on karrat ? even at impact point ? we will see only target on karrat and after pass second target will booooom ? like when one maverick missile fire from fighter ? ONE TV LOCK ON TARGET AND WE CANT SEE ANY SIGN FROM MISSILE RIGHT?
do u have any screen shot from this one ?
Im not committed releasing Karat yet, its just an experiment. If it will be realistic enough for myself, than you will see...
Last edited by Hpasp; 06/05/1303:48 PM.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Why the Range dial indicator is big and you can clearly see it in low/ dark light environment while no other dial indicators are present ,for direct use I mean.
#3796897 - 06/14/1309:06 PMRe: OSA work in progress screenshot...
[Re: Hpasp]
In knowledge which the range operator was also in charge of watching the PPI scope (SOC)
The range of the target is constantly guarded aytomatikaly by the system for the attention/ in range evaluation.So no needed the operator to be involved. Also from Range indicator you have a good knowledge of the target range.
Two other reasons exist ( according to the manufacturer approach ) which are ...
1. You can watch closely the attitude of the target ( increase/decrease of speed , change of heading ,..) and inform the other operators accordingly . 2. When you fire at stationery or very low fling (hovering) hellos in the zoom climb mode (fi) you insert manually the precise range needed.
Last edited by ePap; 06/15/1306:18 PM.
#3797307 - 06/15/1306:55 PMOSA work in progress screenshots...
[Re: Hpasp]
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home