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#377786 - 10/20/06 02:14 AM mission builders - do not use Mk-65 mines  
Joined: Apr 2002
Posts: 17,733
Joe Offline
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Joe  Offline
Veteran

Joined: Apr 2002
Posts: 17,733
Bridgewater, NJ
In the future TSH will be releasing weapons modifications which remove the Mk-65 QUICKSTRIKE naval mine from the Jane's F-18 inventory. This weapon slot will be replaced with an alternative weapon.

TSH asks that all future missions be designed using Mk-60 CAPTOR mines only. Work is underway to modify existing missions that use MK-65 mines; new versions of these missions will be released that use only MK-60 mines.

Thank you.

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#377787 - 10/21/06 02:44 PM Re: Attention mission builders: please do not use Mk-65 naval mines  
Joined: Aug 2001
Posts: 1,291
Major Dragon Offline
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Major Dragon  Offline
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Joined: Aug 2001
Posts: 1,291
Understood. Please know that until last week when I blockaded North Korea, I had not written an missions using mines. Therefore all campaigns and mission sets I have on the TSH website are mine free. The new mission I wrote uses only captors.

#377788 - 10/30/06 11:51 AM Re: Attention mission builders: please do not use Mk-65 naval mines  
Joined: Mar 2003
Posts: 1,507
Ripcord Offline
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Ripcord  Offline
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Joined: Mar 2003
Posts: 1,507
Houston, Texas
Ripcord, copy.


USN/USMC -- when it positively, absolutely has to be blown up overnight.
#2419944 - 01/11/08 10:44 AM Re: Attention mission builders: please do not use Mk-65 naval mines [Re: Ripcord]  
Joined: Mar 2003
Posts: 1,507
Ripcord Offline
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Ripcord  Offline
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Joined: Mar 2003
Posts: 1,507
Houston, Texas
Saudi Campaign also uses CAPTORS only.

I went through all the known campaigns and found only 3 missions set up for Quickstrike mines... one in stock campaign, one in Persian Freedom and one in Cobalt Flash. I edited all three, but they needed testing. If anybody would like to volunteer for that duty, please contact me or Joe by PM.

Ripcord


USN/USMC -- when it positively, absolutely has to be blown up overnight.

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