#3771962 - 04/23/13 11:20 AM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Apr 2008
Posts: 12,105
Chucky
Veteran
|
Veteran
Joined: Apr 2008
Posts: 12,105
UK
|
I bought this a few years ago to play again (I bought it when it first came out also). Didn't it used to crash if you brought up the map on modern O/S's? I seem to remember this happening and at one stage I had gotten around it but I can't think for the life of me what it was now
EV's are the Devils matchbox.
|
|
#3772957 - 04/25/13 09:25 AM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Oct 2012
Posts: 2,604
ColJamesD
Senior Member
|
Senior Member
Joined: Oct 2012
Posts: 2,604
USA
|
This is a terrible game compared to EECH.
I get to Waypoint 1 and then I can't go to the other Waypoint.
Not like EECH you just press on W and it goes to the next waypoint on your heading and you fly toward it.
Telling the wingman to go to the next WP on this game using the TAB com is pretty useless too.
Also, trying to change the WP on the map is a mess.
So I am passed WP 1 and I am trying to get to WP 2 and I press W for autopilot, it goes back toward WP 1.
I even went into the Tab Comm and told the wingman to go to WP 2 and hoping my gunship will go that way too if I use the autopilot but nooooo!
The control a mess too even with the joystick.
If I am at COCKPIT view, I can speed up or gain or lose altitude but if I am at Gunner view, I have no control of the helicopter.
So if my weapons are out of constraint in gunner view, I can't move the chopper left or right to get the weapons lined up toward the target.
Also half of the time I don't know what I am firing at.
There is no screen option like in EECH that shows the target on the ground or in the air that you are locked on to.
There are also many other things wrong with this game and they are mostly a matter of poor control or lack of control for the user.
What's in the box? C'mon, what's in the boooox?
|
|
#3773095 - 04/25/13 03:09 PM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Mar 2008
Posts: 957
damson
Member
|
Member
Joined: Mar 2008
Posts: 957
Hiding in the bushes
|
This is a terrible game compared to EECH.
I get to Waypoint 1 and then I can't go to the other Waypoint.
Not like EECH you just press on W and it goes to the next waypoint on your heading and you fly toward it.
Telling the wingman to go to the next WP on this game using the TAB com is pretty useless too.
Also, trying to change the WP on the map is a mess.
So I am passed WP 1 and I am trying to get to WP 2 and I press W for autopilot, it goes back toward WP 1.
I even went into the Tab Comm and told the wingman to go to WP 2 and hoping my gunship will go that way too if I use the autopilot but nooooo!
The control a mess too even with the joystick.
If I am at COCKPIT view, I can speed up or gain or lose altitude but if I am at Gunner view, I have no control of the helicopter.
So if my weapons are out of constraint in gunner view, I can't move the chopper left or right to get the weapons lined up toward the target.
Also half of the time I don't know what I am firing at.
There is no screen option like in EECH that shows the target on the ground or in the air that you are locked on to.
There are also many other things wrong with this game and they are mostly a matter of poor control or lack of control for the user. Read the manual. You certainly can select next waypoint but it's not so obvious - you have to select "Go to next waypoint" through radio menu IIRC (this makes your Waypoint 1 disappear and W#2 becomes #1 and so on). Also you can give your pilot commands while sitting as CP/G - fly slow/medium/fast go up/down/left/right turn left/right face your direction. I'm not sure if my memories are 100% correct - last time I played Gunship! it was probably 8 years ago
|
|
#3773244 - 04/25/13 07:53 PM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Oct 2012
Posts: 2,604
ColJamesD
Senior Member
|
Senior Member
Joined: Oct 2012
Posts: 2,604
USA
|
Didn't come with a manual.
Just the quick reference keys card.
What's in the box? C'mon, what's in the boooox?
|
|
#3773562 - 04/26/13 02:24 PM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Sep 2007
Posts: 948
JonnyD
Member
|
Member
Joined: Sep 2007
Posts: 948
The Fens, UK
|
Mine came with a manual - it was on the disc in pdf form, like many others were at the time and pretty much all are now.
I printed it all out - still have it on my bookshelf next to my flying rig.
When it was released it was my fave helisim and gave me a lot of fun and exciting hours, especially in the WW3 campaign, though I never survived for long in that.
I never had an issue with control (MS Sidewinder Precision Pro)and the graphics were just fantastic - especially when looking through the gunner's scope for a mobile Soviet SAM you know is hiding in the forest, only to suddenly see it come into a clearing, whack on the brakes and throw a big nasty exploding pole at you.
This was priceless.
The AA missions were fun, too, against the Havocs.
I say it as I see it
|
|
#3773662 - 04/26/13 05:03 PM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Oct 2012
Posts: 2,604
ColJamesD
Senior Member
|
Senior Member
Joined: Oct 2012
Posts: 2,604
USA
|
Thank you everyone for your help and advice.
I think I got the W figure out.
I tell the wingman to go to WP 2 for example and then activate it and then put MY gunship on Autopilot and it starts heading that way.
But even at Fast speed (up to 90 mph/kmph), it moves slow.
The WP activation/goto is not perfect, sometime it doesn't go where I tell it to go.
What's in the box? C'mon, what's in the boooox?
|
|
#3775269 - 04/30/13 08:25 AM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Oct 2012
Posts: 2,604
ColJamesD
Senior Member
|
Senior Member
Joined: Oct 2012
Posts: 2,604
USA
|
I've been playing for a week now and I am getting better at changing the waypoints and adding new ones.
But I have not been able to complete a mission either in campaign or instant action.
What's in the box? C'mon, what's in the boooox?
|
|
#3775405 - 04/30/13 02:52 PM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Oct 2012
Posts: 2,604
ColJamesD
Senior Member
|
Senior Member
Joined: Oct 2012
Posts: 2,604
USA
|
Another thing I noticed is the targeting cursor is green and sometime when I fire, it says I hit friendly units.
Then sometimes it just says target destroyed.
So I don't know if I am firing on friendly units or enemy units or not.
Are enemies units supposed to show up in RED on the radar screen and shouldn't the targeting cursor on the HUD be RED too?
What's in the box? C'mon, what's in the boooox?
|
|
#3775409 - 04/30/13 02:56 PM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Sep 2007
Posts: 948
JonnyD
Member
|
Member
Joined: Sep 2007
Posts: 948
The Fens, UK
|
Don't remember that being the case. It is quite a few years since I last saw any action in the game, though - but I think you have to ID the target yourself. I certainly don't remember the cursor turning red. Edit: Just looking in the manual and it says in game mode you are only shown enemy units, but in realistic mode you are shown everything, provided your helicopter has a radar system mounted. The FCR shows all vehicles - friendly as well as enemy - and does not lose contact when a vehicle is destroyed. This means that you should take care in engaging a target on radar information alone..."
think that answers your question I'd really recommend having a flick through the manual - it isn't that long or detailed, but has great FCR and TADS targeting info as well as tactics etc towards the back. Is good for quick reference, too.
Last edited by JonnyD; 04/30/13 03:09 PM.
I say it as I see it
|
|
#3775597 - 04/30/13 08:06 PM
Re: Just got Gunship! (Infrogames) today.
[Re: ColJamesD]
|
Joined: Oct 2012
Posts: 2,604
ColJamesD
Senior Member
|
Senior Member
Joined: Oct 2012
Posts: 2,604
USA
|
I just successfully completed Mission 1 of the Campaign playing as the U.S. 1st Air Calvary.
It took me 3 replays to complete it.
I chose Tank Buster configuration and loaded my Apache with 16 Hellfires.
But 16 Hellfires doesn't go too far so I had to hit the non-tanks targets with the gun.
I did try using the rockets but it's hard to aim and hit the targets.
What's in the box? C'mon, what's in the boooox?
|
|
|
|