#3974084 - 06/28/14 01:39 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: jdbecks]
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Clydewinder
Mach 2 Infrared Orangutan
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Mach 2 Infrared Orangutan
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New Berlin, WI United States
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I'm really tempted to get a centurion or a dragon mech, as I do not currently own a medium mech and I love being mobile! I know a dragon is actually a heavy mech but I feel it should be played like a medium! Never tried a Centurion but Dragons are one of my favs. My usual rides are Fang and Flame but these are good. The first is actually an identical build to what I run on the Fang: DRG-5N: http://mwo.smurfy-net.de/mechlab#i=23&l=da4195180e06d58a84e6eff32d423ba877e3db86or DRG-1C: http://mwo.smurfy-net.de/mechlab#i=11&l=19ae1b722d703280d931b0a24ae63cd6cbb26b83one of the champion/trial mechs a while back was a Dragon with Gauss & 2 Large Lasers. All of the Dragons can run that build with an XL300 engine and it's a good loadout. I would never run anything less than a 300 engine in a Dragon, personally. That gives you 81/89 kph speed.
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#3974144 - 06/28/14 04:49 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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I liked my AC20, 4ML build. It had a STD engine so it was pretty tough. Can't remember what engine, but it still ran in the upper 70's IIRC. Only the Flame can run that though. A Blackjack can have that build too though and move faster, albeit with an XL engine. The only problem with the Dragons that huge center torso target.
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#4020365 - 10/09/14 06:20 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Clydewinder
Mach 2 Infrared Orangutan
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Hmm... built a neat Banshee 3E last night that I did not expect to work and turned out far better than expectations. Relatively fast for 95 tons, great on heat, and deadly with crit-seeker ballistics: http://mwo.smurfy-net.de/mechlab#i=144&l=fa6b09ea020c122fe82a76118970d806ac7dd9bcGhost heat be damned, I was alpha-ing those 3 large lasers all night and never shut down. Played a few rounds with Sinner, Tsumetomo, and Rolynd and was pleasantly surprised.
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#4025878 - 10/22/14 11:55 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Joined: Oct 2000
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Clydewinder
Mach 2 Infrared Orangutan
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Here's a slight variation of the Atlas-S build I had posted in the other thread. Basically the same but stripped the armor and ammo down a bit to fit a larger engine ( STD 340 vs STD 325 ) http://mwo.smurfy-net.de/mechlab#i=216&l=e1ce75791cbcde25059de34641bc941e6bf3fbd3As Ranger5 said, chain-firing the SRM isn't bad on heat and the Gauss is always there for when a very low heat weapon is needed. I suspect this mech will be even better after the quirk system is implemented as PGI has indicated a willingness to toughen the Atlas side torso internals for better durability.
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#4030460 - 11/01/14 11:45 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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I'm enjoying Timberwolves with an LB5X lately, so I stuck one on my laser boat. This one is working out pretty well. It's a little on the hot side, but alternating fire between the LL's then LB5, then ML, then LB5 and so on, you can keep the fire going very nicely. JJ's too. TBR-C
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#4035612 - 11/13/14 11:34 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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How about some Warhawk builds! A variant, easy to build. 3xCLPL, 1CLB20X, 1 DHS (purchased). Split the LPL's into 2 groups, 2 in one, 1 in the other. This is one of those builds that's surprisingly effective. 2 back to back 900+ rounds for 6 kills. WHK-AYour basic build, but I'm enjoying the Streak 6's. WHK-PRIME
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#4035638 - 11/14/14 12:36 AM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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A couple of Dire Wolves. DW-A Pretty fun, but watch the heat! 100 dmg, but heat efficiency is a 1. LOL 4xERLL, 4xMPL, 2xStreak 6....max armor DWF-APrime. The standard 2xgauss, 2xERLL, 4xERML...80 dmg, 1.14 heat. DWF-PRIME
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#4049896 - 12/13/14 06:38 AM
Re: MWO - Let's build an Atlas! (SHQ)
[Re: Azshal]
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Joined: Dec 2014
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strikeshadow
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My hunchback HBK-4P (4ERLL) my first mech for johnny five HBK-4P HBK-4P Drops 2 ERLLs and adds a UA5. HBK-4H
Last edited by strikeshadow; 12/13/14 07:17 AM.
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#4049988 - 12/13/14 03:12 PM
Re: MWO - Let's build an Atlas! (SHQ)
[Re: Azshal]
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Clydewinder
Mach 2 Infrared Orangutan
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Hey strikeshadow welcome aboard!
Chainfiring the ER lasers on your 4P would be effective but you might run into some heat issues up close. You could drop down to 3 ER large and then run 4 mediums with an extra heat sink with the same tonnage. Also adding endo-steel will buy you some tons for leg armor and arm armor.
The 4H looks good but will benefit greatly when you can get double heat sinks on there.
What's your player name on MWO? We've got a fairly large group from SimHQ on my friends list, I'll add you if you want.
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#4050195 - 12/13/14 11:21 PM
Re: MWO - Let's build an Atlas! (SHQ)
[Re: Azshal]
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Feel free to send a FR, MWO name is in my sig. If we see you on we'll send you an invite when we have a group going. We still solo sometimes too though, no pressure.
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#4151364 - 07/28/15 02:51 PM
Re: MWO - Let's build an Atlas! (SHQ)
[Re: Azshal]
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JohnnyChemo
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I've been playing with the Ebon Jaguar lately, and this has been a pretty decent build for me. EBJ-A
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#4152982 - 08/01/15 08:53 PM
Re: MWO - Let's build an Atlas! (SHQ)
[Re: Azshal]
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New King Crab build I'm liking so far: heat 1.31 alpha: 87 XL360 engine KGC-000BOr, drop 2 of the 4 MG's and a ton of ammo in favor of 2 more DH's and heat is 1.36.
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