#3931798 - 03/29/14 04:15 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Yep, a good build. I've got the same on my founders, but ERLL instead of LPL. Without the dual AMS ability, I went with a STD360.
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#3942476 - 04/21/14 04:28 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Joined: Oct 2000
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Clydewinder
Mach 2 Infrared Orangutan
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Mach 2 Infrared Orangutan
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New Berlin, WI United States
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Picked up the AWS-Pretty Baby in the hero mech sale. After a few variations, I've come up with this build for it, which isn't all that far from the stock loadout: http://mwo.smurfy-net.de/mechlab#i=58&l=07a0b1d8bae2553ea83d8e646bca0362cb0e1b67This mech is a fast striker / LRM skirmisher that is VERY unforgiving... one false move and you are in a world of hurt. You can swap the XL380 engine for the XL400 at the cost of a few heatsinks but I've found that the extra heat sinks are more advantageous than the extra 5 kph the larger engine gives.
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#3942733 - 04/22/14 03:11 AM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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MISERY.  Run without the center ML for better cooling. The 310STD is very nice to have in a big mech.
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#3953049 - 05/13/14 05:45 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Joined: Oct 2000
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Clydewinder
Mach 2 Infrared Orangutan
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At the risk of facing infinite ridicule, I am going to post this here: Awesome 8V I had long considered the 8V to be the weakest of the AWS mechs, but in my pointless quest to own & master all 6 Awesomes, I came up with a build that works well and is fun to boot. With a STD300 engine it's fairly cheap to build as well ( relatively speaking ) Despite the 2 PPCs, this thing is a brawler. Need to get up close to unleash the SRMs and Large Pulse Laser. PPCs just to give you something to do while you plod toward the enemy at 66 KPH. And, a Head Flamer because, well... HEAD FLAMER! It's cool! I suppose the more practical Mechwarrior would drop the flamer for another double heat sink.
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#3960739 - 05/31/14 04:08 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Joined: Oct 2000
Posts: 6,831
Clydewinder
Mach 2 Infrared Orangutan
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BJ-1 AC10/ 2 MED PULSE http://mwo.smurfy-net.de/mechlab#i=77&l=5769ab6285ba9052da842c18753385ca0c3def92All of the Blackjacks are good in one way or another. This one is great. Fast, jump jets, good punch from AC10, and won't overheat unless you are actually standing in lava. Being able to knife-fight close in and maintain fire with the autocannon and pulse lasers really makes this mech an unexpected threat, and being a little guy doesn't draw fire from the snipers and LRM monsters on the field.
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#3968861 - 06/16/14 10:21 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: jdbecks]
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Joined: Oct 2000
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Clydewinder
Mach 2 Infrared Orangutan
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What are dragon mechs like? I'm quite tempted to buy one! My fav mechs are catapults and jenners, I enjoy being mobile and trying flanking etc! I understand the ct is an issue which don't bother me as I own a 9m Dragons are difficult but rewarding. Not too diff than a catapult with that big CT. Good speed. My favs are Fang or 5N with AC2 & AC5 on one arm and 2 Med Pulse on the other, or Flame with AC10 & 4 Med Las ( or gauss & 4 ML ) The 1C is an energy-heavy variant that runs PPCs nicely in a high ridge-humping friendly shoulder. One of the trial mechs was set up with a Gauss in one arm and 2 Large Lasers on the other. Solid build, low heat and very usable. The arm-mounted weaponry is the real advantage that the dragon has. Quick to aim and draw a bead on target, fire, and get out of the way. They are very XL friendly like Catapults as they tend to get CT killed more often than not. XL300 should be minimum engine for any Dragon build. - that gets you 89 KPH after speed tweak.
Last edited by Clydewinder; 06/16/14 10:27 PM.
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#3968925 - 06/17/14 12:40 AM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Dragons are very cool, but kind of hard to survive in nowadays. I used to have a lot of success in my Flame with AC20 and 4xML, STD engine. Took a hell of a beating. That nose is just such a big target though.
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#3969697 - 06/18/14 04:39 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Joined: Feb 2002
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Moses
I have a Rather Large
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I have a Rather Large
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#3969711 - 06/18/14 05:24 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Here's the Timberwolf S I liked a lot last night. TBR-SSmurfy isn't quite matching up to the game, but that's the layout from the game. edit: ran this with a pair of stream SRM6's and the clan targeting beagle equivalent. Worked pretty effectively!
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#3969728 - 06/18/14 05:46 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Timberwolf Prime TBR-PRIMEAll slots are used, Smurfy doesn't have the option for lower arm actuators, which are used on the mech. Omnipod swap on the right torso. edit: this is my favorite and most effective mech so far with the DW and TW
Last edited by Raw Kryptonite; 06/19/14 03:26 PM.
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#3969748 - 06/18/14 06:17 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Joined: Feb 2002
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Moses
I have a Rather Large
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I have a Rather Large
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#3969782 - 06/18/14 07:13 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Just for fun... The Dapper Dire! DWF-AAnd the Dapper Dire v.UAC2 DWF-A
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#3969813 - 06/18/14 08:03 PM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Joined: Feb 2002
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Moses
I have a Rather Large
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I have a Rather Large
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#3973133 - 06/26/14 05:03 AM
Re: MWO - Let's build a 'mech! [SHQ]
[Re: Azshal]
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Raw Kryptonite
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Still perfecting my Misery, trying to get in firepower for all ranges. MISERY
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