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#3775648 - 04/30/13 09:38 PM Re: Star Citizen: Last Chance [Re: Master]  
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Yeah I am looking forward to this (assuming they eventually get my billing issue squared away), the amount of detail and awesomeness they have planned will be great if they even get 1/3 of it done.

And I don't think it's dumb to spend $50 or even $100 to help support a game like this be made and then get a bunch of benefits you can enjoy, I spent $120 on MWO Founder's and have been playing it like crazy ever since last July... so I'm definitely getting my money's worth and enjoyment on that money many fold, especially when taking into account that I spend $100 taking the wife and kids to the movies one time and usually come away thinking how much the movie sucked and how expensive it is biggrin

I love to buy $10 games during Steam sales too, but unless we crowd fund these types of games they will never get made and we will be stuck with the more typical, designed by committee, must appeal to twitch type of games that quickly go on Steam sale months after release because there was nothing special about them.

PS. also glad to see much of the SimHQ MWO crew will be in Star Citizen, let's hope it turns out awesome.


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#3775669 - 04/30/13 10:04 PM Re: Star Citizen: Last Chance [Re: Master]  
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Well its official, I am now the owner of the advanced starter pack and LTI on my Aurora. If I decide to continue I may just have to get the pirate package...aarrggghhhhh!

S


MWO callsign Feetwet
#3775678 - 04/30/13 10:14 PM Re: Star Citizen: Last Chance [Re: kludger]  
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Originally Posted By: kludger
PS. also glad to see much of the SimHQ MWO crew will be in Star Citizen, let's hope it turns out awesome.


I am sure, some how some way, Raw will figure out how to fly a Stalker in SC, and LL boat it.

#3775684 - 04/30/13 10:24 PM Re: Star Citizen: Last Chance [Re: Azshal]  
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Originally Posted By: phd_doc
Originally Posted By: kludger
PS. also glad to see much of the SimHQ MWO crew will be in Star Citizen, let's hope it turns out awesome.


I am sure, some how some way, Raw will figure out how to fly a Stalker in SC, and LL boat it.


I can hear that darn glass of ice being set down now.


MWO callsign Feetwet
#3775779 - 05/01/13 01:22 AM Re: Star Citizen: Last Chance [Re: Master]  
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Raw Kryptonite Offline
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LOL
I'll look into it again. I liked the sound of the game, I just preferred how with MWO you got in on the Founders deal and the game was already going to enjoy it.
Are these frigates and fighters you guys are talking about, or are there some larger class ships you could start with? Where should I start checking on this?


Ok, I see the list. Pricey, but I guess they'll have some sort of balancing so the Auroras don't just get steamrolled.
http://www.robertsspaceindustries.com/add-ons/

Last edited by Raw Kryptonite; 05/01/13 01:34 AM.

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#3775786 - 05/01/13 01:42 AM Re: Star Citizen: Last Chance [Re: Master]  
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Raw Kryptonite Offline
Beat the Kobayashi Maru
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Is there a benefit for a referral? I see that on the pledge page. Whoever puts their name up can find out for us.


·Steam: Raw Kryptonite ·MWO & Elite Dangerous: Defcon Won ·Meager youtube channel
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#3775819 - 05/01/13 02:45 AM Re: Star Citizen: Last Chance [Re: Master]  
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Yea they get pricey

The constellation has a max crew of 4 and cost 225 bucks. They had a heavy bomber that crewed 6 people and sold it for 250 bucks (the retaliator) and it cost 250 bucks (I bought one lol). Then they had Idris Class Corvette that crewed 10 people and was the ONLY capital ship for sale at the price of 1000usd which I wanted but did NOT buy lol. They also had a destroyer and gave out 10 of them randomly AFAIK but it was never for sale and there is no info on it AFAIK.

The referal thing was a contest. Whoever got the most won a free Idris Corvette and a bunch of hardware (new pc etc) but that contest is over.

You can put "Master" in there if you want. I dont think it does anything anymore.

Last edited by Master; 05/01/13 02:46 AM.

And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3775941 - 05/01/13 12:47 PM Re: Star Citizen: Last Chance [Re: Master]  
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Raw Kryptonite Offline
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Caught up with Kludger in MWO last night and tried it. Looks like just a thank you note.
Did the $45 package. The rest were unreasonable for a game I can't jump into now to know how I feel about it. Just have to grind my way like most.
Any eta on game launch?


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#3775960 - 05/01/13 01:32 PM Re: Star Citizen: Last Chance [Re: Master]  
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They are giving away a special space suit to anyone who pledges before the new site as well.

https://robertsspaceindustries.com/introducing-your-rsi-space-suit/

Raw Kryptonite, there is a 4 stage release planned. Stage 1 (September 2013)is a hanger module where you can walk around and go into all of the ships you bought. They were even talking about making it MP so you can invite your friends to see the ships you own. Stage 2 (December 2013) will be a dogfighting deathmatch game (to test the net code) and they will slowly build that up and release the Stage 3 beta for the squadron 42 (military mission mission based game) and release it Q2/3 2014. Then stage 4 which is the open world MMO 2015.

So it looks like this

Sept 2013 Viewable spacecraft module
Dec 2013 Dogfight Game
Dec 2014 Squadron 42 (Mission based game)
Dec 2015 Open world MMO

I am sure those dates are all subject to change though. They could land sooner since they made about 3 times they money they thought they would or they could extend since delays in game development are like flies on Shi....


And we as its creators don't feel ready to hear your annoyed jabber about it.
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http://www.alt-games-warbirds.com

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#3776906 - 05/03/13 01:20 PM Re: Star Citizen: Last Chance [Re: Master]  
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Tomorrow is the last day. Although not really FYI. Anyone with LTI can still buy LTI ships and gift them to people. So there is still that.


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com

Unofficial Sim Discord

Starcitizen Referal code: STAR-MKC2-CG4K
https://robertsspaceindustries.com/enlist?referral=STAR-MKC2-CG4K
#3776935 - 05/03/13 02:27 PM Re: Star Citizen: Last Chance [Re: Master]  
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Azshal Offline
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I bought the electro skin hull enhancement. It sounded cool.

#3777018 - 05/03/13 05:02 PM Re: Star Citizen: Last Chance [Re: Master]  
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Still waiting for them to reply to the billing support emails I sent last Sat and Tues or my Support forum post... still no pledge status despite the cc charge being on my account sigh.

But trying to not let that rain on my parade too much and stay patient, I am excited to play this eventually, going to try to re play Wing Commander 3 and Privateer (GOG) just to remember the fun I used to love.


i7-7700k@4.5ghz, GTX1080Ti,BenQ XL2420G-g-sync,Oculus Rift
#3777025 - 05/03/13 05:21 PM Re: Star Citizen: Last Chance [Re: kludger]  
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Azshal Offline
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I saw your posts on the support thread. I am glad there were people there that were able to sympathize with you.

Gotta take the long view I guess. Right now you aren't really out anything, so it doesn't hurt to be patient.

#3777029 - 05/03/13 05:32 PM Re: Star Citizen: Last Chance [Re: Azshal]  
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Originally Posted By: phd_doc
I saw your posts on the support thread. I am glad there were people there that were able to sympathize with you.

Gotta take the long view I guess. Right now you aren't really out anything, so it doesn't hurt to be patient.


I am actually out $45 (need to pay credit card company soon) but just have to hope they will be able to see that charge on their system and give me the pledge and benefits, my only worry is if they see no record and refuse to do anything, but I think that is very unlikely, if so I think they have bigger problems :P


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#3777040 - 05/03/13 05:44 PM Re: Star Citizen: Last Chance [Re: kludger]  
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Azshal Offline
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Originally Posted By: kludger
I am actually out $45


It is hard for me to put the thoughts into words.

When you decide to crowdfund, you are basically making the decision to buy something now for a promise to get something in the future. The only thing you are missing right now is that promise.

That is why I say you aren't really out anything.

Take Master, for example. He has shelled out something like $500 and has no game to play. He is taking the long view.

I paid $65 for a promise. I am taking the long view. It also is giving me time to finish my "simpit" biggrin

It is all a matter of perspective, I guess. Also, I used a debit card, so the monies was gone right away.

#3777041 - 05/03/13 05:48 PM Re: Star Citizen: Last Chance [Re: Master]  
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They may not have a receipt for you but they do have a debit transaction that will appear on their account no matter what. They just need to find it and sort it out. I am sure they will and if not I will personally gift you a copy of the game! smile (I doubt it comes to that though.)


And we as its creators don't feel ready to hear your annoyed jabber about it.
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#3777042 - 05/03/13 05:52 PM Re: Star Citizen: Last Chance [Re: Master]  
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I did the kickstarter when it first came out, $50 I think, I'd have to look. I've not been following progress so what's the latest rumors on when anything will be playable yet, i.e. even just a tech demo ETA? I realize that I could probably go find out via RSI forums, but it might be something some of you know straight away smile

#3777060 - 05/03/13 06:18 PM Re: Star Citizen: Last Chance [Re: Master]  
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Ah I understand now, yeah indeed I am paying for a promise which may or may not come true :-) but I have good hope it will, and I will feel better once they catchup on their email and acknowledge the promise biggrin

To be honest the game has got me pretty excited, I ignored the KS because there was some other space sim KS going at the same time and I figured too many KS at once is not a good thing and I will let the system work out the one that is best, but once these guys got the funding and kept going and showing demos I saw that what they are working on is pretty promising and I loved Wing Commander and Privateer so an updated one on steroids and with MP would be awesome.

FearlessFrog check the post from Master in this thread for the summary of their latest ETA, it will be a while biggrin

PS Master thanks for the generous pledge insurance :P hopefully all our support will have huge payoffs in fun.


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#3777066 - 05/03/13 06:31 PM Re: Star Citizen: Last Chance [Re: Master]  
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They are going to release a viewable hanger module in September. You will be able to load up any of the ships you bought and walk around then, look inside, start them up etc but you wont be able to fly them around. YOu will also be able to invite your friends to check out your ships (probably 4-6 players max) since you will ONLY be able to view your own ships or ships you get invited to see.

Then in December they will release a dogfight modules which will allow you to fly the ships you bought against other player ships. AFAIK you will ONLY be able to fly your bought ships in this module as well. (or invite your friends to crew for you.)

Then 6-9 months after that they will release the SP/COOP military campaign called squadron 42. Then a year after that the MMO will officially be released. Sometime between S42 and the official release they will open the MMO to alpha players (limited number supposedly.)


And we as its creators don't feel ready to hear your annoyed jabber about it.
-IL-2 BoS Dev Team

http://www.alt-games-warbirds.com

Unofficial Sim Discord

Starcitizen Referal code: STAR-MKC2-CG4K
https://robertsspaceindustries.com/enlist?referral=STAR-MKC2-CG4K
#3777075 - 05/03/13 06:42 PM Re: Star Citizen: Last Chance [Re: Master]  
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Thanks guys - excited!

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