#3754504 - 03/20/13 11:43 PM
No One's Making Jane's Fighters Anthology Anymore...
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Joined: Jul 2003
Posts: 13,786
PFunk
SimHQ Redneck
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SimHQ Redneck
Veteran
Joined: Jul 2003
Posts: 13,786
N. Central Texas
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I've determined that I am an anachronism of sorts.
Games like Strike Fighters 2 are too simplistic (and getting simpler) and well, too ugly. It's just not a fun game.
Neither is DCS, in which SAM sites can shoot down your missiles. I'm sorry, but that just takes a large item called a Fun Eraser and thoroughly wipes it down. What the heck is the point of attacking something if your own missiles get shot out of the sky? You expend all your ordinance and then fly home. Woo. Hoo.
I miss Fighters Anthology, Israeli Air Force, USAF, all those old Jane's games that catered to guys like me.
I may have to build a damn legacy machine now...
"A little luck & a little government is necessary to get by, but only a fool places his complete trust in either one." - PJ O'Rourke www.sixmanfootball.com
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#3754733 - 03/21/13 09:17 AM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Jan 2005
Posts: 15,827
Mace71
Dread pirate Mace
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Dread pirate Mace
Veteran
Joined: Jan 2005
Posts: 15,827
Darlington, UK.
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SAMS shooting down your missiles in DCS? Never come across that.
Antec 902 | Intel i7 920 2.66Ghz OC'd to 3.40GHz | MSI GeForce GTX 660 Black Knight 2048MB GDDR5 | Corsair 6GB DDR3 | Coolermaster V8 CPU Cooler | W7 64
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#3754838 - 03/21/13 01:51 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: Mace71]
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Joined: Aug 2011
Posts: 170
n4p0l3onic
Member
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Member
Joined: Aug 2011
Posts: 170
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SAMS shooting down your missiles in DCS? Never come across that. I saw a thread about it on ED forum, something about patriot missile shot down kh59 ASM. and yes I'd love to have a modern version of FA, but there's no market for that kind of sim anymore, majority of ace combat fans aren't even able to play games like FA or even Strike Commander.
Last edited by n4p0l3onic; 03/21/13 02:11 PM.
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#3754945 - 03/21/13 04:25 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Sep 2001
Posts: 1,007
Fenix
Member
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Member
Joined: Sep 2001
Posts: 1,007
Linköping Sweden
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I would really like to see modern versions of Jane's F-15 & Jane's F/A-18. But that will probably never happen.
Tomcats Forever
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#3754950 - 03/21/13 04:55 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: Fenix]
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Joined: Aug 2002
Posts: 577
Evil Flower
Member
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Member
Joined: Aug 2002
Posts: 577
Eslöv, Sverige
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I would really like to see modern versions of Jane's F-15 & Jane's F/A-18. But that will probably never happen. DCS fills that niche quite well. As for FA and USAF they don't exist because noone's making mid-tier games anymore. They all have to be big productions and have to sell millions of copies to recoup the gigantic budgets.
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#3754986 - 03/21/13 05:41 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Oct 2010
Posts: 589
Lion
Member
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Member
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Posts: 589
Canada
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A fun eraser? Seriously? The Kh-59 is an anti-ship/land-attack subsonic cruise missile, fully capable of being shot down by SAMs. Furthermore I have only ever seen Mavericks and sometimes HARMs get shot down by one specific SAM system, the SA-19 Tunguska. Air-to-air missiles going supersonic can't be shot down.
You complain of SF2 being too simple and then complain when DCS includes realistic features of modern combat. Perhaps you should take a crack at making your own game.
P.S. In Jane's F/A-18E, I can shoot down cruise missiles. I guess you'll have to find another legacy sim to cater to your needs.
Last edited by Lion; 03/21/13 05:43 PM.
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#3755010 - 03/21/13 06:04 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Jan 2001
Posts: 2,477
HomeFries
Air Dominance Project
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Air Dominance Project
Member
Joined: Jan 2001
Posts: 2,477
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I always thought that the SF2 series scratched that FA type itch, though it's actually a bit more complicated than FA. Especially with some of the mods, SF2 is the ideal simple flight sim.
Unfortunately, TK has stopped supporting the PC crowd in favor of the Android, and many of the modders (myself included) are migrating to DCS.
BTW, you should try some of the scalability settings in DCS World (e.g. labels, unlimited ammo), at least until you get a feel for things. No point in going "full switch" realism if you're not having fun, and you can always turn the settings off once you get comfortable.
-Home Fries
"Pacifism is a shifty doctrine under which a man accepts the benefits of the social group without being willing to pay - and claims a halo for his dishonesty." - Robert A. Heinlein
The average naval aviator, despite the sometimes swaggering exterior, is very much capable of such feelings as love, affection, intimacy, and caring. These feelings just don't involve anyone else.
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#3755052 - 03/21/13 07:04 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Jan 2009
Posts: 3,900
Gopher
Senior Member
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Senior Member
Joined: Jan 2009
Posts: 3,900
Midlands
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I also identify with PFunk; I spent probably hundreds of hours on FA. Sure, it was a bit arcady (okay, a LOT by today's standards), but it was really easily accessible and came with plenty of content (quantity vs quality). I spent orders of magnitude less time in the SP missions than making my own, and that was part of the fun of it - even the mission editor was really REALLY straight forward. With our eyes of today we see it as simplistic, but when you ratchet up complexity, difficulty and realism, everything takes more time, gets slower, and to quote something I read in Scott Elson's great article, it just "feels like work".
In theory, SF2 would have been perfect, but it just didn't quite play out - not enough of that quantity meant you had to spend quite a bit of time grabbing the albeit excellent 3rd party mods and making sure they played well together before you could get started, even then there were things you couldn't do depending on the flavour of SF2, and there were many.
Yeah, I miss being able to do stupid stuff that hardcore simmers would shake their heads at. Like recreating the opening things from Flight of the Old Dog in a B-52 (c'mon, a B-52 with A2A MISSILES!!!!), taking things that shouldn't off of aircraft carriers, playing thought experiments pitting random countries against each other, and who can forget the Quetz?
On modern flight sims, I feel like an old crotchet being presented with his first computer, full of strange buttons and switches which all do something that I don't understand or don't have time to understand, all of which have very nasty consequences if you take your eye off the ball because everything is so close to reality.
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#3755088 - 03/21/13 07:56 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: Lion]
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Joined: Jul 2005
Posts: 4,188
Force10
I'm just a
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I'm just a
Senior Member
Joined: Jul 2005
Posts: 4,188
CA
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You complain of SF2 being too simple and then complain when DCS includes realistic features of modern combat. Perhaps you should take a crack at making your own game.
P.S. In Jane's F/A-18E, I can shoot down cruise missiles. I guess you'll have to find another legacy sim to cater to your needs.
Ugh...you just gotta laugh at someone when they bust out the old "Why don't you make your own game" naseum. It's amazing how folks take it so personally. It's a game and somebody's opinion....get over it
Asus Z87 Sabertooth motherboard Windows 7 64 bit Home edition Intel I5 4670K @ 4.4 ghz 16 gig 1866mhz Corsair Vengence Pro memory EVGA GTX 970 Superclocked 4gb Video Card Intel 510 series 120gb SSD (boot drive) Samsung 840 1TB SSD Onboard Realtek sound ______________________________________________________
Oddball from Kelly's Heroes: "If we're late, it's cause we're dead"
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#3755245 - 03/22/13 01:17 AM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: Force10]
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Joined: Aug 2005
Posts: 11,256
Coot
Pilgrim
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Pilgrim
Veteran
Joined: Aug 2005
Posts: 11,256
These United States of America
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You complain of SF2 being too simple and then complain when DCS includes realistic features of modern combat. Perhaps you should take a crack at making your own game.
P.S. In Jane's F/A-18E, I can shoot down cruise missiles. I guess you'll have to find another legacy sim to cater to your needs.
Ugh...you just gotta laugh at someone when they bust out the old "Why don't you make your own game" naseum. It's amazing how folks take it so personally. It's a game and somebody's opinion....get over it
John 10:1-30 Romans 10:1-13
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#3755299 - 03/22/13 03:19 AM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: Force10]
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Joined: Oct 2010
Posts: 589
Lion
Member
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Member
Joined: Oct 2010
Posts: 589
Canada
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You complain of SF2 being too simple and then complain when DCS includes realistic features of modern combat. Perhaps you should take a crack at making your own game.
P.S. In Jane's F/A-18E, I can shoot down cruise missiles. I guess you'll have to find another legacy sim to cater to your needs.
Ugh...you just gotta laugh at someone when they bust out the old "Why don't you make your own game" naseum. It's amazing how folks take it so personally. It's a game and somebody's opinion....get over it How is this taking it personally? I see some other people didn't like what they saw in today's flight sims and at least tried creating their own simulator and kept plugging away at it. How would you like to respond to the rest of my valid criticisms, are we just playing the personal attack game today?
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#3755603 - 03/22/13 04:28 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Oct 2010
Posts: 589
Lion
Member
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Member
Joined: Oct 2010
Posts: 589
Canada
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Since this seems to be the point of contention, let me reiterate the parts of my original post which you lot seem to be ignoring: The Kh-59 is an anti-ship/land-attack subsonic cruise missile, fully capable of being shot down by SAMs. Furthermore I have only ever seen Mavericks and sometimes HARMs get shot down by one specific SAM system, the SA-19 Tunguska. Air-to-air missiles going supersonic can't be shot down. So what if your weapons are getting shot down? Adapt and try a different tactic. Or you know. Give up.
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#3755617 - 03/22/13 04:54 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: Lion]
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Joined: Jul 2005
Posts: 4,188
Force10
I'm just a
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I'm just a
Senior Member
Joined: Jul 2005
Posts: 4,188
CA
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Since this seems to be the point of contention, let me reiterate the parts of my original post which you lot seem to be ignoring: The Kh-59 is an anti-ship/land-attack subsonic cruise missile, fully capable of being shot down by SAMs. Furthermore I have only ever seen Mavericks and sometimes HARMs get shot down by one specific SAM system, the SA-19 Tunguska. Air-to-air missiles going supersonic can't be shot down. So what if your weapons are getting shot down? Adapt and try a different tactic. Or you know. Give up. Your right...it's just that your above statement becomes secondary when you add this: You complain of SF2 being too simple and then complain when DCS includes realistic features of modern combat. Perhaps you should take a crack at making your own game.
You can't deny that the above is definitely going on the offensive...perhaps if you left that part out, it would have been better? I have quite a few DCS products, Lock On, FC2, Black Shark 1, A-10, and I find myself bored with the offline play. They do an awesome job modeling the aircraft but fall way short of making you feel like a pilot in a war. Not much in the way of AI flights carrying out their own missions, No wingmen to care about, No squadron kill board, No rank, No medals, linear campaign...etc. Again...this applies to offline play...can't comment on multi as my connection is to erratic.
Asus Z87 Sabertooth motherboard Windows 7 64 bit Home edition Intel I5 4670K @ 4.4 ghz 16 gig 1866mhz Corsair Vengence Pro memory EVGA GTX 970 Superclocked 4gb Video Card Intel 510 series 120gb SSD (boot drive) Samsung 840 1TB SSD Onboard Realtek sound ______________________________________________________
Oddball from Kelly's Heroes: "If we're late, it's cause we're dead"
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#3758145 - 03/27/13 02:37 AM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Jul 2003
Posts: 13,786
PFunk
SimHQ Redneck
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SimHQ Redneck
Veteran
Joined: Jul 2003
Posts: 13,786
N. Central Texas
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I'm a crap pilot to begin with. I don't need people laughing at my flying while online. Plus, I have very rural DSL.
The problem, as someone has already alluded to is the sterility of DCS products and the fact that ThirdWire Sims have glaring production value faults.
"A little luck & a little government is necessary to get by, but only a fool places his complete trust in either one." - PJ O'Rourke www.sixmanfootball.com
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#3759351 - 03/29/13 12:46 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: PFunk]
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Joined: Oct 2010
Posts: 2,231
HogDriver
Retired Flight Simmer
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Retired Flight Simmer
Member
Joined: Oct 2010
Posts: 2,231
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I would love to make my own flight sim. I just have none of the relevant skills to do so. I wish I could be the project manager or whoever was in charge of saying "this is what I want in my game, now get to work."
Ultimately I imagine slowly watching that dream die one feature at a time. Too hard to implement. Not enough time or budget. Grumman refuses to license aircraft likenesses... Etc. If the project ever did release, I imagine no one would like it but me. Too hardcore, not hardcore enough, too arcadey, not arcadey enough... Wrong era, wrong aircraft. Not enough multiplayer focus, singleplayer sucks... Flight models are all wrong. Sigh. It's a wonder that any flight sims get made at all these days...
I still miss the old Lucasfilm flight sims. "Secret Weapons of the Luftwaffe" especially. Still the most fun I've ever had in flight simming. Sure they were extremely "sim-lite", but they made up for it with sheer enjoyment.
I refuse to buy a flight sim that I have no interest in playing, on the off chance that MAYBE someday they'll make the one I really want to play.
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#3759377 - 03/29/13 01:35 PM
Re: No One's Making Jane's Fighters Anthology Anymore...
[Re: Force10]
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Joined: May 2009
Posts: 7,033
komemiute
Hell Drummer
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Hell Drummer
Hotshot
Joined: May 2009
Posts: 7,033
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etc. etc. No rank, No medals etc. etc. Actually Rank and Medals not only are there but have also been improved as of late. All the rest is actually as you say. I can add just one thing though, working in the Military simulations field, it's all quite like in Real Life simulators. You have to "act" it, then it get's immersive. Still we could totally use a Squadron thingy, pretty much like the simple yet good-enough SF2 series...
"Himmiherrgottksakramentzefixhallelujah!" Para_Bellum
"It takes forever +/- 2 weeks for the A-10 to get anywhere significant..." Ice
"Ha! If it gets him on the deck its a start!" MigBuster
"What people like and what critics praise are rarely the same thing. 'Critic' is just another one of those unnecessary, overpaid, parasitic jobs that the human race has churned out so that clever slackers won't have to actually get a real job and possibly soil their hands." Sauron
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Exodus
by RedOneAlpha. 04/18/24 05:46 PM
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