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#3749520 - 03/12/13 07:20 AM MWO Game night Tues 3/12  
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Raw Kryptonite Offline
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Reminder! Got some new builds to try out, then right back to the usual Stalker.

How about setting up some kind of game type scheme along the lines of alternating 1 assault/1 conquest, or 3 in a row and change etc. Something so we know what we're about to play.
I think I'll run something a little faster for the conquest games.

Maybe Kludger will demonstrate his ECM technique "go in circles and hard lock" maneuver.


Last edited by Raw Kryptonite; 03/12/13 07:22 AM.

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#3749586 - 03/12/13 02:36 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Azshal Online sleepy
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I probably won't be on tonight. My body is very mean to me when you knuckleheads keep me awake too late.

#3749600 - 03/12/13 02:49 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Hahah Raw thumbsup you saw how effective that circle maneuver was for the enemy team on Alpine... sure to troll all the kill stealers on the other team hehe.

I'll be on tonight and agree that controlling our gametype is an excellent idea, I will be bringing my new "ECM circle of death" Atlas D-DC



"just one more drop" Az/phd_doc biggrin


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#3749652 - 03/12/13 03:44 PM Re: MWO Game night Tues 3/12 [Re: Azshal]  
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Raw Kryptonite Offline
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Originally Posted By: phd_doc
I probably won't be on tonight. My body is very mean to me when you knuckleheads keep me awake too late.


Oh now, this is the night we won't be up too late. At that hour it's back to being "early" again I think. LOL


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#3749668 - 03/12/13 03:52 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Had to take a week off but I should be on a while every night this week. Maybe I should use some premium time :-)


MWO callsign Feetwet
#3749670 - 03/12/13 03:55 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Originally Posted By: Raw Kryptonite
Oh now, this is the night we won't be up too late. At that hour it's back to being "early" again I think. LOL


You see? This is what I'm talking about.

As it is, I get on the TS and y'all say "Ok, I think this is the last game for me"...

And I'm all like cuss

So I have to play for HOURS after all you knuckleheads log off just to TRY to stay relevant.

You see? It's all your fault.

#3749677 - 03/12/13 04:05 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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I'll try and come on around 9:30 PDT. See you guys then!

PS - Very much looking forward to selecting the game type and choosing our mechs accordingly.


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#3749696 - 03/12/13 04:41 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Well, usually I've got off Tuesdays but for some reason they decided to throw me a curve ball and have me come in this evening. No clue when I'll be done, but if anyone is still going to be on later in the night.... like maybe somewhere between 11 PM - 12 AM EST, I'll catch ya then.

#3749800 - 03/12/13 07:18 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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For conquest I think I'll dust off my trusty hbk-4sp...I hope there is still an engine in it.


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#3749822 - 03/12/13 08:07 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Have a couple things come up tonight, but will hopefully check in later on and play a few with the night owls.

Cheers!

#3750220 - 03/13/13 03:03 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Well preliminary results of last night tell me that I need to run my HBK-4sp more often. It also tells me that I am not doing as poorly in my 1x as it feels like. I just have to start the night remembering that it is not a frontline mech. Once I got that crazy thought out of my mind, I started doing better with it.

I saved up to buy the xl engine for my new commando...I do worse with it in :-(

I hate the idea of wasting all of those cbills. I will run it a little more to find out for sure.

S

Of course the reason could also be that as soon as I could go 116 kph I ran off like an idiot.

Last edited by Kelen; 03/13/13 03:03 PM.

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#3750227 - 03/13/13 03:16 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Raw Kryptonite Offline
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After 3 hours of warm up, I did a lot better. I need to either quit trying to use other mechs than my old stand by or dedicate a week to learning something different first. LOL
Good times as usual, and I did enjoy sticking to a known game type. Now if we could just pick the map too.


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#3750240 - 03/13/13 03:55 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Yeah great fun as usual last night with you guys, really enjoyed my new D-DC when I wasn't doing stupid bumrushes with it hehe thumbsup just a couple of mil c-bills away from buying my Atlas-RS, so I will be switching to that soon for a while to elite my Atlas chassis, but should have that done in plenty of time to return to the D-DC ECM next Tue or the new Jagermeister Jagermech that will be out on that day biggrin


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#3750384 - 03/13/13 08:02 PM Re: MWO Game night Tues 3/12 [Re: kludger]  
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Azshal Online sleepy
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Originally Posted By: kludger
just a couple of mil c-bills away from buying my Atlas-RS


Someone made a snarky (but I loved it) comment about me running Jenners in TS last night.

But that is all i can afford! I am poor =(

I have worked on teh basics for the D and F variant, just need the K now for elite.

Then I am going to move on to Centurions.

#3750403 - 03/13/13 08:30 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Raw Kryptonite Offline
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Light/med are probably what we're missing so badly to control the mosquito-like ravens.


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#3750456 - 03/13/13 09:32 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Azshal Online sleepy
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It is because all y'all drive your heavy and assault mechs.

Remember, it isn't the size of your mech that counts, it's the motion of the ocean.

duh

I think I mixed up my clever sayings.

#3750460 - 03/13/13 09:35 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Azshal Online sleepy
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Originally Posted By: Raw Kryptonite
Light/med are probably what we're missing so badly to control the mosquito-like ravens.


Also, it's hard to hit anything going that fast.

I think that is why streaks are so hot right now. It is easier to grab a lock on a light at 200m than hitting said light with a ballistic round.

Add that to the whole "streaks are no skill weaps" and "omg nerf lrms" rants and you get a lot of grief in your typical match.

#3750510 - 03/13/13 11:14 PM Re: MWO Game night Tues 3/12 [Re: Azshal]  
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Originally Posted By: phd_doc
It is because all y'all drive your heavy and assault mechs.
Remember, it isn't the size of your mech that counts, it's the motion of the ocean.
duh
I think I mixed up my clever sayings.


Heheh you're prob right, I actually plan to try out that light pilot thing, I've seen you do some great stuff with your light mechs when I've spectated you thumbsup , after my Atlas-RS I plan to buy a Commando 2D with ECM and try learning the light pilot magic, if nothing else I'll focus on hunting 3Ls biggrin

One thing I noticed is I make a lot more money 100k-150k when I pilot the Atlas versus the heavies or mediums, I guess because of the more damage I cause, the more money I get... so piloting the lights probably means it's harder to make money.


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#3750514 - 03/13/13 11:25 PM Re: MWO Game night Tues 3/12 [Re: Raw Kryptonite]  
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Azshal Online sleepy
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It is possible to make good scratch piloting a light, but you have to be really on your game.

If I am able to land an attack on most of the enemy mechs (assists), get a few component kills, maybe get a mech kill, and help with the cap, I can get a decent CB/XP payoff.

Otherwise, a typical win nets me about 80k, maybe 40k for a loss.

Remember, my damage is rated right now at 27. And that is if all of my SRM6 hits.

Last edited by phd_doc; 03/13/13 11:25 PM.
#3750617 - 03/14/13 04:06 AM Re: MWO Game night Tues 3/12 [Re: Azshal]  
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Raw Kryptonite Offline
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Originally Posted By: phd_doc
It is because all y'all drive your heavy and assault mechs.

Remember, it isn't the size of your mech that counts, it's the motion of the ocean.

duh

I think I mixed up my clever sayings.


LOL
I do like carrying firepower with enough heatsinks to shoot with abandon.
I'd like lights more if I had the dexterity to keep up piloting one. And I have to admit it would probably be an ECM Raven. I just love the look of those things. I have a couple of catapults that are fun to mess with now, that's my "light" class. LOL

My answer to the lights has been SRM's, but for variety I'm playing around with the 10LB "shotgun". More range than the SRM's and tighter grouping. It's not a killer like the UAC5's, but seems made for legging the lights or doing point blank damage without having to stay accurate and on the trigger. Plus I need to get a little variety in my builds.

It would be nice to be able to trade/sell mechs to each other for the trade in price. I've got 3 atlas varieties and since I can't sell the founders, I may sell off the RS. Wish that would benefit someone else.


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