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#3736372 - 02/16/13 04:56 AM Jammed Cannon with 4.11  
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Murph Offline
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I have only just noticed that the guns on the F4U 1C will not fire at all if one is pulling any positive Gs. This seems to be a new "feature" of TD 4.11. Is this supposed to be based on some historical data or is it something they just thought "should" occur? The guns on the Zero sure don't jam when pulling Gs.


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#3736419 - 02/16/13 08:11 AM Re: Jammed Cannon with 4.11 [Re: Murph]  
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Supposed to be based on historical data. From my past reading, the bigger the cannon in an airframe, the more likely it was to misfire or jam.

But I don't have the data that TD used to develop this feature.

Cheers,
4S


IV/JG7_4Shades

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#3736549 - 02/16/13 05:01 PM Re: Jammed Cannon with 4.11 [Re: Murph]  
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I actually wish they'd expand this. Jamming was a common issue in Mk-108s, Hispanos etc.

It'd also be great if they modelled the 25% dud rate that RP-3 rockets experienced.

#3736562 - 02/16/13 05:28 PM Re: Jammed Cannon with 4.11 [Re: Murph]  
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I'm glad they don't!

#3736710 - 02/17/13 01:06 AM Re: Jammed Cannon with 4.11 [Re: Murph]  
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I wish there was an optional feature that would introduce airframe/engine/armament/avionic failures at historical rates.

I know some players would find this very frustrating as they pride themselves on squeezing the maximum performance out of their virtual crates. But the sad reality was that most operational aircraft were flying at less than peak efficiency most of the time, and failures were common. So having the choice between "tournament" mode and a more realistic "wear and tear" mode would be nice.


IV/JG7_4Shades

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#3736781 - 02/17/13 06:30 AM Re: Jammed Cannon with 4.11 [Re: Murph]  
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Murph Offline
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I did do a bit of research on this and it seem that pilots preferred the six 50's over the four 20mm's. They were much more reliable and were more than enough to deal with any Japanese aircraft. Having said that, there was no specific mention of them being completely disabled by G forces, like we now have in game, just that they tended to jam.
They came to be used mainly as a ground attack weapon, rather than for dogfighting. At the time they were mostly used they were intended to bring down Kamikaze aircraft quickly- since even a plane with a dead pilot could still crash into it's intended target, it was considered important to be able to cause enough damage to the airframe to make it crash right away.


Intel i5 2500K CPU @4.0,Gigabyte GA-Z97-HD3 MB (turbo) GTX 1060 6G, 16G DDR3, Windows 10 Home 64 bit- "N�or bhris focal maith fiacail riamh."
#3736963 - 02/17/13 06:21 PM Re: Jammed Cannon with 4.11 [Re: 4Shades]  
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Originally Posted By: 4Shades
But the sad reality was that most operational aircraft were flying at less than peak efficiency most of the time, and failures were common.


An AI prone to takeoff/landing accidents would also be nice.

Can't be the only one erecting "Fliegerdenkmäler" (i.e. aircraft with the spinner in the dirt) out there...

#3738060 - 02/19/13 02:20 PM Re: Jammed Cannon with 4.11 [Re: Murph]  
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Oh...and what about jamming due to the cold of the high altitude that the early escorts experienced when the Mustangs first started their long range missions eh? smile

Regards

Mailman

#3738258 - 02/19/13 07:22 PM Re: Jammed Cannon with 4.11 [Re: Murph]  
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Murph Offline
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There were high-altitude/freezing issues with cannons, which is one reason the P-38 was judged unsuitable for high-altitude escort duties. The same problem caused the F4U 1C to be relegated to lower-altitude ground pounding missions. I always thought the early jamming issues with the Mustang's 50 cals. were caused by the guns being installed at an angle in order to fit them within a thinner wing? This caused the belt feed mechanism to sometimes jam when pulling Gs. The problem was solved in later versions, which had a slightly thicker wing, allowing the guns to be placed upright.
The Browning 50 cal was a very well designed, extremely reliable gun, unlike the US licence-built 20mm, which somehow never equaled the British made cannon they were based on.

Last edited by Murph; 02/19/13 07:26 PM.

Intel i5 2500K CPU @4.0,Gigabyte GA-Z97-HD3 MB (turbo) GTX 1060 6G, 16G DDR3, Windows 10 Home 64 bit- "N�or bhris focal maith fiacail riamh."
#3738817 - 02/20/13 06:15 PM Re: Jammed Cannon with 4.11 [Re: Murph]  
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Dunno...was just going what was on one of those history channel shows about the Mustang?

Regards

Mailman

#3738907 - 02/20/13 08:30 PM Re: Jammed Cannon with 4.11 [Re: Murph]  
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Murph Offline
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Could be right. Perhaps some more knowledgable soul will weigh in.


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#3739715 - 02/22/13 02:06 AM Re: Jammed Cannon with 4.11 [Re: Murph]  
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History Channel? Flip a coin or find a real reference.

#3739745 - 02/22/13 03:42 AM Re: Jammed Cannon with 4.11 [Re: Murph]  
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Murph Offline
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Yeah, Neal, I agree. HC puts out some pretty suspect information. Good place to keep up with the latest "space aliens helped the Nazis" theories, though.


Intel i5 2500K CPU @4.0,Gigabyte GA-Z97-HD3 MB (turbo) GTX 1060 6G, 16G DDR3, Windows 10 Home 64 bit- "N�or bhris focal maith fiacail riamh."
#3739869 - 02/22/13 02:43 PM Re: Jammed Cannon with 4.11 [Re: Ian Boys]  
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Originally Posted By: Ian Boys
I'm glad they don't!


Any reason why? You don't want two out of the eight rockets on your tempest to be duds??

Think of the excitement!!


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