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#3732056 - 02/07/13 03:39 PM Re: What game engines have impressed you? [Re: letterboy1]  
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Entil'zha
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The mod updates to Crysis 2 show what it can be, and Crysis 3 is looking better.

Dunia's use for the Far Cry 2 and 3 games proved it's pretty good.

Source is aging but still holds up pretty well. Likewise Unreal 3 is wearing on me, even if it can still do good stuff.

Finally, whatever engine they use for Metro 2033 is very good, even if it needs some optimization and a killer system to run at max.




The Jedi Master


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#3732058 - 02/07/13 03:41 PM Re: What game engines have impressed you? [Re: letterboy1]  
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Chaz Offline
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Forgelight engine...... Powering the epic MMOFPS Planetside 2

#3732067 - 02/07/13 03:49 PM Re: What game engines have impressed you? [Re: letterboy1]  
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The DCS Engine is impressive. The engine used in Aerofly FS has a lot of potential.

Space Engine could turn into something very special.


Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.
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#3732149 - 02/07/13 06:52 PM Re: What game engines have impressed you? [Re: letterboy1]  
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PFunk Offline
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The Unreal series never ceases to amaze me.

A close second is the Frostbite engine.


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#3732198 - 02/07/13 09:13 PM Re: What game engines have impressed you? [Re: letterboy1]  
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I'd have to say Source. The first time I saw Half-Life 2 was sometime back in 2005, and I was simply awestruck. As said before, while I do feel that it is starting to show its age, I can't really think of anything that has been used so succesfully for so long in such a variety of games and genres. Will be interesting to see what the Source Engine 2 will bring popcorn

#3732228 - 02/07/13 10:17 PM Re: What game engines have impressed you? [Re: letterboy1]  
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CryEngine and Bethesda's Creation Engine.


Why men throw their lives away attacking an armed Witcher... I'll never know. Something wrong with my face?
#3732280 - 02/08/13 12:16 AM Re: What game engines have impressed you? [Re: letterboy1]  
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X-Ray engine, creatded for the STALKER games


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#3732298 - 02/08/13 12:55 AM Re: What game engines have impressed you? [Re: letterboy1]  
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Vertigo1 Offline
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Unreal engine has always been quite beautiful.

The source engine is extremely versatile.

Ken Silverman's BUILD engine was amazing at its peak.

Parallax's descent engine was groundbreaking for its 3d when faked-3d fps' were dominating.

Real Virtuality is probably the best LOD engine to date.


"Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong remedies." - Groucho Marx

“One of the great mistakes is to judge policies and programs by their intentions rather than their results.” -Milton Friedman

Quem Deus vult perdere, prius dementat
#3732454 - 02/08/13 10:08 AM Re: What game engines have impressed you? [Re: letterboy1]  
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Cali Offline
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Arma and DCS are very good. Every time I play Arma I'm amazed at the graphics!


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#3732528 - 02/08/13 02:13 PM Re: What game engines have impressed you? [Re: letterboy1]  
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the Arma games are great for the scope of gameplay they offered.

The other one that comes to mind is Just Cause 2 ( whatever game engine it's running on )- While the view distance isn't nearly as long as Arma, the smoothness and action are outstanding. And the map is HUGE!


Robots are stealing my luggage.
#3732535 - 02/08/13 02:25 PM Re: What game engines have impressed you? [Re: letterboy1]  
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Entil'zha
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Sierra Hotel

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Yes, JC2's large map was quite amazing, even if it got by with a small number of object types to help that out. Very few unique buildings, unfortunately.

Still, if they make a JC3 I'm in!




The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#3732538 - 02/08/13 02:32 PM Re: What game engines have impressed you? [Re: letterboy1]  
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PanzerMeyer Online centaurian
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ArmA 2's engine is very good except for some of the character animations and the fact that once your soldier is engaged in an animation (like reloading a weapon) it can't be interrupted until its complete.

Last edited by PanzerMeyer; 02/08/13 02:32 PM.

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#3732540 - 02/08/13 02:40 PM Re: What game engines have impressed you? [Re: PanzerMeyer]  
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Originally Posted By: PanzerMeyer
ArmA 2's engine is very good except for some of the character animations and the fact that once your soldier is engaged in an animation (like reloading a weapon) it can't be interrupted until its complete.


The RV4 engine has a completely new animation system which will vastly improve these problems in the engine up to this point!


"Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong remedies." - Groucho Marx

“One of the great mistakes is to judge policies and programs by their intentions rather than their results.” -Milton Friedman

Quem Deus vult perdere, prius dementat
#3732543 - 02/08/13 02:45 PM Re: What game engines have impressed you? [Re: letterboy1]  
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Flyboy Offline
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In no particular order: GoldSrc, Source, Unreal Engine (early versions), Quake Engine (all versions), Voxel Space (all versions), Dark Engine, LithTech (all versions), CloakNT3, Cube, Diesel, Geo-Mod (all versions), Serious Engine.

#3733125 - 02/09/13 05:27 PM Re: What game engines have impressed you? [Re: letterboy1]  
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Once upon a time there was a flight sim called Fighter Squadron: Screamin' Demons Over Europe. 1998 or thereabouts. That was for its time an awesome physics engine. Still one of the best I've ever played.

The Grand Prix Legends/Nascar 2003 engine. Probably only eclipsed by iRacing smile


In all my years I've never seen the like. It has to be more than a hundred sea miles and he brings us up on his tail. That's seamanship, Mr. Pullings. My God, that's seamanship!
#3733166 - 02/09/13 07:32 PM Re: What game engines have impressed you? [Re: letterboy1]  
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Fighter Squadron was one heck of a flight sim engine. It simulated real air so the surfaces actually moved the plane, it also had almost everything adjustable in the FM set for planes and I could even chose to have one cylinder of a radial a bit different from the others and more. I built a few planes for it and flew it many years.


"A time when America was great,,when the chrome was thick and the women were straight" - Micheal Savage

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#3733762 - 02/11/13 02:47 PM Re: What game engines have impressed you? [Re: letterboy1]  
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Entil'zha
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It's still being used for the WWI mod.

Just like CFS3 and OFF




The Jedi Master


The anteater is wearing the bagel because he's a reindeer princess. -- my 4 yr old daughter
#3733929 - 02/11/13 08:23 PM Re: What game engines have impressed you? [Re: Jayhawk]  
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letterboy1 Offline
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Originally Posted By: Jayhawk
CryEngine and Bethesda's Creation Engine.


Having started a second game of Skyrim, I have to second this motion. Very immersive!


The issue is not p*ssy. The issue is monkey.
#3733935 - 02/11/13 08:37 PM Re: What game engines have impressed you? [Re: letterboy1]  
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redpiano Offline
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Euphoria physics engine is still the most impressive thing in video games to me.

#3737292 - 02/18/13 06:03 AM Re: What game engines have impressed you? [Re: letterboy1]  
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Vertigo1 Offline
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I stumbled over this and felt it would be appropriate in this thread

Duke3d code review


"Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong remedies." - Groucho Marx

“One of the great mistakes is to judge policies and programs by their intentions rather than their results.” -Milton Friedman

Quem Deus vult perdere, prius dementat
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