Twice further the target, four times larger is the area filled with bullets. So the "bullet density" or "bullet flux" is not the same, but it is four times lower. And with the same sized target, you have accordingly lower probability of hit at greater distance. Simple, isn't it? :-)
yes. agreed !
but further target in Drégelypalánk is so cool ... far away targets = more fire bursts
Twice further the target, four times larger is the area filled with bullets. So the "bullet density" or "bullet flux" is not the same, but it is four times lower. And with the same sized target, you have accordingly lower probability of hit at greater distance. Simple, isn't it? :-)
Plus the bullet flight time is double. While the SRP is calculating the firing solution assuming straight target path, our targets are usually turning. They have time to turn away further from the calculated impact point, as the Tu is longer.
Last edited by Hpasp; 01/22/1308:39 PM.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Hello Hpasp I just want to say thank you for sharing with us for free your Sam Simulator.
As someone who grew-up during the cold-war i was always fascinated with soviet military hardware:-) And now we can learn how to operate them....
My first simulator was Su-27 Flanker (release in 1995) and even if the graphics were not really good i always though that the Sam were fairly realistic in that game even more so than in Flanker2.0 its follow up in 2000.
Here is a description the Shilka in the Su-27 Flanker manual ,is this still acurate?
I know that its just a game but here is the Shilka in Su-27 Flanker (version 1.2) in this game if you fly at an altitude over 1500m it can track you but cannot shoot at you accurately:
Can somebody upload a video of a Meteor-1 kill, to help Max?
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Hello Hpasp I just want to say thank you for sharing with us for free your Sam Simulator.
As someone who grew-up during the cold-war i was always fascinated with soviet military hardware:-) And now we can learn how to operate them....
My first simulator was Su-27 Flanker (release in 1995) and even if the graphics were not really good i always though that the Sam were fairly realistic in that game even more so than in Flanker2.0 its follow up in 2000.
Here is a description the Shilka in the Su-27 Flanker manual ,is this still acurate?
Hornet1a
Hello Hornet1a,
Welcome between the SAM troops!
Not really. It has Pulse-Doppler radar, instead of Continuous-Wave. (During the Cold-War, only SA-5, SA-6, and the SA-10 used CW radar, all the rest is Pulsed)
The Cold-War era Shilka had no IR sight, just optical.
Last edited by Hpasp; 01/23/1307:06 AM.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
The 23x152B OFZT is a HEI-T, High Explosive Incendiary Tracer bullet.
When it is shot, the tracer will show its path for 5.5 seconds. It has the MG-25 time-and-percussion fuse.
After flying 11 second, it will self destruct, to avoid collateral damages on the ground.
If it hits the target, than the fuse will delay, while the bullet will flies approx 10~20cm inside of the target, then detonate. The detonation sends shrapnel mainly in a cone formation forward of the bullet.
Can you upload it into You-tube? With your permission, I would share it on the SAMSIM website.
Last edited by Hpasp; 01/24/1309:17 PM.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
My Shilka video:i don't know what i'm doing but i managed to shoot down 4 Meteor-1 at the training ground:-)Farokh video did help a lot.... Sorry there is no sound,but if you watch on YouTube its available in 720p.
My Shilka video:i don't know what i'm doing but i managed to shoot down 4 Meteor-1 at the training ground:-)Farokh video did help a lot.... Sorry there is no sound,but if you watch on YouTube its available in 720p.
Click to reveal..
Great Video.
Some comments... 1, You use the autonomous target acquisition method (just mentioned in the documentation), instead of the sector target search, where the approx azimuth of the target is known. (37-00 in case of Drégelypalánk)
2, The ZU lamp indicates if the target is killed. You keep spraying bullets long after the Meteor-1 is disintegrated.
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home
Hpasp Free SAM Simulator, "Realistic to the Switch" (U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.) http://sites.google.com/site/samsimulator1972/home