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#3677038 - 11/07/12 08:05 AM [APOS] March 2013 update (news)  
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andrey12345 Offline
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1) Fixed crash when pressing ESC while loading district maps in operation.
2) The algorithm of broken tracks is improved.
3) Weapons overheating algorithm is adjusted.
4) Differentiation and locks for paths on operational map is introduced.
5) Principle of editing paths in operation editor is improved.
6) The ability to import a database description for operation from other operation is added.
7) Fixed a bug with the repair in the abandoned vehicles (crew members now leave repair).
8) Added a separate button for the ambush. At this command the infantry and gun crews will be lie, vehicle crews will be close a hatches.
9) Removed the option for buttoned state for vehicles.
10) Now you can set the "level" of defensive structures in a quick battle.
...

Inline advert (2nd and 3rd post)

#3677052 - 11/07/12 09:07 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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rostov Offline
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What about V5.81beta? it's only a beta version.

When can we get a full and offical V5.81?

#3677055 - 11/07/12 09:26 AM Re: [APOS] March 2013 update (news) [Re: rostov]  
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andrey12345 Offline
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Originally Posted By: rostov
What about V5.81beta? it's only a beta version.

Beta its beta, yes. Release its release.

Originally Posted By: rostov
When can we get a full and offical V5.81?


Released approx week ago.
http://www.graviteam.ua/home/news/34-new-update-patches-demo.html

#3677058 - 11/07/12 09:31 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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rostov Offline
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Thank you for your quick reply, where can I find a full changelist about this patch, so I can translate and inform my friends. copter

OK, found in the patch file,HOHO.

Last edited by rostov; 11/07/12 12:25 PM.
#3688825 - 11/26/12 09:07 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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...
11) Added the ability to set placement in defense without digging trenches.
12) Fixed a bug with the canceling of serial orders in battle.
13) Adjusted indication and view modes for serial orders in battle.
14) Added button for automatic platoon placement.
15) Added separate command teams for different types of troops.
16) Added the support units in a quick battle.
17) Added a separation for radio stations by type and his type indication.
18) Fixed a bug with icons remain after disable (and enable) the mini-map.
19) Added the indication for the radio/voice/wire communications in battle.
20) Button for platoons table in operational phase is changed from F1 to F3.
21) Added an antenna on KV-1S and KV-8S tanks.
22) Added an option for icon types on operational map (option 4.20).
23) The algorithm for ammunition and fuel replenish is cahnged, added indication for supply level on map.
24) Command radii is removed.
25) Company and battalion commanders are added in a quick battle.
26) During the retreat without a combat (in operational phase) platoon loses morale.
27) Added the fire platoon commanders in artillery batteries.
...

#3696118 - 12/10/12 11:21 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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...
28) Staff for the troops in quick battle has been modified and expanded.
29) Added a group of messages for breaking and restoring wired connection.
30) Adjusted an algorithm offers ceasefire from AI (removed immediately cancel after offer).
31) Added target designation by flares.
32) Added a button to apply the last selected filter for soldiers or vehicles.
33) Staff for the troops in operations has been modified and adjusted.
34) Squad parameters panel is changed.
35) Rotate order is moved to squad panel.
36) Added a separate button for reverse move.
37) Added indication for suppressed squads in 3D and on the map.
38) The "quick" orders adaptively vary depending on the number of troops who are given the order.
39) Added a button on the orders panel, which allows to transfer troops under the control of AI.
40) Put a penalty at the start of the operation if allied troops is transfer under the players control.
41) Added automatic movement for signalers to laying wire communication.
42) Feature 42, now without name.
43) Added indication and options for valid orders.
44) Removed the outline of the selected units if individual icons is displayed.
...

#3696119 - 12/10/12 11:23 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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andrey12345 Offline
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Screens





#3696236 - 12/10/12 03:30 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Wodin Offline
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Andrey you big tease..

#3696418 - 12/10/12 08:10 PM Re: [APOS] March 2013 update (news) [Re: Wodin]  
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andrey12345 Offline
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Some new icons



#3696437 - 12/10/12 08:40 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Well, at least it doesn't look as busy as some Soviet tactical maps... biggrin


#3696441 - 12/10/12 08:53 PM Re: [APOS] March 2013 update (news) [Re: TacError]  
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Dane49 Offline
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I think NATO unit icons are much easier to read and understand.

#3696460 - 12/10/12 09:13 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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FlashBurn Offline
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But theres no nato!

Actually would be nice if red army/ german period icons where used depending on which side you played. A simple print out key for the budding battle commander to refer too.

But this LOOKS clean and vary good.

#3696487 - 12/10/12 09:41 PM Re: [APOS] March 2013 update (news) [Re: FlashBurn]  
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Void Offline
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Originally Posted By: FlashBurn

Actually would be nice if red army/ german period icons where used depending on which side you played. A simple print out key for the budding battle commander to refer too.


+1


I5-4670@4.4Ghz, MSI Z87-G45,Crucial Ballistics lp 8Gb Ram, Crucial MX100 256 SSD, GTX 980, 1980x1080, Win10 64
#3696502 - 12/10/12 09:59 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Wodin Offline
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WOW..love it..authentic symbols...superb...I agree would be cool if you had both German and Rec Army symbols depending on what side your playing.

I wouldn't want to see NATO symbols..I want authenticity and it wouldn't take long to learn them...educating



Originally Posted By: andrey12345
Some new icons




Last edited by Wodin; 12/10/12 10:04 PM.
#3696564 - 12/10/12 11:48 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Dane49 Offline
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Well if your going into that much depth over authenticity,then you might as well go all the way and only include the period maps that each side had to refer to,and not the one that is displayed now in all its fine and accurate detail.Since I'm not really keen on authenticity at this level,I still prefer the clean and easily read NATO symbols to go with the clean looking and accurate map we now have.

#3696569 - 12/10/12 11:59 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Dane49 Offline
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Well if your going into that much depth over authenticity,then you might as well go all the way and only include the period maps that each side had to refer to,and not the one that is displayed now in all its fine and accurate detail.Since I'm not really keen on authenticity at this level,I still prefer the clean and easily read NATO symbols to go with the clean looking and accurate map we now have.

#3696580 - 12/11/12 12:22 AM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Wodin Offline
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Dane.. thats taking abit too far I think it's still a game. I do like period symbols in wargames not enough use them and it's good to see Graviteam do it, however I think it needs to be like Flash says it wouldn't make sense only having one sides symbol set esp if your playing the other side so to speak.

Dane you will get used to the if you use them or stick with what we have now as I expect you will have a choice.

You never know Dane someone will mod it to NATO or the game may come with NATO aswell..I don't think they look any less "clean" than NATO symbols..infact they look quite cool in comparison. At one point you had to learn NATO symbols..I'm sure you will pick this up aswell.

Last edited by Wodin; 12/11/12 12:23 AM.
#3696696 - 12/11/12 05:12 AM Re: [APOS] March 2013 update (news) [Re: Dane49]  
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FlashBurn Offline
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Originally Posted By: Dane49
Well if your going into that much depth over authenticity,then you might as well go all the way and only include the period maps that each side had to refer to,and not the one that is displayed now in all its fine and accurate detail.Since I'm not really keen on authenticity at this level,I still prefer the clean and easily read NATO symbols to go with the clean looking and accurate map we now have.


In theory I agree completely. But I think our view is the minority. Also it would appear maps are generated direct from source files for the polygon. Meaning that yes indeed they are vary precise in some ways, but IMO do mot show enough detail for mild contours. Which means not a darn thing is actually wrong.

#3697020 - 12/11/12 06:14 PM Re: [APOS] March 2013 update (news) [Re: andrey12345]  
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Richie61 Offline
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It's WWII, not the Cold War. Every war out there today has NATO icons, so I don't feel we need another one. IMO.

Question.

Did the Warsaw Pact use NATO symbols? exitstageleft


"You win some, lose some, and wreck some."

Dale Earnhardt
#3697032 - 12/11/12 06:34 PM Re: [APOS] March 2013 update (news) [Re: Richie61]  
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Krabb Offline
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Originally Posted By: Richie61
Did the Warsaw Pact use NATO symbols? exitstageleft

rofl No, they had Soviet symbols.

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